Skeleton Archer the level 9 Skeleton Archer by mail9991

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp9 / 67%
Sizebig
Lifes / Deaths

Primary Stats

Strength22 (base 14)
Dexterity49 (base 33)
Constitution11 (base 10)
Magic17 (base 17)
Willpower10 (base 10)
Cunning17 (base 12)

Resources

Life273/273
Stamina124/124
Paradox300
Healing Factor1.0097162075846
Regeneration4.2912938822346

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7

Offense: Mainhand

Damage56
Accuracy41
Crit Chance3%
APR9
Speed1.00

Offense: Spell

Spellpower17
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+11%
Fire+14%
Darkness+3%

Defense: Base

Armour (hardiness)12 (38.594633868923%)
Defense39
Ranged Defense39
Fatigue0
Physical Save11
Spell Save15
Mental Save18

Defense: Resistances

Lightning+ 11%( 70%)
Temporal+ 11%( 70%)
Physical+ 15%( 70%)
Acid+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance10%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Silence Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.00
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
1/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
5/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
1/5
0/5

Effects

Quests

active
active
done
done
active
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Skeleton Archer the Skeleton Archer level 5
2nd Flare 122nd year of Ascendancy at 04:05
see stats

Log

Talent Called Shots is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Today is the 6th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the previous level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


There is a Ruins of Kor'Pul here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)