Erik the level 38 Ogre Bulwark by Tenrec

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignArena
ModeNightmare Roguelike
SexMale
RaceOgre
ClassBulwark
Level / Exp38 / 52%
Sizebig
Lifes / Deaths

Primary Stats

Strength76 (base 60)
Dexterity44 (base 33)
Constitution66 (base 60)
Magic21 (base 10)
Willpower27 (base 10)
Cunning25 (base 10)

Resources

Life1469/1469
Stamina224/224
Healing Factor1.3588369623247
Regeneration1.6985462029058

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage125
Accuracy62
Crit Chance24%
APR19
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower23
Crit Chance6%
Speed1

Offense: Mind

Mindpower34
Crit Chance16%
Speed1

Offense: Damage Bonus

Light+18%
All+4%

Defense: Base

Armour (hardiness)87.523794289557 (100%)
Defense45
Ranged Defense48
Fatigue32
Physical Save47
Spell Save45
Mental Save28

Defense: Resistances

Physical+ 19%( 70%)
Acid+ 33%( 70%)
Light+ 24%( 70%)
Mind+ 24%( 70%)
Darkness+ 29%( 70%)
Arcane+ 22%( 70%)
Fire+ 31%( 70%)
All+ 15%( 70%)

Defense: Immunities

Pinning Resistance100%
Stun Resistance50%
Instadeath Resistance100%
Knockback Resistance50%

Inscriptions (5/5)

Runes
Runes
Runes
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
5/5
0/5
0/5
0/5
Technique / Shield defense1.30
5/5
4/5
5/5
5/5
Technique / Battle tactics1.30
1/5
1/5
5/5
0/5
Technique / Shield offense1.30
5/5
2/5
5/5
5/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Ogre1.00
1/5
5/5
1/5
2/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
5/5
3/5
0/5
0/5
Technique / Combat training1.30
5/5
5/5
0/5
4/5
5/5
0/5

Prodigies

1/1

Effects

talent

Quests

completed

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Arena: Challenge of the Master

You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.


Achievements

Arena Battler 20 (Nightmare (Roguelike) difficulty) Got to wave 20 in the arena.
By Erik the Ogre Bulwark level 18
76th Pyre 122nd year of Ascendancy at 04:15
see stats
Arena Battler 50 (Nightmare (Roguelike) difficulty) Got to wave 50 in the arena.
By Erik the Ogre Bulwark level 32
79th Pyre 122nd year of Ascendancy at 00:08
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Erik the Ogre Bulwark level 10
75th Pyre 122nd year of Ascendancy at 03:00
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Erik the Ogre Bulwark level 20
76th Pyre 122nd year of Ascendancy at 14:20
see stats
Level 30 (Nightmare (Roguelike) difficulty) Got a character to level 30.
By Erik the Ogre Bulwark level 30
78th Pyre 122nd year of Ascendancy at 09:18
see stats
Master of Arena (Nightmare (Roguelike) difficulty) Became the new master of the arena in 60-wave mode.
By Erik the Ogre Bulwark level 37
1st Mirth 122nd year of Ascendancy at 02:05
see stats
Size matters (Nightmare (Roguelike) difficulty) Did over 600 damage in one attack.
By Erik the Ogre Bulwark level 34
79th Pyre 122nd year of Ascendancy at 12:15
see stats
XXX the Destroyer (Nightmare (Roguelike) difficulty) Earned the rank of Destroyer in the arena.
By Erik the Ogre Bulwark level 34
79th Pyre 122nd year of Ascendancy at 13:12
see stats

Log

There is nothing to pick up here.
Talent Shield Pummel is ready to use.

There is nothing to pick up here.


There is nothing to pick up here.

Talent Assault is ready to use.

There is nothing to pick up here.

Talent Bleeding Edge is ready to use.

Talent Shield Slam is ready to use.

Erik deactivates
Shield Wall.
Erik activates
Shield Wall.
Resting starts...

Talent Rune: Shatter Afflictions is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Saving game...

Saving done.