John the level 9 Cornac Cursed by zRedwind

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassCursed
Level / Exp9 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 23)
Dexterity10 (base 10)
Constitution13 (base 10)
Magic10 (base 10)
Willpower39 (base 33)
Cunning19 (base 10)

Resources

Life-47/263
Hate58/100
Healing Factor0.7384597936477
Regeneration0.92307474205963

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10

Offense: Mainhand

Damage40
Accuracy24
Crit Chance8%
APR10
Speed1.00

Offense: Spell

Spellpower5
Crit Chance4%
Speed1

Offense: Mind

Mindpower40
Crit Chance4%
Speed1

Offense: Damage Bonus

Temporal+9%
Mind+3%
Fire+17%
All0%

Offense: Damage Penetration

Cold+15%
Lightning+15%
Mind+5%
Temporal+5%

Defense: Base

Armour (hardiness)14 (30%)
Defense21
Ranged Defense21
Fatigue10
Physical Save27
Spell Save24
Mental Save20

Defense: Resistances

Nature+ 10%( 70%)
Temporal+ 6%( 70%)
Blight+ 10%( 70%)
Fire+ 34%( 70%)
Cold+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
4/5
1/5
0/5
0/5
Cursed / Predator1.30
1/5
0/5
0/5
0/5
Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
0/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
2/5
0/5
0/5
0/5
Cursed / Fears1.00
4/5
1/5
1/5
0/5

Generic Talents

Cursed / Cursed aura1.00
5/5
5/5
2/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
done
done
active
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

The Arena Unlocked Arena mode.
By John the Cornac Cursed level 7
7th Mirth 122nd year of Ascendancy at 02:14
see stats

Log

John picks up (e.): starseer's linen wizard hat (Corpses) (1 def, 0 armour).
John picks up (g.):
troll-hide cured leather armour of command (Corpses) (11 def, 7 armour).
John picks up (b.):
truestriking iron dagger of massacre (Madness) (14-19 power, 5 apr).
John picks up (b.):
acidic steel dagger of daylight (Nightmares) (14-18 power, 6 apr).

Resting starts...

Talent Infusion: Wild is ready to use.
Talent Infusion: Healing is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Ruined Earth is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Ran for 7 turns (stop reason: taken damage).

John has temporarily forgotten Infusion: Wild for 3 turns!
Laudodri the halfling's Beyond the Flesh hits
John for 37 physical, 7 fire, 11 physical (55 total damage).
Laudodri the halfling uses
Telekinetic Smash.
Laudodri the halfling's spell attains critical power!
Laudodri the halfling performs a melee critical strike against John!
John shrugs off the effect 'Stunned'!
Laudodri the halfling hits John for 29 physical, 11 physical, 16 fire, 70 physical, 7 fire, 11 physical (143 total damage).
Laudodri the halfling is weakened by the gloom.

John uses
Infusion: Healing.
John receives 49 healing from Infusion: Healing.
John uses
Infusion: Regeneration.
John starts regenerating health quickly.

Laudodri the halfling's Beyond the Flesh hits
John for 26 physical, 6 fire, 9 physical (41 total damage).
Laudodri the halfling uses
Thermal Strike.
Laudodri the halfling hits John for 45 cold, 9 physical, 10 fire, 58 cold (121 total damage).
John the level 9 cornac cursed was frozen to death by Laudodri the halfling on level 1 of Ambush!.