Malathor the level 13 Higher Archmage by malathor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp13 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity13 (base 10)
Constitution20 (base 20)
Magic40 (base 39)
Willpower22 (base 18)
Cunning11 (base 11)

Resources

Life0/238
Mana116/184
Positive0/86
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage20
Accuracy18
Crit Chance6%
APR6
Speed1.00

Offense: Spell

Spellpower37.195911627475
Crit Chance15%
Speed1

Offense: Mind

Mindpower19.8
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+21%
Acid+6%
Blight+10%
Arcane+6%
Fire+6%
Cold+6%

Defense: Base

Armour (hardiness)5 (30%)
Defense1.05
Ranged Defense1.05
Fatigue2
Physical Save10.85
Spell Save28.85
Mental Save11.55

Defense: Resistances

Lightning+ 14%( 70%)
Blight+ 33%( 70%)
All 0%( 70%)
Cold+ 26%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance27%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
1/5
2/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
2/5
3/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
3/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
1/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

active
active
done
done
done
active
done
done
active
done

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Light source
Around waist

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Malathor the Higher Archmage level 10
2nd Summertide 122nd year of Ascendancy at 21:06
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Malathor the Higher Archmage level 4
74th Pyre 122nd year of Ascendancy at 21:49
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Malathor the Higher Archmage level 6
76th Pyre 122nd year of Ascendancy at 17:05
see stats

Log


Ran for 2 turns (stop reason: hostile spotted to the northwest (green worm mass)).


Malathor casts Chain Lightning.

Malathor's spell attains critical power!
You collect a new ingredient:
green worm.
Malathor hits Green worm mass for 173 lightning damage.
Malathor killed Green worm mass!

Malathor picks up (h.):
iron plate armour (3 def, 7 armour).
Talent Chain Lightning is ready to use.
Ran for 9 turns (stop reason: something interesting).


An object rolls from the chest!
Poralle the thief activates Deadly Poison.

Poralle the thief activates Shadow Combat.

Poralle the thief activates Stealth.

But the chest was guarded!
Something performs a melee critical strike against Malathor!
Malathor is poisoned!

Malathor resists the stunning strike!

Something performs a melee critical strike against Malathor!
Malathor resists!

Something hits
Malathor for 49 physical, 3 lightning, 6 temporal, 7 darkness, 104 physical, 7 arcane, 7 darkness (184 total damage).
Numbing Poison from Poralle the thief hits
Malathor for 8 nature damage.

Malathor picks up (c.):
quick steel mace of projection (13-18.2 power, 3 apr).
Poralle the thief uses Disarm.

Poralle the thief performs a melee critical strike against Malathor!
Saving game...