Ins Staff Doom the level 5 Ogre Doombringer by glab

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassDoombringer
Level / Exp5 / 62%
Sizebig
Lifes / Deaths

Primary Stats

Strength20 (base 17)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic18 (base 14)
Willpower13 (base 10)
Cunning15 (base 11)

Resources

Life188/204
Stamina120/120
Vim116/116
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage32
Accuracy26
Crit Chance10%
APR6
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower18.1
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)10.73 (48.103448275862%)
Defense2.35
Ranged Defense2.35
Fatigue17
Physical Save21.6
Spell Save10.85
Mental Save9.8

Defense: Resistances

All+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
1/5
0/5

Effects

beneficial effect

Quests

done
active

Equipment

Tool
Main armor
Light source
On head
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Insane (Roguelike) difficulty) Escaped the Searing Halls.
By Ins Staff Doom the Ogre Doombringer level 5
1st Mirth 122nd year of Ascendancy at 08:01
see stats

Log


Resting starts...

Talent Burning Sacrifice is ready to use.
Talent Incinerating Blows is ready to use.
Rested for 34 turns (stop reason: all resources and life at maximum).


You pickup 0.65 gold pieces.

Ran for 3 turns (stop reason: hostile spotted to the east (giant rabbit)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (giant rabbit)).

Giant rabbit uses Evasion.

Giant rabbit tries to evade attacks.


Giant rabbit hits Ins Staff Doom for 6 physical damage.
Giant rabbit is on fire!

Ins Staff Doom hits Giant rabbit for 36 light, 4 fire (40 total damage).

Burning from Ins Staff Doom hits Giant rabbit for
1 fire damage.
Giant rabbit hits Ins Staff Doom for 6 physical damage.
Ins Staff Doom misses Giant rabbit.

Burning from Ins Staff Doom hits Giant rabbit for
1 fire damage.
Giant rabbit hits Ins Staff Doom for 6 physical damage.
Ins Staff Doom's weapon surges with fire!

Ins Staff Doom's spell attains critical power!
Ins Staff Doom hits Giant rabbit for 36 light damage.
Ins Staff Doom killed Giant rabbit!

Ins Staff Doom's is no longer blazing.