John Orc the level 12 Orc Necromancer by bkalish

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Roguelike
SexFemale
RaceOrc
ClassNecromancer
Level / Exp12 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity14 (base 10)
Constitution17 (base 10)
Magic36 (base 37)
Willpower32 (base 27)
Cunning12 (base 11)

Resources

Life180/180
Mana292/292
Soul12/12
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth21.703251193202
See Invisible21.703251193202
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage16
Accuracy14
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower32
Crit Chance3%
Speed1

Offense: Mind

Mindpower28
Crit Chance10%
Speed1

Offense: Damage Bonus

Darkness+15%
Cold+15%
All0%

Defense: Base

Armour (hardiness)10 (30%)
Defense18
Ranged Defense18
Fatigue3
Physical Save29
Spell Save21
Mental Save28

Defense: Resistances

Darkness+ 12%( 70%)
Light+ 11%( 70%)
Nature+ 16%( 70%)
Mind+ 16%( 70%)
Cold+ 44%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance24%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
1/5
1/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
1/5
0/5
Spell / Master of bones1.30
5/5
1/5
1/5
0/5
Spell / Master necromancer1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
2/5
2/5
2/5
0/5
Spell / Necrosis1.30
1/5
2/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
done
active
done
active
done
active

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By John Orc the Orc Necromancer level 10
16th Retaking 124th year of Ascendancy at 13:33
see stats

Log

You gain 1.07 gold from the melting of flaming quiver of ash arrows (16/16, 18-25 power, 7 apr).
You gain 1.26 gold from the melting of
prismatic cured leather armour (6 def, 4 armour).
You gain 0.96 gold from the melting of
cleansing rough leather armour (3 def, 2 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron gauntlets (0 def, 1 armour).
You gain 2.64 gold from the melting of
shimmering elm magestaff of power (10-12 power, 2 apr, lightning element).
You gain 2.80 gold from the melting of
cruel ash magestaff (15-18 power, 3 apr, fire element).
You collect a new ingredient:
lump of steel (1).
You gain 2.92 gold from the melting of
flaming steel mace of paradox (15-21 power, 3 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.03 gold from the melting of
flaming iron longsword (12-17 power, 2 apr).
You gain 0.05 gold from the melting of
copper ring.
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 73 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 72 turns (stop reason: at exit).


There is a Entrance to the Vaporous Emporium here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.