Zephyr the Immortal the level 3 Halfling Shadowblade by swissholiday98

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassShadowblade
Level / Exp3 / 4%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 16)
Dexterity16 (base 13)
Constitution11 (base 10)
Magic13 (base 13)
Willpower10 (base 10)
Cunning16 (base 13)

Resources

Life-15/132
Mana62/112
Stamina96/106
Healing Factor1.0097162075846
Regeneration2.6757479500992

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy23
Crit Chance11%
APR2
Speed1.00

Offense: Offhand

Damage14
Accuracy23
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance4%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Offense: Damage Bonus

Nature+6%

Defense: Base

Armour (hardiness)2 (35.65183292883%)
Defense22
Ranged Defense22
Fatigue0
Physical Save9
Spell Save8
Mental Save9

Defense: Resistances

Nature+ 10%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Duelist1.00
2/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
1/5
0/5
1/5

Effects

Quests

active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log

Zephyr the Immortal hits Skeleton warrior for 5 fire damage.
Zephyr the Immortal hits Skeleton warrior for 7 physical, 16 darkness, 5 fire, 18 physical, 16 darkness (62 total damage).
Zephyr the Immortal hits Skeleton magus for 5 fire damage.
Skeleton warrior uses
Stunning Blow.
Skeleton warrior misses Zephyr the Immortal.

Welcome to level 3 [Zephyr the Immortal].
Zephyr the Immortal has 3 stat point(s), 1 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.

Zephyr the Immortal hits Skeleton warrior for 7 physical, 16 darkness, 5 fire, 14 physical, 16 darkness (58 total damage).
Zephyr the Immortal hits Skeleton magus for 5 fire damage.
Zephyr the Immortal killed Skeleton warrior!
Skeleton magus casts
Flame.

Zephyr the Immortal picks up (d.):
wild infusion (res 15%; mental; dur 2; cd 16).
Zephyr the Immortal is on fire!

Skeleton magus's Flame hits
Zephyr the Immortal for 55 fire damage.
Skeleton warrior misses Zephyr the Immortal.
Skeleton magus casts
Manathrust.

Burning from Skeleton magus hits
Zephyr the Immortal for 18 fire damage.
Zephyr the Immortal uses
Infusion: Wild.
Zephyr the Immortal stops burning.

Zephyr the Immortal is cured!

Zephyr the Immortal lessens the pain.

Zephyr the Immortal uses
Luck of the Little Folk.
Zephyr the Immortal seems more aware.

Zephyr the Immortal uses
Infusion: Regeneration.
Zephyr the Immortal starts regenerating health quickly.

Skeleton magus's Manathrust hits
Zephyr the Immortal for 76 arcane damage.
Zephyr the Immortal the level 3 halfling shadowblade was mana-torn to death by a skeleton magus on level 2 of Trollmire.