ins arch the level 12 Shalore Archmage by glab

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp12 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic42 (base 37)
Willpower37 (base 27)
Cunning16 (base 11)

Resources

Life231/231
Mana358/358
Healing Factor1.1
Regeneration1.925

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage15
Accuracy5
Crit Chance10%
APR3
Speed1.00

Offense: Spell

Spellpower34
Crit Chance10%
Speed1

Offense: Mind

Mindpower27.15
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense5.35
Ranged Defense5.35
Fatigue0
Physical Save20.65
Spell Save23.825
Mental Save18.55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
1/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
1/5
1/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
2/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

talent

Quests

active
active
active
done
done
done
done
failed
active
done

Equipment

On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By ins arch the Shalore Archmage level 10
12nd Dusk 122nd year of Ascendancy at 01:38
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By ins arch the Shalore Archmage level 7
1st Dusk 122nd year of Ascendancy at 08:58
see stats

Log

Ins arch's arcane area effect hits ins arch for (2 to time), 0 arcane (0 total damage).
You gain 6.11 gold from the transmogrification of
iron greatmaul 'Daimesus' (18-27 power, 1 apr).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Ins arch slows down.

Ins arch is not stunned anymore.

The fabric of time around ins arch stabilizes to normal.

Talent Teleport is ready to use.
Talent Manathrust is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Stone Skin is ready to use.
Talent Flame is ready to use.
Talent Phase Door is ready to use.
Talent Infusion: Wild is ready to use.
Talent Arcane Vortex is ready to use.
Talent Shielding is ready to use.
Talent Rune: Shielding is ready to use.
Talent Time Shield is ready to use.
Talent Flameshock is ready to use.
Talent Arcane Power is ready to use.
Talent Arcane Shield is ready to use.
Talent Aegis is ready to use.
Talent Disruption Shield is ready to use.
Talent Time Prison is ready to use.
Talent Grace of the Eternals is ready to use.
Rested for 54 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ins arch deactivates Chant of Fortress.