










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Easy Exploration |
| Sex | Male |
| Race | Shalore |
| Class | Archmage |
| Level / Exp | 45 / 7% |
| Size | medium |
| Lifes / Deaths | Killed by losgoroth at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:17 / 202Killed by losgoroth at level 1 on the 74th Pyre 122nd year of Ascendancy at 19:48 Killed by losgoroth at level 1 on the 74th Pyre 122nd year of Ascendancy at 20:22 Killed by Spacial Disturbance at level 2 on the 74th Pyre 122nd year of Ascendancy at 21:13 Killed by Spacial Disturbance at level 2 on the 74th Pyre 122nd year of Ascendancy at 23:00 Killed by Spacial Disturbance at level 2 on the 74th Pyre 122nd year of Ascendancy at 23:13 Killed by losgoroth at level 4 on the 75th Pyre 122nd year of Ascendancy at 00:09 Killed by bandit at level 5 on the 1st Dusk 122nd year of Ascendancy at 09:22 Killed by Bill the Stone Troll at level 7 on the 2nd Dusk 122nd year of Ascendancy at 03:33 Killed by thief at level 12 on the 13rd Dusk 122nd year of Ascendancy at 04:43 Killed by Horned Horror at level 14 on the 21st Dusk 122nd year of Ascendancy at 23:44 Killed by storm drake hatchling at level 18 on the 51st Dusk 122nd year of Ascendancy at 13:22 Killed by storm drake hatchling at level 19 on the 52nd Dusk 122nd year of Ascendancy at 15:38 Killed by Rantha the Worm at level 19 on the 52nd Dusk 122nd year of Ascendancy at 20:09 Killed by naga myrmidon at level 21 on the 67th Dusk 122nd year of Ascendancy at 06:06 Killed by naga myrmidon at level 21 on the 67th Dusk 122nd year of Ascendancy at 09:16 Killed by worm that walks at level 22 on the 68th Dusk 122nd year of Ascendancy at 13:30 Killed by Weirdling Beast at level 22 on the 68th Dusk 122nd year of Ascendancy at 23:00 Killed by Weirdling Beast at level 22 on the 69th Dusk 122nd year of Ascendancy at 06:48 Killed by Weirdling Beast at level 22 on the 69th Dusk 122nd year of Ascendancy at 11:07 Killed by Weirdling Beast at level 22 on the 69th Dusk 122nd year of Ascendancy at 12:38 Killed by Weirdling Beast at level 22 on the 69th Dusk 122nd year of Ascendancy at 15:27 Killed by elven cultist at level 22 on the 15th Haze 122nd year of Ascendancy at 04:48 Killed by elven cultist at level 22 on the 15th Haze 122nd year of Ascendancy at 07:33 Killed by Grand Corruptor at level 22 on the 15th Haze 122nd year of Ascendancy at 11:12 Killed by Grand Corruptor at level 22 on the 15th Haze 122nd year of Ascendancy at 14:10 Killed by Grand Corruptor at level 22 on the 15th Haze 122nd year of Ascendancy at 14:28 Killed by Assassin Lord at level 22 on the 50th Haze 122nd year of Ascendancy at 15:26 Killed by Akari the dwarf at level 22 on the 62nd Haze 122nd year of Ascendancy at 21:39 Killed by Belogabeth the bone giant at level 22 on the 2nd Decay 122nd year of Ascendancy at 02:14 Killed by Xerymida the master vampire at level 22 on the 2nd Decay 122nd year of Ascendancy at 06:22 Killed by Layyyamitha the ghoul at level 22 on the 2nd Decay 122nd year of Ascendancy at 10:18 Killed by Islakira the ghast at level 22 on the 2nd Decay 122nd year of Ascendancy at 12:35 Killed by Celia at level 22 on the 2nd Decay 122nd year of Ascendancy at 17:44 Killed by Celia at level 22 on the 2nd Decay 122nd year of Ascendancy at 19:07 Killed by Celia at level 22 on the 2nd Decay 122nd year of Ascendancy at 20:50 Killed by Celia at level 22 on the 2nd Decay 122nd year of Ascendancy at 22:29 Killed by Edeleen the shalore at level 23 on the 5th Allure 123rd year of Ascendancy at 11:33 Killed by Gisedhessra the skeleton warrior at level 23 on the 24th Regrowth 123rd year of Ascendancy at 12:18 Killed by Onhut the Bringer of Doom at level 23 on the 24th Regrowth 123rd year of Ascendancy at 18:13 Killed by storm wyrm at level 23 on the 25th Regrowth 123rd year of Ascendancy at 13:29 Killed by The Master at level 26 on the 31st Regrowth 123rd year of Ascendancy at 02:37 Killed by armoured skeleton warrior at level 26 on the 31st Regrowth 123rd year of Ascendancy at 04:24 Killed by The Master at level 26 on the 31st Regrowth 123rd year of Ascendancy at 06:09 Killed by The Master at level 26 on the 31st Regrowth 123rd year of Ascendancy at 07:42 Killed by ghoul at level 27 on the 31st Regrowth 123rd year of Ascendancy at 09:47 Killed by Urkis, the High Tempest at level 28 on the 70th Regrowth 123rd year of Ascendancy at 01:34 Killed by Golbug the Destroyer at level 32 on the 35th Pyre 123rd year of Ascendancy at 07:16 Killed by Rak'Shor Cultist at level 34 on the 37th Dusk 123rd year of Ascendancy at 06:45 Killed by Doomed Shade of thunderFang5 at level 34 on the 37th Dusk 123rd year of Ascendancy at 09:10 Killed by poison spore at level 34 on the 64th Dusk 123rd year of Ascendancy at 08:01 Killed by orc pyromancer at level 34 on the 65th Dusk 123rd year of Ascendancy at 01:30 Killed by orc high pyromancer at level 34 on the 65th Dusk 123rd year of Ascendancy at 05:09 Killed by orc high cryomancer at level 34 on the 65th Dusk 123rd year of Ascendancy at 10:12 Killed by orc cryomancer at level 34 on the 65th Dusk 123rd year of Ascendancy at 19:11 Killed by orc high pyromancer at level 35 on the 66th Dusk 123rd year of Ascendancy at 02:33 Killed by orc cryomancer at level 35 on the 66th Dusk 123rd year of Ascendancy at 10:31 Killed by multi-hued drake at level 35 on the 66th Dusk 123rd year of Ascendancy at 17:48 Killed by overpowered greater multi-hued wyrm at level 35 on the 66th Dusk 123rd year of Ascendancy at 23:01 Killed by overpowered greater multi-hued wyrm at level 35 on the 67th Dusk 123rd year of Ascendancy at 02:13 Killed by multi-hued drake at level 35 on the 67th Dusk 123rd year of Ascendancy at 04:54 Killed by overpowered greater multi-hued wyrm at level 36 on the 67th Dusk 123rd year of Ascendancy at 06:27 Killed by overpowered greater multi-hued wyrm at level 36 on the 67th Dusk 123rd year of Ascendancy at 09:51 Killed by overpowered greater multi-hued wyrm at level 36 on the 67th Dusk 123rd year of Ascendancy at 12:44 Killed by overpowered greater multi-hued wyrm at level 36 on the 67th Dusk 123rd year of Ascendancy at 17:36 Killed by overpowered greater multi-hued wyrm at level 36 on the 67th Dusk 123rd year of Ascendancy at 21:29 Killed by overpowered greater multi-hued wyrm at level 36 on the 68th Dusk 123rd year of Ascendancy at 00:49 Killed by overpowered greater multi-hued wyrm at level 36 on the 68th Dusk 123rd year of Ascendancy at 03:13 Killed by orc master assassin at level 37 on the 2nd Haze 123rd year of Ascendancy at 09:32 Killed by orc pyromancer at level 37 on the 2nd Haze 123rd year of Ascendancy at 12:00 Killed by luminous horror at level 38 on the 34th Regrowth 124th year of Ascendancy at 18:09 Killed by The Shade of Telos at level 38 on the 35th Regrowth 124th year of Ascendancy at 04:36 Killed by The Shade of Telos at level 38 on the 35th Regrowth 124th year of Ascendancy at 06:41 Killed by The Shade of Telos at level 38 on the 35th Regrowth 124th year of Ascendancy at 08:53 Killed by greater multi-hued wyrm at level 39 on the 43rd Regrowth 124th year of Ascendancy at 19:48 Killed by Drolem at level 39 on the 44th Regrowth 124th year of Ascendancy at 13:06 Killed by Tannen at level 39 on the 44th Regrowth 124th year of Ascendancy at 16:05 Killed by Drolem at level 39 on the 44th Regrowth 124th year of Ascendancy at 17:36 Killed by orc necromancer at level 39 on the 52nd Regrowth 124th year of Ascendancy at 18:25 Killed by armoured skeleton warrior at level 41 on the 55th Regrowth 124th year of Ascendancy at 17:14 Killed by Layywyn the orc mage-hunter at level 42 on the 62nd Regrowth 124th year of Ascendancy at 07:45 Killed by Glyba the storm wyrm at level 43 on the 64th Regrowth 124th year of Ascendancy at 02:57 Killed by multi-hued drake at level 43 on the 64th Regrowth 124th year of Ascendancy at 04:43 Killed by Velyldarin the blinkwyrm at level 43 on the 64th Regrowth 124th year of Ascendancy at 07:24 Killed by Adithra the orc summoner at level 43 on the 65th Regrowth 124th year of Ascendancy at 11:03 Killed by Adithra the orc summoner at level 43 on the 65th Regrowth 124th year of Ascendancy at 14:43 Killed by Adithra the orc summoner at level 43 on the 65th Regrowth 124th year of Ascendancy at 16:28 Killed by Dozing Xerywe at level 43 on the 65th Regrowth 124th year of Ascendancy at 21:50 Killed by Dozing Xerywe at level 43 on the 65th Regrowth 124th year of Ascendancy at 23:57 Killed by Dozing Ce'Nulevea at level 43 on the 66th Regrowth 124th year of Ascendancy at 03:05 Killed by Dozing Ce'Nulevea at level 43 on the 66th Regrowth 124th year of Ascendancy at 05:45 Killed by Dozing Ce'Nulevea at level 43 on the 66th Regrowth 124th year of Ascendancy at 06:48 Killed by Dozing Ce'Nulevea at level 43 on the 66th Regrowth 124th year of Ascendancy at 09:08 Killed by stone golem at level 43 on the 67th Regrowth 124th year of Ascendancy at 09:10 Killed by stone golem at level 43 on the 67th Regrowth 124th year of Ascendancy at 10:46 Killed by Lashing Tentacle at level 43 on the 67th Regrowth 124th year of Ascendancy at 12:03 Killed by stone golem at level 43 on the 67th Regrowth 124th year of Ascendancy at 14:14 Killed by Elolle the Herald at level 43 on the 67th Regrowth 124th year of Ascendancy at 16:27 Killed by Elolle the Herald at level 43 on the 67th Regrowth 124th year of Ascendancy at 19:48 Killed by Betalle the Frozen Terror at level 43 on the 67th Regrowth 124th year of Ascendancy at 22:41 Killed by Betalle the Frozen Terror at level 43 on the 68th Regrowth 124th year of Ascendancy at 01:26 Killed by Betalle the Frozen Terror at level 43 on the 68th Regrowth 124th year of Ascendancy at 02:42 Killed by Betalle the Frozen Terror at level 43 on the 68th Regrowth 124th year of Ascendancy at 03:50 Killed by Betalle the Frozen Terror at level 43 on the 68th Regrowth 124th year of Ascendancy at 04:31 Killed by Elolle the Herald at level 43 on the 68th Regrowth 124th year of Ascendancy at 05:27 Killed by Elolle the Herald at level 43 on the 68th Regrowth 124th year of Ascendancy at 06:33 Killed by Betalle the Frozen Terror at level 43 on the 68th Regrowth 124th year of Ascendancy at 07:25 Killed by Betalle the Frozen Terror at level 43 on the 68th Regrowth 124th year of Ascendancy at 09:13 Killed by Lashing Tentacle at level 43 on the 68th Regrowth 124th year of Ascendancy at 10:15 Killed by Betalle the Frozen Terror at level 43 on the 68th Regrowth 124th year of Ascendancy at 12:40 Killed by Betalle the Frozen Terror at level 43 on the 68th Regrowth 124th year of Ascendancy at 14:41 Killed by Cyruth the Storm Terror at level 44 on the 68th Regrowth 124th year of Ascendancy at 16:43 Killed by Cyruth the Storm Terror at level 44 on the 68th Regrowth 124th year of Ascendancy at 17:49 Killed by Cyruth the Storm Terror at level 44 on the 68th Regrowth 124th year of Ascendancy at 20:08 Killed by Cyruth the Storm Terror at level 44 on the 68th Regrowth 124th year of Ascendancy at 22:31 Killed by minotaur at level 44 on the 69th Regrowth 124th year of Ascendancy at 00:38 Killed by stone golem at level 44 on the 69th Regrowth 124th year of Ascendancy at 01:47 Killed by Cyruth the Storm Terror at level 44 on the 69th Regrowth 124th year of Ascendancy at 04:05 Killed by Cyruth the Storm Terror at level 44 on the 69th Regrowth 124th year of Ascendancy at 05:11 Killed by Cyruth the Storm Terror at level 44 on the 69th Regrowth 124th year of Ascendancy at 07:03 Killed by minotaur at level 44 on the 69th Regrowth 124th year of Ascendancy at 08:03 Killed by minotaur at level 44 on the 69th Regrowth 124th year of Ascendancy at 09:29 Killed by Eilinimina the Caustic Terror at level 44 on the 69th Regrowth 124th year of Ascendancy at 10:49 Killed by Cyruth the Storm Terror at level 44 on the 69th Regrowth 124th year of Ascendancy at 13:53 Killed by Cyruth the Storm Terror at level 44 on the 69th Regrowth 124th year of Ascendancy at 16:02 Killed by Cyruth the Storm Terror at level 44 on the 69th Regrowth 124th year of Ascendancy at 16:42 Killed by Cyruth the Storm Terror at level 44 on the 69th Regrowth 124th year of Ascendancy at 17:10 Killed by Cyruth the Storm Terror at level 44 on the 69th Regrowth 124th year of Ascendancy at 18:08 Killed by Cyruth the Storm Terror at level 44 on the 69th Regrowth 124th year of Ascendancy at 19:11 Killed by Cyruth the Storm Terror at level 44 on the 69th Regrowth 124th year of Ascendancy at 20:04 Killed by armoured skeleton warrior at level 44 on the 69th Regrowth 124th year of Ascendancy at 22:55 Killed by Eilinimina the Caustic Terror at level 44 on the 69th Regrowth 124th year of Ascendancy at 23:42 Killed by Eilinimina the Caustic Terror at level 44 on the 70th Regrowth 124th year of Ascendancy at 01:02 Killed by venom drake at level 44 on the 70th Regrowth 124th year of Ascendancy at 01:53 Killed by ritch flamespitter at level 44 on the 70th Regrowth 124th year of Ascendancy at 03:20 Killed by venom drake at level 44 on the 70th Regrowth 124th year of Ascendancy at 03:35 Killed by Eilinimina the Caustic Terror at level 44 on the 70th Regrowth 124th year of Ascendancy at 04:38 Killed by Ivovea the Herald at level 44 on the 70th Regrowth 124th year of Ascendancy at 05:40 Killed by minotaur at level 44 on the 70th Regrowth 124th year of Ascendancy at 07:10 Killed by Elalle the Herald at level 44 on the 70th Regrowth 124th year of Ascendancy at 08:41 Killed by Elalle the Herald at level 44 on the 70th Regrowth 124th year of Ascendancy at 09:50 Killed by Elalle the Herald at level 44 on the 70th Regrowth 124th year of Ascendancy at 11:23 Killed by Ivovea the Herald at level 44 on the 70th Regrowth 124th year of Ascendancy at 11:56 Killed by minotaur at level 44 on the 70th Regrowth 124th year of Ascendancy at 13:52 Killed by Ivovea the Herald at level 44 on the 70th Regrowth 124th year of Ascendancy at 17:18 Killed by ritch flamespitter (wild summon) at level 44 on the 70th Regrowth 124th year of Ascendancy at 18:24 Killed by minotaur at level 44 on the 70th Regrowth 124th year of Ascendancy at 19:50 Killed by minotaur at level 44 on the 70th Regrowth 124th year of Ascendancy at 20:27 Killed by minotaur at level 44 on the 70th Regrowth 124th year of Ascendancy at 21:32 Killed by minotaur at level 44 on the 70th Regrowth 124th year of Ascendancy at 21:57 Killed by ritch flamespitter at level 44 on the 70th Regrowth 124th year of Ascendancy at 22:14 Killed by Emekira the Flame Terror at level 44 on the 71st Regrowth 124th year of Ascendancy at 00:01 Killed by Emekira the Flame Terror at level 44 on the 71st Regrowth 124th year of Ascendancy at 02:12 Killed by Emekira the Flame Terror at level 44 on the 71st Regrowth 124th year of Ascendancy at 03:25 Killed by Emekira the Flame Terror at level 44 on the 71st Regrowth 124th year of Ascendancy at 05:35 Killed by Emekira the Flame Terror at level 44 on the 71st Regrowth 124th year of Ascendancy at 06:58 Killed by Emekira the Flame Terror at level 44 on the 71st Regrowth 124th year of Ascendancy at 08:15 Killed by Emekira the Flame Terror at level 44 on the 71st Regrowth 124th year of Ascendancy at 10:43 Killed by Emekira the Flame Terror at level 44 on the 71st Regrowth 124th year of Ascendancy at 12:38 Killed by Emekira the Flame Terror at level 44 on the 71st Regrowth 124th year of Ascendancy at 13:41 Killed by Emekira the Flame Terror at level 44 on the 71st Regrowth 124th year of Ascendancy at 23:29 Killed by Emekira the Flame Terror at level 44 on the 72nd Regrowth 124th year of Ascendancy at 01:51 Killed by Emekira the Flame Terror at level 44 on the 72nd Regrowth 124th year of Ascendancy at 03:52 Killed by Emekira the Flame Terror at level 44 on the 72nd Regrowth 124th year of Ascendancy at 05:00 Killed by Emekira the Flame Terror at level 44 on the 72nd Regrowth 124th year of Ascendancy at 07:06 Killed by Emekira the Flame Terror at level 44 on the 72nd Regrowth 124th year of Ascendancy at 08:33 Killed by giant spider at level 44 on the 7th Pyre 124th year of Ascendancy at 19:04 Killed by Kra'Tor the Gluttonous at level 44 on the 15th Pyre 124th year of Ascendancy at 22:32 Killed by Kra'Tor the Gluttonous at level 44 on the 16th Pyre 124th year of Ascendancy at 01:06 Killed by Combat Trainer Xatha at level 44 on the 16th Pyre 124th year of Ascendancy at 05:21 Killed by Combat Trainer Xatha at level 44 on the 16th Pyre 124th year of Ascendancy at 08:06 Killed by Combat Trainer Lisigada at level 44 on the 17th Pyre 124th year of Ascendancy at 01:39 Killed by orc elite berserker at level 44 on the 17th Pyre 124th year of Ascendancy at 04:07 Killed by Combat Trainer Lisigada at level 44 on the 17th Pyre 124th year of Ascendancy at 05:46 Killed by Combat Trainer Lisigada at level 44 on the 17th Pyre 124th year of Ascendancy at 07:18 Killed by Combat Trainer Lisigada at level 44 on the 17th Pyre 124th year of Ascendancy at 08:49 Killed by Combat Trainer Lisigada at level 44 on the 17th Pyre 124th year of Ascendancy at 12:01 Killed by Combat Trainer Lisigada at level 44 on the 17th Pyre 124th year of Ascendancy at 13:49 Killed by Combat Trainer Lisigada at level 44 on the 17th Pyre 124th year of Ascendancy at 15:32 Killed by Combat Trainer Lisigada at level 44 on the 17th Pyre 124th year of Ascendancy at 18:01 Killed by Combat Trainer Lisigada at level 44 on the 17th Pyre 124th year of Ascendancy at 19:13 Killed by Combat Trainer Lisigada at level 44 on the 17th Pyre 124th year of Ascendancy at 20:40 Killed by Combat Trainer Lisigada at level 44 on the 17th Pyre 124th year of Ascendancy at 23:37 Killed by Combat Trainer Lisigada at level 44 on the 18th Pyre 124th year of Ascendancy at 01:54 Killed by Combat Trainer Lisigada at level 44 on the 18th Pyre 124th year of Ascendancy at 03:30 Killed by Combat Trainer Lisigada at level 44 on the 18th Pyre 124th year of Ascendancy at 05:40 Killed by Combat Trainer Lisigada at level 44 on the 18th Pyre 124th year of Ascendancy at 16:44 Killed by Combat Trainer Lisigada at level 44 on the 18th Pyre 124th year of Ascendancy at 19:09 Killed by Combat Trainer Lisigada at level 44 on the 18th Pyre 124th year of Ascendancy at 21:01 Killed by Combat Trainer Lisigada at level 44 on the 18th Pyre 124th year of Ascendancy at 23:40 Killed by oozing horror at level 44 on the 19th Pyre 124th year of Ascendancy at 04:21 Killed by champion of Urh'Rok at level 45 on the 19th Pyre 124th year of Ascendancy at 12:55 Killed by champion of Urh'Rok at level 45 on the 19th Pyre 124th year of Ascendancy at 13:59 Killed by lava floor at level 45 on the 19th Pyre 124th year of Ascendancy at 19:52 Killed by lava floor at level 45 on the 19th Pyre 124th year of Ascendancy at 21:47 Killed by lava floor at level 45 on the 20th Pyre 124th year of Ascendancy at 02:50 Killed by Combat Trainer Lisigada at level 45 on the 20th Pyre 124th year of Ascendancy at 11:24 Killed by Combat Trainer Lisigada at level 45 on the 20th Pyre 124th year of Ascendancy at 16:53 Killed by Combat Trainer Nerith at level 45 on the 20th Pyre 124th year of Ascendancy at 18:57 Killed by Combat Trainer Nerith at level 45 on the 20th Pyre 124th year of Ascendancy at 20:58 Killed by orc fighter at level 45 on the 34th Pyre 124th year of Ascendancy at 07:48 Killed by orc necromancer at level 45 on the 37th Pyre 124th year of Ascendancy at 23:40 |
Primary Stats
| Strength | 34 (base 36) |
| Dexterity | 29 (base 10) |
| Constitution | 10 (base 10) |
| Magic | 82 (base 60) |
| Willpower | 71 (base 60) |
| Cunning | 44 (base 31) |
Resources
| Life | 408/565 |
| Mana | 616/616 |
| Vim | 306/306 |
| Healing Factor | 1.0000003099961 |
| Regeneration | 0.25000007749903 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10.000000000002% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
| See Stealth | 8.6360145024461 |
| See Invisible | 31.071654920191 |
Offense: Mainhand
| Damage | 42 |
| Accuracy | 30 |
| Crit Chance | 29% |
| APR | 19 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 34 |
| Crit Chance | 40% |
| Speed | 1 |
Offense: Mind
| Mindpower | 45 |
| Crit Chance | 21% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +9% |
| Darkness | +16% |
| Cold | +30% |
| Mind | +12% |
| Lightning | +72% |
| Fire | +8% |
| All | +2% |
Offense: Damage Penetration
| Lightning | +25% |
| All | +25% |
Defense: Base
| Armour (hardiness) | 20.49285597982 (30%) |
| Defense | 60 |
| Ranged Defense | 60 |
| Fatigue | 10 |
| Physical Save | 24 |
| Spell Save | 50 |
| Mental Save | 38 |
Defense: Resistances
| Acid | + 35%( 70%) |
| Blight | + 29%( 70%) |
| Arcane | + 34%( 70%) |
| Cold | + 64%( 70%) |
| All | 0%( 70%) |
| Darkness | + 48%( 70%) |
| Light | + 20%( 70%) |
| Temporal | + 20%( 70%) |
| Physical | + 5%( 70%) |
| Lightning | + 62%( 70%) |
| Fire | + 30%( 70%) |
| Nature | + 20%( 70%) |
Defense: Immunities
| Pinning Resistance | 100% |
| Instadeath Resistance | 100% |
| Silence Resistance | 30% |
Inscriptions (5/5)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 539 damage for 7 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 510 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1048% for 10 turns (146 total) and instantly restoring 52 mana. Also when resting your mana will regenerate at 0.5 per turn. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 442.68 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Class Talents
| Spell / Storm | 1.30 |
| 2/5 |
| 4/5 |
| 4/5 |
| 5/5 |
| Spell / Air | 1.30 |
| 5/5 |
| 5/5 |
| 4/5 |
| 5/5 |
| Spell / Arcane | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 4/5 |
| Spell / Phantasm | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Temporal | 1.30 |
| 1/5 |
| 4/5 |
| 1/5 |
| 0/5 |
| Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Spell / Divination | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 3/5 |
| 5/5 |
| 5/5 |
| 3/5 |
| Spell / Conveyance | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Stone Skin |
| talent | Phantasmal Shield |
| talent | Keen Senses |
| talent | Arcane Power |
| talent | Probability Travel |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You failed to protect the injured seer from death by thunderFang5. Escort: injured seer (level 1 of Daikara) | failed |
You failed to protect the injured seer from death by forest troll. Escort: injured seer (level 3 of Trollmire) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Old Forest. Escort: lone alchemist (level 1 of Old Forest)As a reward you improved talent Stone Touch (+1 level(s)). | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Trollmire. Escort: lost defiler (level 2 of Trollmire)As a reward you improved talent Curse of Death (+1 level(s)). | done |
You failed to protect the lost defiler from death by thunderFang5. Escort: lost defiler (level 4 of Old Forest) | failed |
You successfully escorted the lost defiler to the recall portal on level 8 of Dreadfell. Escort: lost defiler (level 8 of Dreadfell)As a reward you improved talent Curse of Death (+1 level(s)). | done |
You failed to protect the repented thief from death by thunderFang5. Escort: repented thief (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the temporal explorer to the recall portal on level 3 of Old Forest. Escort: temporal explorer (level 3 of Old Forest)As a reward you improved talent Foresight (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Stire of Derth. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. You have aided Stire of Derth in creating an elixir of avoidance. Stire of Derth has completed an elixir of precision without your aid. You have aided Marus of Elvala in creating an elixir of mysticism. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of explosive force. Agrimley the hermit has completed an elixir of serendipity without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * You have destroyed Gorbat. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 (+1 eff.) Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Talent mastery: +0.20 Psionic / Augmented mobility Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 20 power out of 20/20) : Effective talent level: 3.6 Power cost: 20 out of 20/20. Range: 6 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares from your starting point. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
| Light source | nightwalker's dwarven lantern of illusionInfused by nature Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Physical crit. chance: +4.0% Physical power: +5 (+3 eff.) Defense: +13 (+4 eff.) Changes stats: +5 Wil Critical mult.: +15.00% Physical save: +14 (+7 eff.) Spell save: +19 (+7 eff.) Mental save: +17 (+6 eff.) Light radius: +5 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | Cloud Caller (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. It can be used to activate talent Call Lightning (costing 15 power out of 30/30) : Effective talent level: 1.0 Power cost: 15 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 65.58 to 196.74 lightning damage (131.16 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
| Tool | The JoltInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Changes stats: +4 Cun Changes damage: +10% mind / +10% lightning Your mind is attuned to electricity. Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to brainlock the target. Upon taking lightning damage >10% of your max life, your mind fires back, dealing 30% of the original damage as mind and trying to brainlock the target. Upon taking mind damage >10% of your max life, you reflexively trigger the jolt, sending an arc of dazing lightning toward the target (damage based on mindpower). This item can have up to 2 charges, with each charge having 4 turn cooldown. This torque feels tingly to the touch, but seems to enhance your thinking. |
| On fingers | stralite ring of wardingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes resistances: +15% acid / +10% fire / +17% lightning / +10% cold Rings make your fingers look great! |
| On fingers | stralite ring 'Glorille'Powered by arcane forces Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +12 (+6 eff.) Changes stats: +2 Cun / +6 Dex Changes resistances: +9% blight / +24% cold / +28% darkness Changes damage: +14% darkness / +12% cold Rings make your fingers look great! |
| Around waist | spiritwalker's drakeskin leather belt of containmentPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +8 Mag Mana each turn: +0.39 Maximum life: +104.00 Maximum mana: +113.00 Maximum stamina: +53.00 Maximum hate: +15.00 Maximum psi: +24.00 Maximum vim: +30.00 Maximum pos.energy: +30.00 Maximum neg.energy: +28.00 Reduces paradox anomalies(equivalent to willpower): +15 A belt that goes around your waist. |
| In main hand | infernal dragonbone magestaff of channeling (30-36 power, 6 apr, lightning element)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage (Melee): 20 fire Changes damage: +30% lightning Talent granted: +1 Command Staff Critical mult.: +16.00% Mana each turn: +0.50 Spellpower: +32 (+4 eff.) Spell crit. chance: +5% See invisible: +11 It can be used to channel mana (increasing mana regeneration by 2000% for 5 turns) Activation puts all charms on cooldown for 30 turns. Staves designed for wielders of magic, by the greats of the art. |
| On hands | Storm Bringer's Gauntlets (0 def, 5 armour)Requires: - Heavy armour training Powered by arcane forces 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +5 Changes stats: +6 Mag Changes resistances: +15% lightning Changes damage: +15% lightning Critical mult.: +20.00% Spellpower: +12 (+2 eff.) Spell crit. chance: +5% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Talent level: +1 to all lightning damage spells. Talent on hit(spell): Lightning (10% chance level 1). This pair of fine mesh voratun gauntlets is covered with glyphs of power that spark with azure energy. The metal is supple and light so as not to interfere with spell-casting. When and where these gauntlets were forged is a mystery, but odds are the crafter knew a thing or two about magic. |
| Main armor | Breath of Eyal (10 def, 10 armour)Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +10 Defense: +10 (+3 eff.) Fatigue: +20% Changes resistances: +20% lightning / +20% temporal / +20% light / +20% fire / +20% nature / +20% acid / +20% blight / +20% cold / +15% arcane / +20% darkness Spell save: +20 (+7 eff.) Mindpower: +10 (+4 eff.) This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands. |
| Cloak | Wind's Whisper (4 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +4 (+1 eff.) Changes stats: +3 Dex Silence immunity: +30% Deflect projectiles away: +25% Slows Projectiles: +20% Activating this item is instant. It can be used to activate talent Evasion (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 21% chance to evade melee and ranged attacks and 11 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. When the enchanter Razeen was cornered by Spellhunters near the Daikara mountain pass she wrapped her cloak about her and fled down a narrow ravine. The hunters fired volley after volley of arrows at her, but by miracle or magic they all missed. Razeen was able to escape and flee to the hidden city in the west. |
| Around neck | archmage's stralite amulet of murderPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +5 (+3 eff.) Armour penetration: +13 Changes stats: +3 Mag Changes damage: +7% acid / +6% fire / +6% cold / +5% lightning Critical mult.: +14.00% Spellpower: +5 (+1 eff.) Spell crit. chance: +4% Amulets make your neck look great! |
Inventory
shatter afflictions rune of the wizard (absorb 113; cd 19)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 113 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
stormshield rune of the sneak (threshold 46; blocks 5; dur 4; cd 13)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 46 up to 5 times. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! |
Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +5 Wil Damage affinity(heal): +15% nature Life regen: +2.00 Mindpower: +5 (+2 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 35 power out of 35/35) : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: Touch a target (or yourself) to infuse it with Nature, healing it for 243 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
GleambileInfused by nature Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Physical power: +6 (+3 eff.) Damage when hit (Melee): 2 light Changes stats: +4 Wil Changes resistances: +10% mind / +9% light Changes resistances penetration: +10% arcane Changes damage: +6% blight / +7% physical Mental save: +6 (+3 eff.) Confusion immunity: +50% Mindpower: +10 (+4 eff.) Combat speed: +10% Amulets make your neck look great! |
Shadepower the voratun amuletInfused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +16 (+8 eff.) Defense: +17 (+5 eff.) Fatigue: -9% Changes stats: +4 Str / +10 Dex / +4 Mag / +8 Cun / +8 Con / +15 Lck Changes resistances: +26% temporal Changes resistances penetration: +10% darkness Changes damage: +12% darkness Pinning immunity: +30% Knockback immunity: +50% Life regen: +4.00 Stamina each turn: +1.00 Light radius: +2 Movement speed: +10% Reduce all damage from unseen attackers: 17% Amulets make your neck look great! |
archmage's stralite amuletPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +2 Mag Changes damage: +6% acid / +5% fire / +8% cold / +6% lightning Spellpower: +4 (+0 eff.) Spell crit. chance: +4% Amulets make your neck look great! |
clarifying gold amulet of visionInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +21% mind Blindness immunity: +10% Confusion immunity: +29% Infravision radius: +2 Sight radius: +2 See invisible: +7 Amulets make your neck look great! |
enraging voratun amulet of soulsearingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Physical power: +9 (+5 eff.) Changes damage: +5% blight / +9% physical / +9% fire Critical mult.: +15.00% Spellpower: +9 (+2 eff.) Combat speed: +10% Amulets make your neck look great! |
mindweaver's stralite amulet of visionInfused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +3 Wil Mental save: +8 (+3 eff.) Blindness immunity: +10% Confusion immunity: +13% Mindpower: +9 (+3 eff.) Infravision radius: +5 Sight radius: +2 See invisible: +8 Amulets make your neck look great! |
serendipitous stralite amulet of murderInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +14 (+7 eff.) Armour penetration: +12 Defense: +9 (+3 eff.) Changes stats: +5 Lck Critical mult.: +12.00% Reduce all damage from unseen attackers: 13% Amulets make your neck look great! |
stabilizing gold amulet of visionInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +16% temporal Blindness immunity: +16% Pinning immunity: +29% Knockback immunity: +29% Infravision radius: +4 Sight radius: +2 See invisible: +7 Amulets make your neck look great! |
starlit copper amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +10% light / +11% darkness Blindness immunity: +22% Amulets make your neck look great! |
warmaker's stralite amulet of perfection (0.26 Spell / Aegis,0.26 Spell / Aether)Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +6 Str / +7 Dex / +7 Wil Talent masteries: +0.26 Spell / Aegis +0.26 Spell / Aether Amulets make your neck look great! |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Cun / +6 Mag Changes resistances penetration: +25% lightning / +25% fire / +25% arcane / +25% cold Changes damage: +25% lightning / +25% fire / +25% arcane / +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
Inertial TwineCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 (+6 eff.) Knockback immunity: +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+2 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+5 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+4 eff.) Life regen: +3.00 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
Ring of the DeadInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +10 Lck Physical save: +10 (+5 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+4 eff.) Only die when reaching: -100.00 life Will bring you back from death, but only once! This ring is imbued with powers from beyond the grave. It is said that those who wear it may find a new path when all other roads turn dim. |
Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 22.26 cold and 17.47 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
copper ring of clarityInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Mental save: +5 (+2 eff.) Confusion immunity: +23% Rings make your fingers look great! |
gladiator's gold ring of miseryCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +9 (+5 eff.) Effects on melee hit: * 15% chance to reduce all saves and defense by 28 Damage (Melee): 10 physical Effects on ranged hit: * 12% chance to reduce all saves and defense by 28 Damage (Ranged): 6 physical Changes stats: +7 Str / +3 Cun / +6 Con Hate when firing a critical mind attack: +2.00 Maximum hate: +7.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 48%. Rings make your fingers look great! |
psionicist's steel ring of powerPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +6 (+3 eff.) Changes stats: +3 Wil Mental save: +6 (+3 eff.) Spellpower: +7 (+1 eff.) Mindpower: +7 (+3 eff.) Rings make your fingers look great! |
rogue's copper ring of clarityCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +6 (+2 eff.) Changes stats: +3 Cun Mental save: +7 (+3 eff.) Confusion immunity: +20% Rings make your fingers look great! |
sneakthief's voratun ring of lifeInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +9 (+5 eff.) Changes stats: +7 Cun / +6 Dex Life regen: +11.00 Maximum life: +68.00 Healing mod.: +20% Rings make your fingers look great! |
titan's gold ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +4 Con Physical save: +8 (+4 eff.) Rings make your fingers look great! |
Latafayn (68-109 power, 5 apr)Requires: - Strength 40 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 68.0 - 108.8 Uses stat: 125% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +10.0% Attack speed: 100% Lifesteal (this weapon only): +8% Damage conversion: 50% fire burn When wielded/worn: Changes stats: +3 Cun / +5 Str Changes resistances: +15% fire Changes damage: +10% darkness / +15% fire It can be used to accelerate burning effects on all creatures in a radius 1 ball within range 5, consuming them to instantly inflict 125% of all remaining burn damage Activation costs 10 power out of 25/25. This massive, flame-coated greatsword was stolen by the adventurer Kestin Highfin, during the Age of Dusk. It originally belonged to a demon named Frond'Ral the Red. It roars with vile flames and its very existence seems to be a blight upon the lands. |
Telos's Staff (Bottom Half)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff It is part of a set of items. Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Attack speed: 100% When wielded/worn: Changes stats: +4 Mag Changes damage: +20% acid / +20% cold Critical mult.: +20.00% Mental save: +8 (+3 eff.) Confusion immunity: +20% Maximum mana: +50.00 Spell crit. chance: +8% The bottom part of Telos' broken staff. |
ArigalleCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Defense: +17 (+5 eff.) Damage when hit (Melee): 4 blight Changes damage: +12% blight Critical mult.: +10.00% Stealth bonus: +11 Spell save: +3 (+1 eff.) Mana when firing critical spell: +2.00 Spellpower on spell critical (stacks up to 3 times): +8 Spell crit. chance: +6% A belt that goes around your waist. |
noble's rough leather belt of unlifePowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Cun / +4 Wil Changes resistances: +6% blight Damage against: +18% Summoned Reduced damage from: +15% Summoned The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
Ureslak's Molted Scales (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 It is part of a set of items. It would go well with another part of Ureslak. When wielded/worn: Changes resistances: +20% lightning / +20% darkness / +20% cold / +20% fire / -30% arcane / +20% nature Changes resistances cap: +10% lightning / +10% darkness / +10% cold / +10% fire / -30% arcane / +10% nature It can be used to energize the scales for 16 turns, increasing resistance to Fire, Cold, Lightning, Nature, or Darkness damage by 15% just before you are damaged. (This effect lasts 5 turns and only works on one type of damage.) Activation costs 50 power out of 50/50. This cloak is fashioned from the scales of some large reptilian creature. It appears to reflect every color of the rainbow. |
spellcowled cashmere cloak of sorcery (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +7 Mag / +8 Wil Spell save: +11 (+4 eff.) Maximum mana: +50.00 Spell crit. chance: +6% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
verdant elven-silk robe of life (0 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes stats: +6 Con Changes resistances: +13% blight / +15% all Changes damage: +13% nature Poison immunity: +35% Disease immunity: +35% Life regen: +3.50 Maximum life: +75.00 Healing mod.: +19% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
pair of drakeskin leather boots 'Malelarak' (0 def, 13 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 5 When wielded/worn: Armour: +13 Effects on melee hit: * 20% chance to reduce all saves and defense by 28 Changes stats: +10 Lck / +7 Dex Changes resistances penetration: +5% arcane Stealth bonus: +14 Silence immunity: +35% Confusion immunity: +48% Stun/Freeze immunity: +46% Spellpower on spell critical (stacks up to 3 times): +6 Spellpower: +5 (+1 eff.) Spell crit. chance: +3% Infravision radius: +1 A pair of boots made of leather. |
Dakhtun's Gauntlets (0 def, 6 armour)Requires: - Heavy armour training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Armour: +6 Changes stats: +6 Str / +6 Mag Changes damage: +10% physical Critical mult.: +50.00% Spell crit. chance: +10% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might. |
Spellhunt Remnants (4 def, 5 armour)Requires: - Heavy armour training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 4 When wielded/worn: Armour: +5 Defense: +4 (+1 eff.) Changes stats: +8 Cun / +8 Wil Changes resistances penetration: +20% nature Changes damage: +20% nature Spell save: +10 (+4 eff.) Maximum life: +80.00 Mindpower: +10 (+4 eff.) Mental crit. chance: +12% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Can't be worn by those with arcane powers. It can be used to destroy an arcane item (of a higher tier than the gauntlets) Activation costs 1 power out of 150/150. These voratun gauntlets shine brightly beneath a thin layer of wear. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. |
stone warden's dwarven-steel gauntlets of spellstriking (0 def, 15 armour)Requires: - Heavy armour training Powered by arcane forces 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +15 Armour Hardiness: +5% Fatigue: +3% Damage (Melee): 5 arcane Changes stats: +6 Mag / +5 Wil / +7 Con Changes resistances: +6% arcane / +6% physical Changes damage: +5% arcane Spellpower: +7 (+1 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
defender's hardened leather cap of sanctity (5 def, 8 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +8 Defense: +5 (+2 eff.) Fatigue: +3% Changes resistances: +8% blight / +7% darkness / +4% all Physical save: +7 (+4 eff.) Spell save: +7 (+3 eff.) Mental save: +8 (+3 eff.) Activating this item is instant. It can be used to activate talent Circle of Sanctity, placing all other charms into a 30 cooldown : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a circle of radius 4 at your feet; the circle protects you from silence effects while you remain in its radius while silencing and dealing 11 light damage to everyone else who enters. The circle lasts 5 turns. A cap made of leather. |
Masochism (0 def, 0 armour)Powered by arcane forces Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 It is part of a set of items. With a better grip it would be the destroyer of your enemies. When wielded/worn: Damage (Melee): 25 vim draining blight Damage when hit (Melee): 25 vim draining blight Changes stats: +3 Cun / +9 Mag Talent masteries: +0.20 Corruption / Sanguisuge +0.20 Corruption / Blood Physical save: +10 (+5 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+4 eff.) Disease immunity: +100% Maximum vim: +25.00 Spellpower: +10 (+2 eff.) Reduces all damage by 7% of current vim or 50% of the damage, whichever is lower; but at the cost of vim equal to 5% of the damage blocked. Current Bonus: 21 It can be used to activate talent Blood Grasp (costing 12 power out of 12/12) : Effective talent level: 5.0 Power cost: 12 out of 12/12. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Project a bolt of corrupted blood, doing 92.18 blight damage and healing you for 20% the damage dealt. 50% of the damage dealt will be gained as maximum life for 7 turns (before the healing). The damage will increase with your Spellpower. Stolen flesh, Stolen pain, To give it up, Is to live again. |
4 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
50 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
6 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
20 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
20 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
15 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
4 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
12 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
7 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance Activation costs 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(127 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Void StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Changes damage: +6% acid / +6% fire / +6% cold / +6% arcane / +6% lightning Spell crit. chance: +5% Light radius: +2 It can be used to activate talent Echoes From The Void (costing 70 power out of 70/70) : Effective talent level: 2.0 Power cost: 70 out of 70/70. Range: 10 Travel Speed: instantaneous Description: Shows the target the madness of the void. Each turn for 6 turns the target must make a mental save or suffer 43.14 mind damage as well as resource damage (based off the mind damage and nature of the resource). It looks like a very tiny star -- deep black -- and yet it somehow shines. |
ethereal alchemist's lamp of the moonsPowered by arcane forces 0.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +5 Mag Changes resistances: +8% light Changes damage: +5% darkness Damage affinity(heal): +5% darkness Spellpower: +8 (+1 eff.) Light radius: +6 Infravision radius: +3 It can be used to activate talent Moonlight Ray, placing all other charms into a 8 cooldown : Effective talent level: 4.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a spell Description: Focuses the power of the Moon into a beam of shadows, doing 121.59 damage. The damage dealt will increase with your Spellpower. A normal brass lantern, enhanced by alchemy to make it brighter. |
watchleader's alchemist's lamp of the zealotInfused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +3% all Spell save: +10 (+4 eff.) Blindness immunity: +25% Confusion immunity: +10% Light radius: +8 See stealth: +8 See invisible: +9 It can be used to activate talent Track, placing all other charms into a 40 cooldown : Effective talent level: 3.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 19 for 6 turns. The radius will increase with your Cunning. A normal brass lantern, enhanced by alchemy to make it brighter. |
Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +10% temporal / +5% physical Spellpower: +10 (+2 eff.) Mindpower: +10 (+4 eff.) Activating this item is instant. It can be used to activate talent Animate Blade (costing 15 power out of 25/25) : Effective talent level: 5.0 Power cost: 15 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animated blade for 15 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 (+6 eff.) Armour penetration: +12 Defense: +12 (+3 eff.) Changes stats: +10 Lck / +5 Cun Physical save: +10 (+5 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+4 eff.) See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 17 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
46 alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
4 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
5 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
11 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
stralite torque of psionic shield 'Horim' [power 103] (25 cooldown)Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: charm / torque ; tier 4 When wielded/worn: Changes stats: +4 Mag Critical mult.: +10.00% Spell crit. chance: +1% It can be used to setup a psionic shield, reducing all damage taken by 103 for 5 turns Activation puts all charms on cooldown for 25 turns. When used: * Increase the duration of 2 beneficial effects by 2. * Gain a 18% chance to evade weapon attacks for 2 turns. * Reduce fatigue by 34% for 2 turns. Torques are made by powerful psionics to store psionic powers. |
17 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
6 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
8 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+3 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+4 eff.) When used to imbue an object: Defense: +10 (+3 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+4 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
11 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Log
ThunderFang5's Rune: Manasurge has been disrupted by anti-magic forces!
ThunderFang5 casts Rune: Manasurge.
ThunderFang5 starts to surge mana.
ThunderFang5 slows down.
Talent Keen Senses is ready to use.
Talent Aegis is ready to use.
Talent Tempest is ready to use.
ThunderFang5 activates Keen Senses.
ThunderFang5 deactivates Feather Wind.
Feather Wind has been disrupted by anti-magic forces!
Talent Disruption Shield is ready to use.
ThunderFang5 deactivates Arcane Shield.
Arcane Shield has been disrupted by anti-magic forces!
ThunderFang5's Arcane Reconstruction has been disrupted by anti-magic forces!
There is an exit to the worldmap here (press '' or right click to use).
Talent Probability Travel is ready to use.
ThunderFang5 activates Probability Travel.
ThunderFang5 stops surging mana.
You gain 0.92 gold from the transmogrification of skylord's drakeskin leather belt of transcendence.
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Talent Rune: Manasurge is ready to use.
thunderFang5 hits Orcs patrol for 0 lightning damage.











































































































































