Sha Ano the level 11 Shalore Anorithil by Dogecute1412

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceShalore
ClassAnorithil
Level / Exp11 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic42 (base 34)
Willpower18 (base 12)
Cunning26 (base 23)

Resources

Life1169301/1169301
Positive60/60
Negative60/60
Healing Factor1.1283363011315
Regeneration0.28208407528288

Speed

Mental0%
Attack0%
Movement0%
Spell-3.3306690738755E-14%
Global+100%

Vision

Sight10
Lite7
Infravision3
See Stealth10.41130602386
See Invisible11.41130602386

Offense: Mainhand

Damage14
Accuracy5
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower35
Crit Chance15%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Offense: Damage Bonus

Darkness+20%
Acid+10%
Fire+5%
Light+10%

Defense: Base

Armour (hardiness)10 (60%)
Defense13
Ranged Defense13
Fatigue0
Physical Save13
Spell Save26
Mental Save29

Defense: Resistances

Lightning+ 17%( 70%)
Light+ 40%( 70%)
Darkness+ 27%( 70%)
Cold+ 13%( 70%)
Fire+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance22%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Eclipse1.30
2/5
0/5
0/5
0/5
Celestial / Star fury1.30
5/5
4/5
1/5
0/5
Celestial / Sunlight1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
1/5
1/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
2/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log


Resting starts...

Rested for 1 turns.


Resting starts...

Rested for 26 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 0.45 gold from the transmogrification of
barbed quiver of ash arrows (18/19, 28-40 power, 7 apr).
You gain 2.85 gold from the transmogrification of
troll-hide rough leather armour (3 def, 2 armour).
You gain 6.41 gold from the transmogrification of
nimble rough leather armour of Eyal (6 def, 2 armour).
You gain 2.47 gold from the transmogrification of
cleansing reinforced leather armour of lightning resistance (12 def, 7 armour).
You gain 2.13 gold from the transmogrification of
stabilizing iron helm of trickery (0 def, 3 armour).
You gain 1.14 gold from the transmogrification of
insulating iron helm of strength (+3) (0 def, 3 armour).
You gain 4.39 gold from the transmogrification of
heroic iron gauntlets (0 def, 4 armour).
You gain 3.69 gold from the transmogrification of
projecting mossy mindstar of resolve (2-3 power, 12 apr, nature damage).
You gain 2.59 gold from the transmogrification of
ranger's ash longbow of cold.
You gain 5.74 gold from the transmogrification of
warbringer's steel dagger of persecution (12-15 power, 6 apr).
You gain 1.20 gold from the transmogrification of
arcing steel dagger of massacre (19-25 power, 6 apr).
You gain 4.18 gold from the transmogrification of
truestriking steel battleaxe of projection (20-29 power, 2 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.