Broken the level 16 Krog Cursed by brokenfinger

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceKrog
ClassCursed
Level / Exp16 / 87%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength51 (base 43)
Dexterity16 (base 10)
Constitution23 (base 10)
Magic8 (base 10)
Willpower47 (base 34)
Cunning18 (base 10)

Resources

Life492/492
Hate45/100
Equilibrium30
Healing Factor0.93550414308989
Regeneration0.23387603577247

Speed

Mental0%
Attack0%
Movement+39.386611760372%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision3

Offense: Mainhand

Damage82
Accuracy47
Crit Chance12%
APR10
Speed1.00

Offense: Offhand

Damage34
Accuracy47
Crit Chance12%
APR10
Speed1.00

Offense: Spell

Spellpower2
Crit Chance2%
Speed1

Offense: Mind

Mindpower38
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+10%
Nature+3%
Physical+17%
Cold+6%
All0%

Offense: Damage Penetration

Light+10%

Defense: Base

Armour (hardiness)27.08934837382 (81.151787968034%)
Defense46
Ranged Defense46
Fatigue21
Physical Save30
Spell Save23
Mental Save26

Defense: Resistances

Blight+ 42%( 70%)
Arcane+ 5%( 70%)
Cold 0%( 70%)
All 0%( 70%)
Lightning+ 6%( 70%)
Light+ 36%( 70%)
Temporal+ 6%( 70%)
Physical+ 11%( 70%)
Darkness 0%( 70%)
Fire+ 67%( 70%)
Nature+ 41%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance10%
Disarm Resistance21%
Confusion Resistance18%
Fear Resistance18%
Stun Resistance38%
Poison Resistance23%
Knockback Resistance38%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
1/5
1/5
1/5
1/5
Cursed / Predator1.30
2/5
0/5
0/5
0/5
Cursed / Rampage1.30
5/5
1/5
1/5
0/5
Cursed / Strife1.30
1/5
2/5
1/5
0/5
Cursed / Endless hunt1.30
1/5
1/5
1/5
2/5
Cursed / Slaughter1.30
0/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
1/5
1/5
0/5
0/5
Wild-gift / Antimagic1.20
3/5
1/5
1/5
0/5
Race / Krog1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
5/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Broken the Krog Cursed level 10
3rd Flare 122nd year of Ascendancy at 00:39
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Broken the Krog Cursed level 8
3rd Mirth 122nd year of Ascendancy at 17:28
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Broken the Krog Cursed level 15
10th Dusk 122nd year of Ascendancy at 12:23
see stats

Log

You gain 5.19 gold from the transmogrification of survivor's brass lantern of illusion.
You gain 2.17 gold from the transmogrification of
survivor's brass lantern.
You gain 3.31 gold from the transmogrification of
scorching brass lantern of clarity.
You gain 5.72 gold from the transmogrification of
rejuvenating rough leather armour of clarity (3 def, 2 armour).
You gain 10.83 gold from the transmogrification of
rough leather cap 'Glarerage' (0 def, 1 armour).
You gain 3.20 gold from the transmogrification of
traveler's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.62 gold from the transmogrification of
grounding pair of iron boots (0 def, 3 armour).
You gain 1.07 gold from the transmogrification of
mindwoven linen robe of the mind (+10%) (0 def, 0 armour).
You gain 8.35 gold from the transmogrification of
rough leather belt 'Erelyleran'.
You gain 11.08 gold from the transmogrification of
Glintobeisance the elm longbow.
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (136% power, 7 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (109% power, 1 apr).
You gain 1.65 gold from the transmogrification of
acid wave rune of the sneak (damage 70; dur 4; cd 20).
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 22 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.