worm that walks (servant of Sadar) the level 11 horror eldritch by musica

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
Campaign---
Mode--- ---
SexMale
RaceHorror
ClassEldritch
Level / Exp11 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic30 (base 30)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life222/222
Hate100/100
Vim100/100
Healing Factor0.51915261712575
Regeneration0.51915261712575

Speed

Mental-20%
Attack0%
Movement+22.609950326513%
Spell-20%
Global+100%

Vision

Sight10
Lite0
Infravision10
See Invisible30

Offense: Mainhand

Damage24
Accuracy37
Crit Chance4%
APR2
Speed1.25

Offense: Offhand

Damage13
Accuracy37
Crit Chance4%
APR2
Speed1.25

Offense: Spell

Spellpower35
Crit Chance1%
Speed1.25

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

All-60%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save12
Spell Save16
Mental Save8

Defense: Resistances

Acid+100%(100%)
Blight+100%(100%)
Darkness+ 18%(100%)
Fire-40%(100%)
All+ 7%(100%)

Defense: Immunities

Stun Resistance100%
Blind Resistance100%

Inscriptions (1/1)

Infusions

Class Talents

Corruption / Scourge1.00
1/5
1/5
0/5
0/5
Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Corruption / Rot0.80
0/5
0/5
0/5
0/5
Corruption / Plague1.00
1/5
1/5
1/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent
talent

Quests

Equipment

In off hand
Main armor
In main hand

Inventory

Achievements

Log

Rested for 26 turns (stop reason: all resources and life at maximum).

Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Ran for 47 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 12 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 14 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 21 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Sadar deactivates
Chaos Orbs.
Sadar activates
Chaos Orbs.

Character control switched to worm that walks (servant of Sadar).