Rumble the level 1 Yeek Anorithil by john1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceYeek
ClassAnorithil
Level / Exp1 / 80%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic19 (base 19)
Willpower16 (base 10)
Cunning17 (base 13)

Resources

Life67/70
Positive50/50
Negative30/30
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement+10.455249264669%
Spell+3.0550286754559%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy2
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance8%
Speed0.97035536533519

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4
Spell Save12
Mental Save11

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Ran for 4 turns (stop reason: taken damage).

Something hits
Rumble for 7 physical damage.

Rumble casts
Moonlight Ray.
Rumble uses
Infusion: Wild.
Rumble recovers sight.

Rumble is cured!

Rumble lessens the pain.

Rumble casts
Moonlight Ray.
You collect a new ingredient:
vial of squid ink (1).
Rumble hits Ink squid for 68 darkness damage.
Rumble killed Ink squid!

Talent Moonlight Ray is ready to use.

Rumble feels pain again.


Talent Infusion: Wild is ready to use.

You don't see how to get there...


There is an exit to the worldmap here (press '' or right click to use).

You gain 1.16 gold from the transmogrification of
prismatic iron plate armour of temporal resistance (0 def, 7 armour).
You gain 1.20 gold from the transmogrification of
prismatic iron mail armour (2 def, 4 armour).
You gain 1.17 gold from the transmogrification of
shielding rune (absorb 59; dur 3; cd 17).
There is a Way into the lair of Murgol here (press '' or right click to use).
Saving game...

Saving done.