Xeronor the level 6 Orc Gunslinger by SrCosmic

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNightmare Roguelike
SexFemale
RaceOrc
ClassGunslinger
Level / Exp6 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity24 (base 23)
Constitution12 (base 11)
Magic9 (base 10)
Willpower11 (base 10)
Cunning24 (base 23)

Resources

Life164/164
Steam100/100
Healing Factor1.1191526171258
Regeneration0.27978815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage15
Accuracy18
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage15
Accuracy18
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance5%
Speed1

Offense: Mind

Mindpower17
Crit Chance5%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense12
Ranged Defense12
Fatigue7
Physical Save8
Spell Save7
Mental Save17

Defense: Resistances

Cold+ 15%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
1/5
0/5
0/5
Steamtech / Gunslinging1.30
0/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

Quiver
On head
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Space around you starts to dissolve...

Resting starts...

You are yanked out of this place!

Rested for 41 turns (stop reason: dialog is displayed).


Xeronor wears (replacing
brass lantern): Summertide Phial.

Xeronor wears (replacing
rough leather armour (3 def, 2 armour)): rough leather armour of cold resistance (3 def, 2 armour).

Xeronor wears:
rough leather belt of the mystic.

You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron steamsaw (10-16 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.09 gold from the melting of
thought-forged iron dagger of daylight (10-13 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron dagger (10-13 power, 5 apr).
You gain 1.67 gold from the melting of
shielding rune of the duelist (absorb 113; dur 3; cd 17).
You gain 1.68 gold from the melting of
shielding rune of the duelist (absorb 117; dur 3; cd 17).
You gain 2.00 gold from the melting of
blink rune of the psychic (range 3; phase 11; cd 15).
There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

medical injector implant (efficiency 83% / cooldown 63%) is not wearable.
You already have too many of this inscription.

You are now inscribed with Implant: Medical Injector.

Talent Implant: Medical Injector is ready to use.