Judo the level 3 Shalore Arcane Blade by lebenchuck

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassArcane Blade
Level / Exp3 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic24 (base 22)
Willpower15 (base 10)
Cunning14 (base 13)

Resources

Life-4/166
Mana137/137
Stamina118/118
Vim108/108
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite9
See Stealth35
See Invisible35

Offense: Mainhand

Damage11
Accuracy26
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance8%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+3%
Lightning+10%

Defense: Base

Armour (hardiness)8 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save8
Spell Save13
Mental Save10

Defense: Resistances

Blight+ 6%( 70%)
Lightning+ 6%( 70%)
Temporal+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Air1.30
4/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
1/5
0/5
Spell / Aegis1.00
3/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active
done
done

Equipment

On hands
Around neck
Main armor
Around waist
Light source
On head
In main hand

Inventory

Achievements

Log

You gain 2.20 gold from the transmogrification of acidic iron longsword of daylight (10-15 power, 2 apr).
You gain 3.27 gold from the transmogrification of
mighty elm longbow of lightning.
There is a ladder to the previous level here (press '' or right click to use).
Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the east (white worm mass)).


Judo casts
Lightning.
Judo hits White worm mass for 76 lightning damage.
Judo killed White worm mass!

Resting starts...

Talent Lightning is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Judo picks up (d.):
elm starstaff (10-12 power, 2 apr, darkness element).
Judo picks up (l.):
citrine.
Green worm mass uses
Multiply.
Ran for 4 turns (stop reason: hostile spotted to the northwest (green worm mass)).


You collect a new ingredient:
green worm (1).
You collect a new ingredient:
green worm (1).
Light of Revelation shines on green worm mass revealing its true nature as luminous horror!
Luminous horror casts
Searing Light.
Judo hits Luminous horror for 49 light damage.
Judo hits Giant rabbit for 49 light damage.
Judo hits Green worm mass for 49 light damage.
Luminous horror hits Judo for 56 light damage.
Luminous horror casts
Searing Light.