Ins Ogre Sun Pala the level 3 Ogre Sun Paladin by glab

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceOgre
ClassSun Paladin
Level / Exp3 / 77%
Sizebig
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic16 (base 14)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life-6/145
Positive0/56
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy3
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower10.4
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)10.62 (59.10447761194%)
Defense5.65
Ranged Defense9.65
Fatigue18
Physical Save9.8
Spell Save8.4
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
0/5
0/5
0/5
0/5
Celestial / Sun1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Race / Ogre1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


You feel a surge of power as a powerful creature falls nearby.

Welcome to level 3 [Ins Ogre Sun Pala].
Ins Ogre Sun Pala has 9 stat point(s), 6 class talent point(s), 5 generic talent point(s) to spend. Press p to use them.


You feel a surge of power as a powerful creature falls nearby.


Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


Last hope guard is asphyxiating!


Halfling guard is asphyxiating!


Halfling guard tries to evade attacks.


Halfling guard is asphyxiating!

Halfling guard tries to evade attacks.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ins Ogre Sun Pala picks up (c.):
iron gauntlets 'Elerabrethra' (0 def, 1 armour).
Ins Ogre Sun Pala picks up (c.):
steel mail armour 'Isinor' (2 def, 6 armour).
Ins Ogre Sun Pala picks up (d.):
pair of hardened leather boots 'Mydunadur' (5 def, 3 armour).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


Ins Ogre Sun Pala is asphyxiating!

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Saving game...