testheini the level 4 Skeleton Necromancer by Nero07

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassNecromancer
Level / Exp4 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic28 (base 26)
Willpower15 (base 13)
Cunning12 (base 12)

Resources

Life49/49
Mana136/146
Soul11/11
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance8%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+10%
Darkness+23%
Mind+12%
Arcane+4%

Defense: Base

Armour (hardiness)2 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save19
Spell Save15
Mental Save9

Defense: Resistances

Darkness+ 45%( 70%)
Mind+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
4/5
0/5
0/5
0/5
Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Spectre1.30
2/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Talent Black Ice is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: hostile spotted to the north (green worm mass)).


Testheini casts
Invoke Darkness.
You collect a new ingredient:
green worm (1).
testheini hits Hornet swarm for 64 darkness damage.
testheini hits Green worm mass for 65 darkness damage.
testheini killed Hornet swarm!
testheini killed Green worm mass!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Giant rabbit uses
Evasion.
Giant rabbit tries to evade attacks.

Giant grey rat uses
Spit Poison.
Ran for 3 turns (stop reason: hostile spotted to the northeast (giant grey rat)).


Giant grey rat hits Armoured skeleton warrior for 15 nature damage.
Testheini casts
Invoke Darkness.
testheini hits Giant rabbit for 65 darkness damage.
testheini hits Giant grey rat for 65 darkness damage.
testheini hits Giant white rat for 63 darkness damage.
testheini killed Giant rabbit!
testheini killed Giant white rat!
testheini killed Giant grey rat!