Adthin the level 6 Higher Anorithil by thaum

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassAnorithil
Level / Exp6 / 48%
Sizebig
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic30 (base 29)
Willpower14 (base 10)
Cunning21 (base 18)

Resources

Life185/195
Positive45/45
Negative45/45
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy5
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance5%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Offense: Damage Bonus

Nature+10%
Darkness+13%
Light+11%
All0%

Defense: Base

Armour (hardiness)5 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save7
Spell Save20
Mental Save30

Defense: Resistances

Nature+ 21%( 70%)
Light+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Confusion Resistance20%
Stun Resistance20%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
3/5
2/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
3/5
2/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
5/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

On fingers
Around neck
In main hand
Around waist
Light source
On head
Main armor

Inventory

Achievements

Lost in translation (Nightmare (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Adthin the Higher Anorithil level 4
77th Pyre 122nd year of Ascendancy at 18:16
see stats

Log

Adthin feels pain again.
Talent Searing Light is ready to use.
Talent Infusion: Healing is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Talent Wrath of the Highborn is ready to use.
Rested for 42 turns (stop reason: all resources and life at maximum).


Adthin picks up (l.):
Spellhunt Remnants (1 def, 2 armour).
Adthin picks up (p.):
self-loading pouch of iron shots of accuracy (14/14, 16-19 power, 1 apr).
Adthin picks up (s.):
citrine.
Lore found:
conch (3)
You can read all your collected lore in the game menu, by pressing Escape.

Adthin picks up (b.):
acidic iron greatsword of paradox (16-25 power, 1 apr).
Adthin picks up (n.):
prismatic iron mail armour of acid resistance (2 def, 4 armour).
Adthin picks up (r.):
flaming pouch of iron shots (12/12, 16-19 power, 1 apr).
Adthin picks up (m.):
Robes of Deflection (0 def, 7 armour).
Adthin picks up (i.):
coral trident of daylight (14-22 power, 6 apr).
Lore found:
Rod of Recall (1/1)
You can read all your collected lore in the game menu, by pressing Escape.

Adthin picks up (s.):
Rod of Recall (1/1).
Lore found:
Spellhunt Remnants
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Robes of Deflection
You can read all your collected lore in the game menu, by pressing Escape.


Adthin deactivates
Chant of Fortitude.
Adthin activates
Chant of Fortitude.
Adthin deactivates
Hymn of Perseverance.
Adthin activates
Hymn of Perseverance.