Hero6 the level 22 Cornac Archer by Dka1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArcher
Level / Exp22 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 32)
Dexterity52 (base 39)
Constitution52 (base 43)
Magic19 (base 10)
Willpower25 (base 10)
Cunning49 (base 24)

Resources

Life617/617
Stamina84/84
Equilibrium30
Healing Factor1.559329218765
Regeneration24.247569351796

Speed

Mental-10.000000000001%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight13
Lite6
Infravision14
See Stealth70.681079374108
See Invisible75.681079374108

Offense: Mainhand

Damage78
Accuracy76
Crit Chance44%
APR10
Speed1.11

Offense: Spell

Spellpower24
Crit Chance18%
Speed1

Offense: Mind

Mindpower33
Crit Chance20%
Speed1

Offense: Damage Bonus

Acid+15%
Fire+10%
Nature+15%
Cold+12%
Physical+14%
Mind+15%
All0%

Offense: Damage Penetration

Light+5%

Defense: Base

Armour (hardiness)30 (99.687909656376%)
Defense50
Ranged Defense50
Fatigue0
Physical Save31
Spell Save48
Mental Save23

Defense: Resistances

Blight+ 29%( 70%)
Physical+ 27%( 70%)
Cold+ 35%( 70%)
All+ 24%( 70%)
Darkness+ 49%( 70%)
Light+ 34%( 70%)
Temporal+ 31%( 70%)
Fire+ 40%( 70%)
Nature+ 47%( 70%)

Defense: Immunities

Silence Resistance10%
Bleed Resistance60%
Instadeath Resistance100%
Pinning Resistance100%
Poison Resistance0%
Blind Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.00
1/5
5/5
0/5
0/5
Technique / Sniper1.30
5/5
5/5
5/5
1/5
Technique / Archery training1.30
5/5
5/5
5/5
5/5
Technique / Archery prowess1.30
5/5
5/5
5/5
5/5
Technique / Combat veteran1.00
5/5
5/5
5/5
4/5
Technique / Reflexes1.30
5/5
5/5
0/5
0/5
Technique / Marksmanship1.30
5/5
5/5
5/5
5/5

Generic Talents

Technique / Combat training1.30
4/5
3/5
5/5
5/5
0/5
0/5
Wild-gift / Harmony1.00
5/5
5/5
0/5
0/5
Technique / Conditioning1.00
5/5
5/5
5/5
3/5
Technique / Mobility1.00
5/5
0/5
0/5
0/5
Cunning / Survival1.00
5/5
5/5
5/5
5/5

Effects

talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
done
done
done
done
done
active
done
active
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Hero6 the Cornac Archer level 12
63rd Dusk 122nd year of Ascendancy at 09:08
see stats
Exterminator Killed 1000 creatures.
By Hero6 the Cornac Archer level 19
56th Haze 122nd year of Ascendancy at 22:52
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By Hero6 the Cornac Archer level 15
20th Haze 122nd year of Ascendancy at 09:31
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Hero6 the Cornac Archer level 20
57th Haze 122nd year of Ascendancy at 07:29
see stats
Kill Bill! Killed Bill in the Trollmire without leveling beyond your starting level.
By Hero6 the Cornac Archer level 1
74th Pyre 122nd year of Ascendancy at 23:09
see stats
Level 10 Got a character to level 10.
By Hero6 the Cornac Archer level 10
10th Mirth 122nd year of Ascendancy at 12:48
see stats
Level 20 Got a character to level 20.
By Hero6 the Cornac Archer level 20
57th Haze 122nd year of Ascendancy at 03:33
see stats
The Arena Unlocked Arena mode.
By Hero6 the Cornac Archer level 7
78th Pyre 122nd year of Ascendancy at 10:32
see stats
The secret city Discovered the truth about mages.
By Hero6 the Cornac Archer level 9
5th Mirth 122nd year of Ascendancy at 17:09
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Hero6 the Cornac Archer level 6
78th Pyre 122nd year of Ascendancy at 07:07
see stats

Log

Training Dummy is not crippled anymore.
Bleeding from Hero6 hits Training Dummy for
240 physical damage.

Bleeding from Hero6 hits Training Dummy for
240 physical damage.

Hero6 activates
Concealment.

Resting starts...

Talent Adrenaline Surge is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Talent Trueshot is ready to use.
There is a teleportation circle to the surface here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


There is a teleportation circle to the surface here (press '' or right click to use).

There is a Way to a strange portal here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.