Beandur the level 50 Lich Necromancer by SylvanSpirit

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceLich
ClassNecromancer
Level / Exp50 / 2553%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 13)
Dexterity19 (base 10)
Constitution84 (base 60)
Magic93 (base 60)
Willpower84 (base 58)
Cunning54 (base 28)

Resources

Mana682/682
Vim296/296
Life1534/1534
Steam100/100
Soul15/15
Healing Factor1.857682368262
Regeneration37.432299720479

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision6
See Stealth57.401056917127
See Invisible71.401056917127
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage47
Accuracy13
Crit Chance19%
APR4
Speed1.00

Offense: Spell

Spellpower75
Crit Chance29%
Speed1

Offense: Mind

Mindpower68
Crit Chance14%
Speed1

Offense: Damage Bonus

Lightning+15%
Light+15%
Darkness+62%
Arcane+12%
Cold+11%
All0%

Offense: Damage Penetration

Darkness+98%
Nature+25%
Fire+35%
Cold+63%
All+15%

Defense: Base

Armour (hardiness)53 (30%)
Defense43
Ranged Defense43
Fatigue0
Physical Save83
Spell Save82
Mental Save97

Defense: Resistances

Acid+ 53%( 70%)
Blight+ 42%( 70%)
Cold+ 48%( 70%)
All+ 35%( 70%)
Darkness+ 70%( 70%)
Light+ 47%( 70%)
Mind+ 49%( 70%)
Fire+ 46%( 70%)
Nature+ 41%( 70%)

Defense: Immunities

Teleport Resistance47%
Stun Resistance100%
Bleed Resistance100%
Confusion Resistance47%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
2/5
1/5
1/5
2/5
Spell / Master of flesh1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
3/5
1/5
1/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
3/5
5/5
2/5
3/5
Spell / Grave1.30
2/5
2/5
0/5
0/5
Spell / Eradication1.30
1/5
1/5
1/5
3/5
Spell / Master of bones1.30
5/5
1/5
4/5
3/5
Spell / Animus1.30
4/5
1/5
1/5
1/5
Spell / Master necromancer1.30
3/5
2/5
0/5
0/5
Spell / Death1.30
1/5
1/5
1/5
0/5

Generic Talents

Technique / Combat training1.00
5/5
0/5
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Spell / Spectre1.30
1/5
1/5
1/5
0/5
Race / Orc1.00
1/5
3/5
3/5
4/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Undead / Lich1.00
1/5
5/5
3/5
2/5
Cunning / Survival1.00
1/5
1/5
1/5
1/5
Spell / Necrosis1.30
1/5
1/5
5/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Beandur the Orc Necromancer level 8
24th Retaking 124th year of Ascendancy at 15:07
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Beandur the Orc Necromancer level 13
41st Retaking 124th year of Ascendancy at 15:37
see stats
Dragon's Greed Amassed 8000 gold pieces.
By Beandur the Lich Necromancer level 50
14th Remembrance 125th year of Ascendancy at 22:31
see stats
Exterminator Killed 1000 creatures.
By Beandur the Lich Necromancer level 27
17th Pain 124th year of Ascendancy at 07:01
see stats
Imp'ing Away You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Beandur the Lich Necromancer level 50
43rd Retaking 125th year of Ascendancy at 08:58
see stats
Level 10 Got a character to level 10.
By Beandur the Orc Necromancer level 10
28th Retaking 124th year of Ascendancy at 01:01
see stats
Level 20 Got a character to level 20.
By Beandur the Orc Necromancer level 20
27th Revenge 124th year of Ascendancy at 00:03
see stats
Level 30 Got a character to level 30.
By Beandur the Lich Necromancer level 30
19th Pain 124th year of Ascendancy at 01:15
see stats
Level 40 Got a character to level 40.
By Beandur the Lich Necromancer level 40
39th Dearth 124th year of Ascendancy at 01:18
see stats
Level 50 Got a character to level 50.
By Beandur the Lich Necromancer level 50
46th Destruction 124th year of Ascendancy at 02:47
see stats
Lichform Achieved your wild dreams of power and eternal life: you turned into a Lich!
By Beandur the Lich Necromancer level 26
5th Pain 124th year of Ascendancy at 18:57
see stats
Once Upon A Time, In the West... Hear the Eidolon's retelling of the Scourge from the West's journey.
By Beandur the Lich Necromancer level 50
50th Destruction 124th year of Ascendancy at 06:20
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Beandur the Lich Necromancer level 50
32nd Retaking 125th year of Ascendancy at 15:01
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Beandur the Lich Necromancer level 35
15th Dearth 124th year of Ascendancy at 02:18
see stats
Size is everything Did over 1500 damage in one attack.
By Beandur the Lich Necromancer level 50
45th Remembrance 125th year of Ascendancy at 00:33
see stats
Size matters Did over 600 damage in one attack.
By Beandur the Lich Necromancer level 27
18th Pain 124th year of Ascendancy at 03:11
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Beandur the Lich Necromancer level 50
42nd Retaking 125th year of Ascendancy at 16:11
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Beandur the Lich Necromancer level 38
33rd Dearth 124th year of Ascendancy at 11:42
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By Beandur the Lich Necromancer level 26
16th Pain 124th year of Ascendancy at 10:07
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Beandur the Lich Necromancer level 44
13rd Loss 124th year of Ascendancy at 04:21
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Beandur the Orc Necromancer level 23
34th Revenge 124th year of Ascendancy at 02:45
see stats

Log


Saving done.

New Achievement: Imp'ing Away!

Today is the 44th Retaking of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:46.

There is a Kruk Pride (Town) here (press '' or right click to use).
Today is the 45th Retaking of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:13.


There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...


Saving done.


Shadow casts
Phase Door.

Shadow casts
Phase Door.

Shadow casts
Phase Door.
Shadow casts
Phase Door.

Shadow casts
Phase Door.

Shadow casts
Phase Door.
Shadow casts
Phase Door.

Shadow casts
Phase Door.