Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Cornac |
Class | Rogue |
Level / Exp | 50 / 3112% |
Size | big |
Lifes / Deaths | Killed by The Shade at level 8 on the 50th Dusk 122nd year of Ascendancy at 14:23 / 40Killed by elven blood mage at level 13 on the 7th Haze 122nd year of Ascendancy at 09:26 Killed by greater gwelgoroth at level 14 on the 73rd Haze 122nd year of Ascendancy at 21:31 Killed by gwelgoroth at level 14 on the 73rd Haze 122nd year of Ascendancy at 21:52 Killed by Chronolith Twin at level 20 on the 59th Regrowth 123rd year of Ascendancy at 08:23 Killed by Chronolith Twin at level 20 on the 59th Regrowth 123rd year of Ascendancy at 08:46 Killed by Chronolith Twin at level 20 on the 59th Regrowth 123rd year of Ascendancy at 09:04 Killed by Chronolith Twin at level 20 on the 59th Regrowth 123rd year of Ascendancy at 09:19 Killed by Chronolith Twin at level 20 on the 59th Regrowth 123rd year of Ascendancy at 09:51 Killed by Borius, Avatar of Bearness at level 22 on the 9th Pyre 123rd year of Ascendancy at 16:07 Killed by Aegis at level 24 on the 12nd Dusk 123rd year of Ascendancy at 04:57 Killed by saw horror at level 25 on the 31st Dusk 123rd year of Ascendancy at 04:18 Killed by Gatta the Guardian at level 26 on the 38th Dusk 123rd year of Ascendancy at 12:40 Killed by armoured skeleton warrior at level 27 on the 39th Dusk 123rd year of Ascendancy at 14:37 Killed by Bethonn the orc cryomancer at level 27 on the 39th Dusk 123rd year of Ascendancy at 14:55 Killed by Bethonn the orc cryomancer at level 27 on the 39th Dusk 123rd year of Ascendancy at 15:04 Killed by Bethonn the orc cryomancer at level 27 on the 39th Dusk 123rd year of Ascendancy at 15:25 Killed by Bethonn the orc cryomancer at level 27 on the 39th Dusk 123rd year of Ascendancy at 15:33 Killed by armoured skeleton warrior at level 27 on the 39th Dusk 123rd year of Ascendancy at 15:52 Killed by armoured skeleton warrior at level 27 on the 39th Dusk 123rd year of Ascendancy at 16:00 Killed by skeleton master archer at level 27 on the 39th Dusk 123rd year of Ascendancy at 16:16 Killed by skeleton master archer at level 27 on the 39th Dusk 123rd year of Ascendancy at 16:26 Killed by skeleton master archer at level 27 on the 39th Dusk 123rd year of Ascendancy at 16:39 Killed by orc corruptor at level 29 on the 77th Dusk 123rd year of Ascendancy at 01:04 Killed by vampire at level 30 on the 77th Dusk 123rd year of Ascendancy at 08:14 Killed by grave wight at level 32 on the 6th Haze 123rd year of Ascendancy at 13:31 Killed by corrupted corrupted mastocytic feeder at level 33 on the 11st Haze 123rd year of Ascendancy at 09:10 Killed by corrupted corrupted mastocytic feeder at level 33 on the 11st Haze 123rd year of Ascendancy at 09:44 Killed by corrupted corrupted mastocytic feeder at level 33 on the 11st Haze 123rd year of Ascendancy at 11:04 Killed by corrupted corrupted mastocytic feeder at level 33 on the 11st Haze 123rd year of Ascendancy at 12:22 Killed by corrupted corrupted mastocytic feeder at level 33 on the 11st Haze 123rd year of Ascendancy at 14:19 Killed by orc cryomancer at level 40 on the 8th Decay 124th year of Ascendancy at 11:57 Killed by Poluba the orc cryomancer at level 47 on the 28th Pyre 125th year of Ascendancy at 07:32 Killed by Cyroyavea the orc pyromancer at level 48 on the 30th Pyre 125th year of Ascendancy at 08:41 Killed by sanguine horror at level 50 on the 46th Pyre 125th year of Ascendancy at 17:55 Killed by The One That Writes at level 50 on the 1st Dusk 125th year of Ascendancy at 23:55 Killed by Aegis's Inner Demon at level 50 on the 13rd Dusk 125th year of Ascendancy at 13:41 Killed by The One That Hunts at level 50 on the 65th Dusk 125th year of Ascendancy at 06:46 Killed by Atamathon the Giant Golem at level 50 on the 8th Haze 125th year of Ascendancy at 15:56 Killed by Atamathon the Giant Golem at level 50 on the 8th Haze 125th year of Ascendancy at 17:45 |
Primary Stats
Strength | 51 (base 14) |
Dexterity | 104 (base 60) |
Constitution | 84 (base 60) |
Magic | 21 (base 10) |
Willpower | 64 (base 39) |
Cunning | 97 (base 61) |
Resources
Life | 1204/1204 |
Stamina | 402/402 |
Healing Factor | 1.117682368262 |
Regeneration | 1.3971029603253 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 9 |
Infravision | 7 |
See Stealth | 68.452219213555 |
See Invisible | 68.452219213555 |
Offense: Barehand
Damage | 62 |
Accuracy | 79 |
Crit Chance | 65% |
APR | 22 |
Speed | 1.00 |
Offense: Spell
Spellpower | 20 |
Crit Chance | 32% |
Speed | 1 |
Offense: Mind
Mindpower | 53 |
Crit Chance | 32% |
Speed | 1 |
Offense: Damage Bonus
Lightning | +10% |
Physical | +37% |
Arcane | +34% |
Mind | +13% |
All | +7% |
Offense: Damage Penetration
Light | +10% |
Physical | +15% |
Arcane | +25% |
Mind | +15% |
All | 0% |
Defense: Base
Armour (hardiness) | 21 (30%) |
Defense | 51 |
Ranged Defense | 51 |
Fatigue | 5 |
Physical Save | 50 |
Spell Save | 29 |
Mental Save | 40 |
Defense: Resistances
Mind | + 32%( 70%) |
All | + 25%( 70%) |
Physical | + 29%( 70%) |
Cold | + 41%( 70%) |
Nature | + 32%( 70%) |
Defense: Immunities
Stun Resistance | 100% |
Confusion Resistance | 10% |
Teleport Resistance | 20% |
Instadeath Resistance | 100% |
Disarm Resistance | 44% |
Inscriptions (5/5)
Infusions | Effective talent level: 2.5 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 601 life over 5 turns. Its effects scale with your Dexterity stat. |
Infusions | Effective talent level: 2.5 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 7 turns. While Heroism is active, you will only die when reaching -763 life. The duration and life will increase by 1% for every 1% life you have lost, to a maximum of 100% at 0 life or less (currently 763 life, 7 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Cunning stat. |
Infusions | Effective talent level: 2.5 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 897% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. |
Infusions | Effective talent level: 2.5 Infusion: Wild GrowthUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Causes thick vines to spring from the ground and entangle all targets within 5 squares for 10 turns, pinning them in place for 5 turns and dealing 91.70 physical damage and 143.24 nature damage. The vines also grow all around you, increasing your armour by 50 and armour hardiness by 30. |
Infusions | Effective talent level: 2.5 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 41% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Dexterity stat. |
Class Talents
Cunning / Artifice | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 4/5 |
Cunning / Stealth | 1.30 |
| 5/5 |
| 2/5 |
| 5/5 |
| 4/5 |
Technique / Duelist | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Throwing knives | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Dual techniques | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Assassination | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Generic Talents
Cunning / Survival | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Technique / Combat training | 1.30 |
| 5/5 |
| 0/5 |
| 2/5 |
| 5/5 |
| 0/5 |
| 5/5 |
Technique / Mobility | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Cunning / Scoundrel | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Lethality | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
talent | Trained Reactions |
beneficial effect | Has 10 throwing knives prepared: 10 KnivesRange: 7 Net Damage: 172 - 241 Accuracy: 93 (knife) APR: 31 Crit Chance: +78% Crit mult: 234% Uses Stats: 50% Cun, 70% Dex |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: injured seer (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Willpower by +5. | done |
You successfully escorted the injured seer to the recall portal on level 5 of Dreadfell. Escort: injured seer (level 5 of Dreadfell)As a reward you improved Willpower by +5. | done |
You successfully escorted the injured seer to the recall portal on level 6 of Dreadfell. Escort: injured seer (level 6 of Dreadfell)As a reward you improved Willpower by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lone alchemist (level 1 of Ruins of Kor'Pul)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Trollmire. Escort: lone alchemist (level 3 of Trollmire)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 4 of Dreadfell. Escort: lone alchemist (level 4 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Trollmire. Escort: lost defiler (level 2 of Trollmire)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 4 of Old Forest. Escort: lost defiler (level 4 of Old Forest)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Dreadfell. Escort: lost warrior (level 2 of Dreadfell)As a reward you improved talent Vitality (+1 level(s)). | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 3120. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Agrimley the hermit is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. You have aided Stire of Derth in creating an elixir of precision. Marus of Elvala has completed an elixir of the savior without your aid. Marus of Elvala has completed an elixir of mastery without your aid. Agrimley the hermit has completed an elixir of explosive force without your aid. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. * You have closed two books of binding, the castle is now stable and you should probably be able to access the last chapter. * You have killed the Glass Golem and claimed the castle treasures for yourself! | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of CreationSlasul told you his side of the story. Now you must decide: which of them is corrupt? * You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
Tool | Yvanor the voratun torque of psionic shield [power 173] (21 cooldown) Yvanor the voratun torque of psionic shield [power 173] (21 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 5 When wielded/worn: Defense: +20 (+7 eff.) Changes stats: +5 Dex Changes resistances: +9% mind / +5% physical Critical mult.: +21.91% Teleport immunity: +20% Mana each turn: +0.20 Mana when firing critical spell: +2.19 Maximum stamina: +30.00 It can be used to setup a psionic shield, reducing all damage taken by 173 for 5 turns Activation puts all charms on cooldown for 21 turns. When used: * Increase all damage penetration by 30% for 2 turns. Torques are made by powerful psionics to store psionic powers. |
On feet | restorative pair of drakeskin leather boots of massiveness (0 def, 5 armour) restorative pair of drakeskin leather boots of massiveness (0 def, 5 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Changes stats: +7 Str / +7 Con Changes damage: +9% physical Life regen: +3.00 Healing mod.: +18% Size category: +1 A pair of boots made of leather. |
Around waist | drakeskin leather belt 'Flashlady' drakeskin leather belt 'Flashlady'Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Physical power: +5 (+2 eff.) Changes resistances penetration: +25% arcane / +15% physical Changes damage: +3% lightning / +21% physical / +27% arcane Critical mult.: +11.00% Physical save: +10 (+4 eff.) Mindpower: +3 (+1 eff.) A belt that goes around your waist. |
On hands | brawler's drakeskin leather gloves of the juggernaut (0 def, 3 armour) brawler's drakeskin leather gloves of the juggernaut (0 def, 3 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Changes stats: +4 Str / +4 Dex / +3 Cun / +3 Con Talent cooldown: Double Strike (-1 turn) Physical save: +33 (+11 eff.) Spell save: +7 (+4 eff.) Mental save: +6 (+2 eff.) Disarm immunity: +44% When used to modify unarmed attacks: Power: 130% Range: 1.1x Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Accuracy: +7 Armour Penetration: +5 Crit. chance: +15.0% Attack speed: 100% When this weapon hits: Juggernaut (10% chance level 1). When this weapon hits: Set Up (10% chance level 5). Damage (Melee): +11 physical Activating this item is instant. It can be used to activate talent Juggernaut, placing all other charms into a 25 cooldown : Effective talent level: 5.5 Power cost: 25 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 37% and provides a 21% chance to shrug off critical damage for 20 turns. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Cloak | Islorissra the Brightlady (3 def, 0 armour) Islorissra the Brightlady (3 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +8 (+1 eff.) Armour penetration: +3 Defense: +3 (+1 eff.) Effects on melee hit: * 20% chance to slow global speed by 60% Changes stats: +4 Cun / +5 Dex Changes resistances: +9% nature Changes resistances penetration: +10% light / +15% mind Changes damage: +6% mind Hate when firing a critical mind attack: +3.00 Mindpower: +15 (+5 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
On head | Brodaldir the drakeskin leather cap (0 def, 13 armour) Brodaldir the drakeskin leather cap (0 def, 13 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 5 When wielded/worn: Physical power: +36 (+12 eff.) Armour: +13 Fatigue: +5% Changes stats: +15 Str / +1 Dex / +9 Con Changes resistances: +21% cold Allows you to breathe in: water It can be used to activate talent Skullcracker, placing all other charms into a 17 cooldown : Effective talent level: 4.5 Power cost: 17 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 423.3 Physical damage. If the attack hits, the target is confused (45% effect) for 6 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A cap made of leather. |
Inventory
movement infusion of the duelist (speed 1010%; cd 9) =Great Scaling and low CD= movement infusion of the duelist (speed 1010%; cd 9) =Great Scaling and low CD=Requires: - Level 15 Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 1010% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. This item has been sent to the Item's Vault. |
regeneration infusion of the wizard (heal 482; 12 cd) =Cool= regeneration infusion of the wizard (heal 482; 12 cd) =Cool=Requires: - Level 15 Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 2.5 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 482 life over 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. This item has been sent to the Item's Vault. |
wild infusion of the wizard (res 23%; mental, physical; dur 3; cd 13) =Nice= wild infusion of the wizard (res 23%; mental, physical; dur 3; cd 13) =Nice=Requires: - Level 15 Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental and physical effect and reduce all damage taken by 23% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. This item has been sent to the Item's Vault. |
wild infusion of the wizard (res 25%; magical, physical; dur 2; cd 12) =Double= wild infusion of the wizard (res 25%; magical, physical; dur 2; cd 12) =Double=Requires: - Level 15 Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical and physical effect and reduce all damage taken by 25% for 2 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. This item has been sent to the Item's Vault. |
shatter afflictions rune of the duelist (absorb 201; cd 16) =Woah!= shatter afflictions rune of the duelist (absorb 201; cd 16) =Woah!=Requires: - Level 15 Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 201 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. This item has been sent to the Item's Vault. |
shielding rune of the duelist (absorb 491; dur 5; cd 16) =Wow.= shielding rune of the duelist (absorb 491; dur 5; cd 16) =Wow.=Requires: - Level 15 Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 491 damage for 5 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. This item has been sent to the Item's Vault. |
shielding rune of the duelist (absorb 728; dur 4; cd 14) =Holy Crap!= shielding rune of the duelist (absorb 728; dur 4; cd 14) =Holy Crap!=Requires: - Level 15 Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 728 damage for 4 turns. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. This item has been sent to the Item's Vault. |
shielding rune of the titan (absorb 614; dur 5; cd 16) =Scaling= shielding rune of the titan (absorb 614; dur 5; cd 16) =Scaling=Requires: - Level 15 Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 614 damage for 5 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. This item has been sent to the Item's Vault. |
shielding rune of the titan (absorb 711; dur 6; cd 16) =Great Scaling= shielding rune of the titan (absorb 711; dur 6; cd 16) =Great Scaling=Requires: - Level 15 Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 711 damage for 6 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. This item has been sent to the Item's Vault. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal Activation costs 9 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Awakened Staff of Absorption (172% power, 60 apr, lightning element) Awakened Staff of Absorption (172% power, 60 apr, lightning element)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff ; tier 5 It must be held with both hands. Power: 172% Range: 1.2x Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+23 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence (ignoring resistance and bypassing most defenses) of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns Activation costs 164 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
rough leather belt of unlife =Waterbreathing= rough leather belt of unlife =Waterbreathing=Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% blight The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
6 Windborne Azurite 6 Windborne AzuriteRequires: - Level 25 Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. This item has been sent to the Item's Vault. |
Anurig the Unlighttrial (dig speed 14 turns) =Spell CD= Anurig the Unlighttrial (dig speed 14 turns) =Spell CD=Requires: - Level 35 Powered by arcane forces Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: tool / digger ; tier 5 When wielded/worn: Physical power: +8 (+3 eff.) Changes stats: +3 Str / +5 Dex Changes resistances: +6% cold / +15% nature / +9% darkness Changes resistances penetration: +20% darkness Changes damage: +12% cold / +3% darkness / +8% nature Lowers spell cool-downs by: 10% Movement speed: +10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. This item has been sent to the Item's Vault. |
Forbidden Tome: "A View From The Gallery" Forbidden Tome: "A View From The Gallery"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 2 It can be used to read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
Forbidden Tome: "Home, Horrific Home" Forbidden Tome: "Home, Horrific Home"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 5 It can be used to read the book. A tome of lost knowledge. Touching it you feel both sick and yet strangely at peace. |
Forbidden Tome: "The Illusory Castle" Forbidden Tome: "The Illusory Castle"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
5 Crystal Focus 5 Crystal FocusRequires: - Level 15 Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. This item has been sent to the Item's Vault. |
2 Crystal Heart 2 Crystal HeartRequires: - Level 35 Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 When wielded/worn: Changes stats: +5 Con Changes resistances: +20% arcane / +20% blight (The created item can be activated to recover the Heart.) Latent Damage Type: Arcane It can be used to combine with a suit of body armor (makes a non enchanted armour into an artifact) Activation costs 1 power out of 1/1. This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. This item has been sent to the Item's Vault. |
5 Prothotipe's Prismatic Eye 5 Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
5 Telos's Staff Crystal 5 Telos's Staff CrystalPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 It is part of a set of items. When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 When carried: Light radius: +2 When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 Latent Damage Type: Blight It can be used to combine with a staff Activation costs 1 power out of 1/1. A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating. |
3 Ureslak's Focus 3 Ureslak's FocusRequires: - Level 25 Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 4 When wielded/worn: Physical power: +12 (+4 eff.) Changes stats: +6 Mag / +6 Con Changes damage: +6% lightning / +6% physical / +18% darkness / +6% fire / +6% cold / +6% acid Spellpower: +12 (+6 eff.) When used to imbue an object: Physical power: +12 (+4 eff.) Changes stats: +6 Mag / +6 Con Changes damage: +6% lightning / +6% physical / +18% darkness / +6% fire / +6% cold / +6% acid Spellpower: +12 (+6 eff.) Talent on hit(spell): Necrotic Breath (12% chance level 2). This cracked gemstone fell from the remains of the dead Ureslak. It appears to have been turned into a vibrant crystal in whatever process reanimated him. This item has been sent to the Item's Vault. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb Activation costs 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb Activation costs 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb Activation costs 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 9 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb Activation costs 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Atamathon's Ruby Eye Atamathon's Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Damage when hit (Melee): 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 When used to imbue an object: Damage when hit (Melee): 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed, it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
5 Petrified Wood 5 Petrified WoodInfused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 166 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.
Achievements
By Aegis the Cornac Rogue level 50
8th Haze 125th year of Ascendancy at 14:50 see stats
By Aegis the Cornac Rogue level 34
69th Regrowth 124th year of Ascendancy at 07:40 see stats
By Aegis the Cornac Rogue level 49
32nd Pyre 125th year of Ascendancy at 03:29 see stats
By Aegis the Cornac Rogue level 32
7th Haze 123rd year of Ascendancy at 04:11 see stats
By Aegis the Cornac Rogue level 38
78th Haze 124th year of Ascendancy at 07:26 see stats
By Aegis the Cornac Rogue level 40
9th Decay 124th year of Ascendancy at 02:11 see stats
By Aegis the Cornac Rogue level 50
8th Haze 125th year of Ascendancy at 17:45 see stats
By Aegis the Cornac Rogue level 47
22nd Pyre 125th year of Ascendancy at 20:26 see stats
By Aegis the Cornac Rogue level 50
2nd Dusk 125th year of Ascendancy at 01:55 see stats
By Aegis the Cornac Rogue level 37
36th Dusk 124th year of Ascendancy at 11:14 see stats
By Aegis the Cornac Rogue level 23
65th Pyre 123rd year of Ascendancy at 19:58 see stats
By Aegis the Cornac Rogue level 22
9th Pyre 123rd year of Ascendancy at 16:47 see stats
By Aegis the Cornac Rogue level 37
25th Dusk 124th year of Ascendancy at 01:25 see stats
By Aegis the Cornac Rogue level 21
74th Regrowth 123rd year of Ascendancy at 06:49 see stats
By Aegis the Cornac Rogue level 39
5th Decay 124th year of Ascendancy at 06:50 see stats
By Aegis the Cornac Rogue level 35
15th Pyre 124th year of Ascendancy at 05:49 see stats
By Aegis the Cornac Rogue level 50
13rd Dusk 125th year of Ascendancy at 16:32 see stats
By Aegis the Cornac Rogue level 15
7th Regrowth 123rd year of Ascendancy at 02:28 see stats
By Aegis the Cornac Rogue level 45
63rd Regrowth 125th year of Ascendancy at 01:12 see stats
By Aegis the Cornac Rogue level 50
69th Dusk 125th year of Ascendancy at 03:55 see stats
By Aegis the Cornac Rogue level 18
54th Regrowth 123rd year of Ascendancy at 12:48 see stats
By Aegis the Cornac Rogue level 34
61st Regrowth 124th year of Ascendancy at 12:58 see stats
By Aegis the Cornac Rogue level 50
41st Dusk 125th year of Ascendancy at 05:10 see stats
By Aegis the Cornac Rogue level 39
5th Decay 124th year of Ascendancy at 16:14 see stats
By Aegis the Cornac Rogue level 50
11st Dusk 125th year of Ascendancy at 06:41 see stats
By Aegis the Cornac Rogue level 34
11st Pyre 124th year of Ascendancy at 06:43 see stats
By Aegis the Cornac Rogue level 26
32nd Dusk 123rd year of Ascendancy at 11:30 see stats
By Aegis the Cornac Rogue level 42
9th Decay 124th year of Ascendancy at 13:10 see stats
By Aegis the Cornac Rogue level 33
13rd Haze 123rd year of Ascendancy at 11:53 see stats
By Aegis the Cornac Rogue level 10
54th Dusk 122nd year of Ascendancy at 11:50 see stats
By Aegis the Cornac Rogue level 20
57th Regrowth 123rd year of Ascendancy at 20:08 see stats
By Aegis the Cornac Rogue level 30
77th Dusk 123rd year of Ascendancy at 05:21 see stats
By Aegis the Cornac Rogue level 40
7th Decay 124th year of Ascendancy at 08:49 see stats
By Aegis the Cornac Rogue level 50
45th Pyre 125th year of Ascendancy at 08:28 see stats
By Aegis the Cornac Rogue level 34
67th Regrowth 124th year of Ascendancy at 17:23 see stats
By Aegis the Cornac Rogue level 50
67th Pyre 125th year of Ascendancy at 12:13 see stats
By Aegis the Cornac Rogue level 50
15th Dusk 125th year of Ascendancy at 08:01 see stats
By Aegis the Cornac Rogue level 22
12nd Pyre 123rd year of Ascendancy at 05:24 see stats
By Aegis the Cornac Rogue level 28
52nd Dusk 123rd year of Ascendancy at 20:02 see stats
By Aegis the Cornac Rogue level 45
68th Regrowth 125th year of Ascendancy at 18:06 see stats
By Aegis the Cornac Rogue level 39
5th Decay 124th year of Ascendancy at 16:03 see stats
By Aegis the Cornac Rogue level 27
39th Dusk 123rd year of Ascendancy at 10:41 see stats
By Aegis the Cornac Rogue level 36
31st Pyre 124th year of Ascendancy at 15:17 see stats
By Aegis the Cornac Rogue level 50
69th Dusk 125th year of Ascendancy at 03:54 see stats
By Aegis the Cornac Rogue level 50
28th Haze 125th year of Ascendancy at 06:30 see stats
By Aegis the Cornac Rogue level 22
10th Pyre 123rd year of Ascendancy at 08:25 see stats
By Aegis the Cornac Rogue level 9
51st Dusk 122nd year of Ascendancy at 11:04 see stats
By Aegis the Cornac Rogue level 50
67th Pyre 125th year of Ascendancy at 17:21 see stats
By Aegis the Cornac Rogue level 18
55th Regrowth 123rd year of Ascendancy at 16:58 see stats
By Aegis the Cornac Rogue level 50
69th Dusk 125th year of Ascendancy at 03:55 see stats
By Aegis the Cornac Rogue level 50
66th Pyre 125th year of Ascendancy at 06:01 see stats
By Aegis the Cornac Rogue level 7
10th Mirth 122nd year of Ascendancy at 23:08 see stats
By Aegis the Cornac Rogue level 42
9th Regrowth 125th year of Ascendancy at 23:46 see stats
By Aegis the Cornac Rogue level 29
68th Dusk 123rd year of Ascendancy at 22:18 see stats
By Aegis the Cornac Rogue level 27
50th Dusk 123rd year of Ascendancy at 15:04 see stats
By Aegis the Cornac Rogue level 21
9th Pyre 123rd year of Ascendancy at 10:30 see stats
By Aegis the Cornac Rogue level 31
6th Haze 123rd year of Ascendancy at 05:47 see stats
By Aegis the Cornac Rogue level 50
10th Flare 125th year of Ascendancy at 06:23 see stats
Log
There is an item here: The Shotgonne
There is an item here: Talosis' Counterpoint
There is an item here: Overburst
There is an item here: Overburst
There is an item here: Nacrush's Decimator
There is an item here: Nacrush's Decimator
There is an item here: Glacia
There is an item here: Glacia
There is an item here: Dreamweaver
There is an item here: Brilliant Auto-loading Orc Expeller
There is an item here: Brilliant Auto-loading Orc Expeller
There is an item here: Annihilator
Lore found: Tinkerer's Twinblaster
You can read all your collected lore in the game menu, by pressing Escape.
Lore found: S.H. Spear
You can read all your collected lore in the game menu, by pressing Escape.
There is an item here: Serpentine Cloak (20 def, 0 armour)
There is an item here: Threads of Fate (10 def, 0 armour)
There is an item here: Radiance (15 def, 0 armour)
There is an item here: Ureslak's Molted Scales (0 def, 0 armour)
There is an item here: Rogue's Gallery (12 def, 0 armour)
There is an item here: Jetpack (10 def, 0 armour)
There is an item here: Guise of the Hated (14 def, 0 armour)
There is an item here: Frozen Shroud (12 def, 0 armour)
There is an item here: Fearfire Mantle (14 def, 0 armour)
There is an item here: Ethereal Embrace (10 def, 0 armour)
There is an item here: Destala's Scales (10 def, 0 armour)
There is an item here: Cloth of Dreams (10 def, 0 armour)