SkelArch the level 1 Skeleton Archer by roguekim224

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceSkeleton
ClassArcher
Level / Exp1 / 100%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17.252931520016 (base 12)
Dexterity24.252931520016 (base 18)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life-2/110
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage32
Accuracy26
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower16.8
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense5.9885260320055
Ranged Defense5.9885260320055
Fatigue6
Physical Save9.5385260320055
Spell Save7
Mental Save7.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery - bows1.30
2/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Field control1.00
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log

SkelArch's Shoot hits Skeleton archer for 30 physical damage.

SkelArch shoots!

SkelArch's Shoot hits Skeleton archer for
37 physical damage.
SkelArch's Shoot killed Skeleton archer!

Resting starts...

Talent Steady Shot is ready to use.
SkelArch is no longer out of phase.

Talent Rune: Phase Door is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 78 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

SkelArch picks up (e.):
citrine.
You pickup 0.70 gold pieces.

SkelArch picks up (c.):
spinel.
Ran for 25 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (giant white mouse)).


SkelArch shoots!

SkelArch's Shoot hits Skeleton warrior for
31 physical damage.
Skeleton warrior hits SkelArch for 32 physical, 7 darkness, 7 light (46 total damage).

Skeleton archer shoots!

Skeleton warrior hits SkelArch for 25 physical, 7 darkness, 7 light (39 total damage).
Saving game...