










Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Player AIoo 1.7.4This is a fork of PlayerGAI by Glavius itself a fork of PlayerAI by Charidan. Once you click ALT-F1 (you can change this key with Keybinding) 1.Auto explore You can weight the talent used by the AI by right clicking on your character and clicking on "Define Player-Aioo" at the bottom of the dialog box. It will Stop when your character is low on life, when you are on an Exit, when a dialog box open, or you are blinded. !Warning: Use it at your own risk. This can put your character in a sure death situation! Goal: Known Bug: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Shalore |
Class | Archmage |
Level / Exp | 42 / 53% |
Size | medium |
Lifes / Deaths | Killed by Spacial Disturbance at level 2 on the 74th Pyre 122nd year of Ascendancy at 15:34 / 239Killed by grizzly bear at level 5 on the 77th Pyre 122nd year of Ascendancy at 13:03 Killed by bloated horror at level 11 on the 9th Flare 122nd year of Ascendancy at 09:57 Killed by Velewe the red ooze at level 14 on the 37th Dusk 122nd year of Ascendancy at 00:13 Killed by Velewe the red ooze at level 14 on the 37th Dusk 122nd year of Ascendancy at 01:11 Killed by Xiriwyn the bandit at level 14 on the 37th Dusk 122nd year of Ascendancy at 02:07 Killed by Minotaur of the Labyrinth at level 14 on the 39th Dusk 122nd year of Ascendancy at 07:33 Killed by Minotaur of the Labyrinth at level 14 on the 39th Dusk 122nd year of Ascendancy at 09:02 Killed by bee swarm at level 15 on the 43rd Dusk 122nd year of Ascendancy at 21:16 Killed by Eladamira the sandworm at level 16 on the 53rd Dusk 122nd year of Ascendancy at 00:05 Killed by gigantic sandworm tunneler at level 17 on the 53rd Dusk 122nd year of Ascendancy at 06:35 Killed by assassin at level 18 on the 67th Dusk 122nd year of Ascendancy at 05:30 Killed by assassin at level 18 on the 67th Dusk 122nd year of Ascendancy at 06:57 Killed by Aurelia at level 18 on the 67th Dusk 122nd year of Ascendancy at 08:01 Killed by cutpurse at level 18 on the 67th Dusk 122nd year of Ascendancy at 09:51 Killed by thief at level 18 on the 67th Dusk 122nd year of Ascendancy at 21:13 Killed by Saliritira the bandit lord at level 18 on the 67th Dusk 122nd year of Ascendancy at 22:16 Killed by shadowblade at level 18 on the 67th Dusk 122nd year of Ascendancy at 23:34 Killed by Saliritira the bandit lord at level 18 on the 68th Dusk 122nd year of Ascendancy at 00:06 Killed by Saliritira the bandit lord at level 18 on the 68th Dusk 122nd year of Ascendancy at 00:58 Killed by rogue at level 18 on the 68th Dusk 122nd year of Ascendancy at 04:05 Killed by thief at level 18 on the 68th Dusk 122nd year of Ascendancy at 05:06 Killed by thief at level 18 on the 68th Dusk 122nd year of Ascendancy at 06:16 Killed by Layasetira the copperhead snake at level 19 on the 17th Haze 122nd year of Ascendancy at 16:27 Killed by luminous horror at level 19 on the 17th Haze 122nd year of Ascendancy at 17:39 Killed by Chronolith Twin at level 20 on the 20th Haze 122nd year of Ascendancy at 11:34 Killed by Chronolith Clone at level 20 on the 20th Haze 122nd year of Ascendancy at 12:54 Killed by Chronolith Twin at level 20 on the 20th Haze 122nd year of Ascendancy at 15:05 Killed by Aurelia at level 20 on the 23rd Haze 122nd year of Ascendancy at 03:15 Killed by Blood Master at level 21 on the 35th Haze 122nd year of Ascendancy at 01:49 Killed by Aurelia at level 21 on the 36th Haze 122nd year of Ascendancy at 06:26 Killed by Aurelia at level 21 on the 36th Haze 122nd year of Ascendancy at 18:08 Killed by green jelly at level 22 on the 51st Haze 122nd year of Ascendancy at 08:01 Killed by armoured skeleton warrior at level 23 on the 51st Haze 122nd year of Ascendancy at 14:22 Killed by Neralaith the void horror at level 23 on the 51st Haze 122nd year of Ascendancy at 15:44 Killed by Neralaith the void horror at level 23 on the 51st Haze 122nd year of Ascendancy at 17:13 Killed by Neralaith the void horror at level 23 on the 51st Haze 122nd year of Ascendancy at 18:46 Killed by Aurelia at level 23 on the 52nd Haze 122nd year of Ascendancy at 12:46 Killed by Moving elemental dwarven-steel greatsword of amnesia at level 23 on the 52nd Haze 122nd year of Ascendancy at 14:18 Killed by Animated thorny mindstar of venom at level 23 on the 52nd Haze 122nd year of Ascendancy at 15:22 Killed by Animated warbringer's stralite longsword of enduring at level 23 on the 52nd Haze 122nd year of Ascendancy at 18:57 Killed by Dozing Poronn at level 23 on the 52nd Haze 122nd year of Ascendancy at 21:57 Killed by Sleeping Salygakira at level 23 on the 52nd Haze 122nd year of Ascendancy at 22:47 Killed by Sleeping Salygakira at level 23 on the 52nd Haze 122nd year of Ascendancy at 23:45 Killed by Sleeping Salygakira at level 23 on the 53rd Haze 122nd year of Ascendancy at 00:47 Killed by Dozing Xerubrenn at level 23 on the 53rd Haze 122nd year of Ascendancy at 01:43 Killed by Dozing Xerubrenn at level 23 on the 53rd Haze 122nd year of Ascendancy at 02:40 Killed by Sleeping Salygakira at level 23 on the 53rd Haze 122nd year of Ascendancy at 03:35 Killed by Dozing Poronn at level 23 on the 53rd Haze 122nd year of Ascendancy at 04:37 Killed by Sleeping Salygakira at level 23 on the 53rd Haze 122nd year of Ascendancy at 05:33 Killed by Sleeping Salygakira at level 23 on the 53rd Haze 122nd year of Ascendancy at 06:30 Killed by Aurelia at level 23 on the 53rd Haze 122nd year of Ascendancy at 07:35 Killed by Sleeping Salygakira at level 23 on the 53rd Haze 122nd year of Ascendancy at 08:30 Killed by Dozing Xerubrenn at level 23 on the 53rd Haze 122nd year of Ascendancy at 09:27 Killed by Sleeping Salygakira at level 23 on the 53rd Haze 122nd year of Ascendancy at 10:25 Killed by Sleeping Salygakira at level 23 on the 53rd Haze 122nd year of Ascendancy at 11:23 Killed by Sleeping Salygakira at level 23 on the 53rd Haze 122nd year of Ascendancy at 12:20 Killed by Aurelia at level 23 on the 53rd Haze 122nd year of Ascendancy at 13:27 Killed by oozing horror at level 24 on the 54th Haze 122nd year of Ascendancy at 07:28 Killed by Ivegama the skeleton warrior at level 24 on the 54th Haze 122nd year of Ascendancy at 08:57 Killed by Velylaith the lesser vampire at level 24 on the 54th Haze 122nd year of Ascendancy at 16:56 Killed by Emelysevea the giant acid ant at level 24 on the 54th Haze 122nd year of Ascendancy at 18:00 Killed by Velylaith the lesser vampire at level 24 on the 54th Haze 122nd year of Ascendancy at 19:14 Killed by elder vampire at level 24 on the 57th Haze 122nd year of Ascendancy at 16:36 Killed by elder vampire at level 24 on the 57th Haze 122nd year of Ascendancy at 18:01 Killed by elder vampire at level 24 on the 57th Haze 122nd year of Ascendancy at 19:09 Killed by ghoul at level 24 on the 57th Haze 122nd year of Ascendancy at 20:38 Killed by ghoul at level 24 on the 57th Haze 122nd year of Ascendancy at 21:44 Killed by ghoul at level 24 on the 57th Haze 122nd year of Ascendancy at 23:00 Killed by The Master at level 24 on the 58th Haze 122nd year of Ascendancy at 00:01 Killed by elder vampire at level 24 on the 58th Haze 122nd year of Ascendancy at 01:05 Killed by Aurelia at level 24 on the 58th Haze 122nd year of Ascendancy at 02:11 Killed by ghoulking at level 25 on the 58th Haze 122nd year of Ascendancy at 03:14 Killed by armoured skeleton warrior at level 25 on the 58th Haze 122nd year of Ascendancy at 04:43 Killed by Aurelia at level 25 on the 58th Haze 122nd year of Ascendancy at 05:52 Killed by The Master at level 25 on the 58th Haze 122nd year of Ascendancy at 07:35 Killed by Aurelia at level 25 on the 58th Haze 122nd year of Ascendancy at 11:30 Killed by Aurelia at level 25 on the 58th Haze 122nd year of Ascendancy at 12:47 Killed by Aurelia at level 25 on the 58th Haze 122nd year of Ascendancy at 15:13 Killed by elder vampire at level 25 on the 58th Haze 122nd year of Ascendancy at 17:11 Killed by elder vampire at level 25 on the 58th Haze 122nd year of Ascendancy at 18:19 Killed by The Master at level 25 on the 58th Haze 122nd year of Ascendancy at 19:30 Killed by The Master at level 25 on the 58th Haze 122nd year of Ascendancy at 20:42 Killed by elder vampire at level 25 on the 58th Haze 122nd year of Ascendancy at 21:58 Killed by elder vampire at level 25 on the 58th Haze 122nd year of Ascendancy at 23:08 Killed by armoured skeleton warrior at level 25 on the 59th Haze 122nd year of Ascendancy at 03:26 Killed by elder vampire at level 25 on the 59th Haze 122nd year of Ascendancy at 04:34 Killed by ghoulking at level 25 on the 59th Haze 122nd year of Ascendancy at 05:46 Killed by ghoul at level 25 on the 59th Haze 122nd year of Ascendancy at 07:00 Killed by The Master at level 25 on the 59th Haze 122nd year of Ascendancy at 08:06 Killed by The Master at level 25 on the 59th Haze 122nd year of Ascendancy at 09:17 Killed by armoured skeleton warrior at level 25 on the 59th Haze 122nd year of Ascendancy at 11:06 Killed by elder vampire at level 25 on the 59th Haze 122nd year of Ascendancy at 12:32 Killed by armoured skeleton warrior at level 25 on the 59th Haze 122nd year of Ascendancy at 13:39 Killed by ghoul at level 25 on the 59th Haze 122nd year of Ascendancy at 14:44 Killed by The Master at level 25 on the 59th Haze 122nd year of Ascendancy at 15:51 Killed by skeleton master archer at level 26 on the 59th Haze 122nd year of Ascendancy at 16:58 Killed by Aurelia at level 26 on the 16th Regrowth 123rd year of Ascendancy at 08:31 Killed by 3-headed hydra at level 26 on the 17th Regrowth 123rd year of Ascendancy at 20:00 Killed by fire drake at level 26 on the 18th Regrowth 123rd year of Ascendancy at 05:17 Killed by Aurelia at level 26 on the 18th Regrowth 123rd year of Ascendancy at 09:27 Killed by Aurelia at level 26 on the 18th Regrowth 123rd year of Ascendancy at 11:56 Killed by Islakira the Guardian at level 26 on the 18th Regrowth 123rd year of Ascendancy at 21:55 Killed by Aurelia at level 26 on the 18th Regrowth 123rd year of Ascendancy at 23:23 Killed by Islakira the Guardian at level 26 on the 19th Regrowth 123rd year of Ascendancy at 00:48 Killed by Aurelia at level 26 on the 19th Regrowth 123rd year of Ascendancy at 02:31 Killed by elven blood mage at level 26 on the 24th Regrowth 123rd year of Ascendancy at 02:08 Killed by elven cultist at level 26 on the 24th Regrowth 123rd year of Ascendancy at 03:09 Killed by elven cultist at level 26 on the 24th Regrowth 123rd year of Ascendancy at 05:02 Killed by elven cultist at level 26 on the 24th Regrowth 123rd year of Ascendancy at 07:00 Killed by elven cultist at level 26 on the 24th Regrowth 123rd year of Ascendancy at 11:40 Killed by Aurelia at level 27 on the 25th Regrowth 123rd year of Ascendancy at 10:16 Killed by Grand Corruptor at level 27 on the 25th Regrowth 123rd year of Ascendancy at 12:03 Killed by Grand Corruptor at level 27 on the 25th Regrowth 123rd year of Ascendancy at 13:36 Killed by minotaur at level 27 on the 25th Regrowth 123rd year of Ascendancy at 16:29 Killed by 3-headed hydra at level 27 on the 25th Regrowth 123rd year of Ascendancy at 23:57 Killed by Urkis, the High Tempest at level 27 on the 54th Regrowth 123rd year of Ascendancy at 11:30 Killed by Urkis, the High Tempest at level 27 on the 54th Regrowth 123rd year of Ascendancy at 12:46 Killed by Urkis, the High Tempest at level 27 on the 54th Regrowth 123rd year of Ascendancy at 14:25 Killed by Aurelia at level 27 on the 54th Regrowth 123rd year of Ascendancy at 15:32 Killed by Aurelia at level 28 on the 69th Regrowth 123rd year of Ascendancy at 07:10 Killed by corrupted protosentient globula at level 30 on the 71st Regrowth 123rd year of Ascendancy at 11:10 Killed by corrupted protoplasmic controller at level 30 on the 1st Time of Balance 123rd year of Ascendancy at 12:20 Killed by The Divine Writhing Mass at level 30 on the 1st Pyre 123rd year of Ascendancy at 03:46 Killed by orc necromancer at level 31 on the 58th Dusk 123rd year of Ascendancy at 03:27 Killed by orc corruptor at level 31 on the 58th Dusk 123rd year of Ascendancy at 05:14 Killed by Aurelia at level 31 on the 58th Dusk 123rd year of Ascendancy at 09:15 Killed by Aurelia at level 31 on the 58th Dusk 123rd year of Ascendancy at 11:28 Killed by Adonne the orc necromancer at level 31 on the 58th Dusk 123rd year of Ascendancy at 22:16 Killed by Yvith the orc blood mage at level 31 on the 59th Dusk 123rd year of Ascendancy at 07:10 Killed by naga myrmidon at level 32 on the 59th Dusk 123rd year of Ascendancy at 11:39 Killed by orc necromancer at level 32 on the 59th Dusk 123rd year of Ascendancy at 13:06 Killed by Aurelia at level 32 on the 60th Dusk 123rd year of Ascendancy at 08:45 Killed by orc master assassin at level 32 on the 37th Haze 123rd year of Ascendancy at 19:59 Killed by orc high cryomancer at level 32 on the 37th Haze 123rd year of Ascendancy at 22:10 Killed by overpowered greater multi-hued wyrm at level 33 on the 38th Haze 123rd year of Ascendancy at 02:59 Killed by overpowered greater multi-hued wyrm at level 33 on the 38th Haze 123rd year of Ascendancy at 04:14 Killed by overpowered greater multi-hued wyrm at level 33 on the 38th Haze 123rd year of Ascendancy at 05:40 Killed by overpowered greater multi-hued wyrm at level 33 on the 38th Haze 123rd year of Ascendancy at 06:57 Killed by overpowered greater multi-hued wyrm at level 33 on the 38th Haze 123rd year of Ascendancy at 08:25 Killed by overpowered greater multi-hued wyrm at level 33 on the 38th Haze 123rd year of Ascendancy at 10:15 Killed by overpowered greater multi-hued wyrm at level 33 on the 38th Haze 123rd year of Ascendancy at 11:32 Killed by overpowered greater multi-hued wyrm at level 34 on the 38th Haze 123rd year of Ascendancy at 12:51 Killed by overpowered greater multi-hued wyrm at level 34 on the 38th Haze 123rd year of Ascendancy at 14:38 Killed by overpowered greater multi-hued wyrm at level 34 on the 38th Haze 123rd year of Ascendancy at 15:58 Killed by Aurelia at level 36 on the 70th Regrowth 124th year of Ascendancy at 03:56 Killed by Xutta the snow giant at level 36 on the 71st Regrowth 124th year of Ascendancy at 10:37 Killed by Aurelia at level 36 on the 72nd Regrowth 124th year of Ascendancy at 22:08 Killed by luminous horror at level 36 on the 20th Pyre 124th year of Ascendancy at 15:35 Killed by luminous horror at level 36 on the 20th Pyre 124th year of Ascendancy at 17:45 Killed by Betaramina the storm drake hatchling at level 36 on the 20th Pyre 124th year of Ascendancy at 22:44 Killed by ravaging entropic rip at level 36 on the 21st Pyre 124th year of Ascendancy at 04:10 Killed by Glugalle the cave bear at level 36 on the 21st Pyre 124th year of Ascendancy at 11:31 Killed by Glugalle the cave bear at level 36 on the 21st Pyre 124th year of Ascendancy at 13:14 Killed by minotaur at level 37 on the 50th Pyre 124th year of Ascendancy at 13:47 Killed by Aurelia at level 37 on the 51st Pyre 124th year of Ascendancy at 12:08 Killed by Neryra the bloated horror at level 37 on the 51st Pyre 124th year of Ascendancy at 17:28 Killed by Adirina the ghoul at level 37 on the 51st Pyre 124th year of Ascendancy at 19:01 Killed by Voramilaith the sandworm at level 37 on the 51st Pyre 124th year of Ascendancy at 22:12 Killed by Voramilaith the sandworm at level 37 on the 51st Pyre 124th year of Ascendancy at 23:56 Killed by thief at level 37 on the 52nd Pyre 124th year of Ascendancy at 01:35 Killed by Aurelia at level 38 on the 33rd Dusk 124th year of Ascendancy at 18:43 Killed by poison spore at level 38 on the 33rd Dusk 124th year of Ascendancy at 22:35 Killed by aether beam at level 39 on the 49th Dusk 124th year of Ascendancy at 22:41 Killed by Greater Mummy Lord at level 39 on the 50th Dusk 124th year of Ascendancy at 00:21 Killed by Greater Mummy Lord at level 39 on the 50th Dusk 124th year of Ascendancy at 01:51 Killed by Greater Mummy Lord at level 39 on the 50th Dusk 124th year of Ascendancy at 03:08 Killed by Greater Mummy Lord at level 39 on the 50th Dusk 124th year of Ascendancy at 06:06 Killed by Greater Mummy Lord at level 39 on the 50th Dusk 124th year of Ascendancy at 07:43 Killed by Aurelia at level 39 on the 50th Dusk 124th year of Ascendancy at 09:03 Killed by Beletta the ghast at level 39 on the 50th Dusk 124th year of Ascendancy at 21:58 Killed by Deanda the thalore at level 39 on the 58th Dusk 124th year of Ascendancy at 20:49 Killed by Banonyl the human at level 40 on the 40th Haze 124th year of Ascendancy at 15:05 Killed by Aurelia at level 40 on the 40th Haze 124th year of Ascendancy at 17:09 Killed by Liund the halfling at level 40 on the 5th Allure 125th year of Ascendancy at 01:49 Killed by Aurelia at level 40 on the 7th Allure 125th year of Ascendancy at 13:57 Killed by orc mage-hunter at level 40 on the 24th Regrowth 125th year of Ascendancy at 22:39 Killed by Zubivena the orc summoner at level 40 on the 24th Regrowth 125th year of Ascendancy at 23:54 Killed by Ureslak the Prismatic at level 40 on the 25th Regrowth 125th year of Ascendancy at 09:12 Killed by Isluritira the spire dragon at level 40 on the 25th Regrowth 125th year of Ascendancy at 11:00 Killed by Aurelia at level 41 on the 25th Regrowth 125th year of Ascendancy at 18:43 Killed by orc cryomancer at level 41 on the 26th Regrowth 125th year of Ascendancy at 14:30 Killed by ghoulking at level 41 on the 26th Regrowth 125th year of Ascendancy at 15:39 Killed by minotaur at level 41 on the 27th Regrowth 125th year of Ascendancy at 01:40 Killed by giant spider at level 41 on the 27th Regrowth 125th year of Ascendancy at 03:09 Killed by orc master wyrmic at level 41 on the 27th Regrowth 125th year of Ascendancy at 11:46 Killed by Islurinn the spire dragon at level 41 on the 27th Regrowth 125th year of Ascendancy at 14:44 Killed by Emelevena the fire wyrm at level 41 on the 27th Regrowth 125th year of Ascendancy at 23:15 Killed by Emelevena the fire wyrm at level 41 on the 28th Regrowth 125th year of Ascendancy at 01:04 Killed by Aurelia at level 41 on the 28th Regrowth 125th year of Ascendancy at 02:57 Killed by Isina the venom wyrm at level 41 on the 28th Regrowth 125th year of Ascendancy at 05:56 Killed by Islera the fire wyrm at level 41 on the 28th Regrowth 125th year of Ascendancy at 09:19 Killed by Aurelia at level 41 on the 28th Regrowth 125th year of Ascendancy at 13:06 Killed by Salythra the blinkwyrm at level 41 on the 28th Regrowth 125th year of Ascendancy at 14:49 Killed by Salythra the blinkwyrm at level 41 on the 28th Regrowth 125th year of Ascendancy at 16:03 Killed by Salythra the blinkwyrm at level 41 on the 28th Regrowth 125th year of Ascendancy at 17:13 Killed by aether beam at level 41 on the 28th Regrowth 125th year of Ascendancy at 18:32 Killed by Salythra the blinkwyrm at level 41 on the 28th Regrowth 125th year of Ascendancy at 19:40 Killed by Salythra the blinkwyrm at level 41 on the 28th Regrowth 125th year of Ascendancy at 20:59 Killed by Aerina the blinkwyrm at level 41 on the 29th Regrowth 125th year of Ascendancy at 00:17 Killed by aether beam at level 41 on the 29th Regrowth 125th year of Ascendancy at 01:32 Killed by Aerina the blinkwyrm at level 41 on the 29th Regrowth 125th year of Ascendancy at 02:51 Killed by Aurelia at level 41 on the 29th Regrowth 125th year of Ascendancy at 04:38 Killed by Aerina the blinkwyrm at level 41 on the 29th Regrowth 125th year of Ascendancy at 07:44 Killed by Aerina the blinkwyrm at level 41 on the 29th Regrowth 125th year of Ascendancy at 09:15 Killed by Aerina the blinkwyrm at level 41 on the 29th Regrowth 125th year of Ascendancy at 11:26 Killed by Aerina the blinkwyrm at level 41 on the 29th Regrowth 125th year of Ascendancy at 13:02 Killed by Aerina the blinkwyrm at level 41 on the 29th Regrowth 125th year of Ascendancy at 16:50 Killed by Zubena the ghast at level 42 on the 30th Regrowth 125th year of Ascendancy at 03:03 Killed by Zubena the ghast at level 42 on the 30th Regrowth 125th year of Ascendancy at 07:37 Killed by Lisinor the orc summoner at level 42 on the 31st Regrowth 125th year of Ascendancy at 02:10 Killed by Yvunne the greater multi-hued wyrm at level 42 on the 31st Regrowth 125th year of Ascendancy at 09:09 Killed by Yvunne the greater multi-hued wyrm at level 42 on the 31st Regrowth 125th year of Ascendancy at 11:56 Killed by Aurelia at level 42 on the 31st Regrowth 125th year of Ascendancy at 13:15 Killed by ritch flamespitter at level 42 on the 31st Regrowth 125th year of Ascendancy at 16:28 Killed by blinkwyrm at level 42 on the 32nd Regrowth 125th year of Ascendancy at 02:05 Killed by orc mage-hunter at level 42 on the 32nd Regrowth 125th year of Ascendancy at 06:30 Killed by Gorbat, Supreme Wyrmic of the Pride at level 42 on the 32nd Regrowth 125th year of Ascendancy at 09:09 Killed by rimebark at level 42 on the 32nd Regrowth 125th year of Ascendancy at 10:45 Killed by Gorbat, Supreme Wyrmic of the Pride at level 42 on the 32nd Regrowth 125th year of Ascendancy at 12:31 Killed by Aurelia at level 42 on the 32nd Regrowth 125th year of Ascendancy at 16:49 Killed by Aurelia at level 42 on the 33rd Regrowth 125th year of Ascendancy at 13:05 Killed by rimebark at level 42 on the 33rd Regrowth 125th year of Ascendancy at 15:11 Killed by Gorbat, Supreme Wyrmic of the Pride at level 42 on the 33rd Regrowth 125th year of Ascendancy at 20:52 Killed by rimebark at level 42 on the 34th Regrowth 125th year of Ascendancy at 03:25 Killed by Aurelia at level 42 on the 34th Regrowth 125th year of Ascendancy at 05:40 Killed by rimebark at level 42 on the 34th Regrowth 125th year of Ascendancy at 06:20 Killed by Gorbat, Supreme Wyrmic of the Pride at level 42 on the 34th Regrowth 125th year of Ascendancy at 06:51 Killed by rimebark (wild summon) at level 42 on the 34th Regrowth 125th year of Ascendancy at 08:19 Killed by ritch flamespitter at level 42 on the 34th Regrowth 125th year of Ascendancy at 10:54 Killed by Aurelia at level 42 on the 34th Regrowth 125th year of Ascendancy at 12:37 Killed by Lashing Tentacle at level 42 on the 34th Regrowth 125th year of Ascendancy at 17:01 Killed by orc necromancer at level 42 on the 34th Regrowth 125th year of Ascendancy at 19:21 Killed by rimebark at level 42 on the 34th Regrowth 125th year of Ascendancy at 20:16 Killed by Aurelia at level 42 on the 34th Regrowth 125th year of Ascendancy at 22:13 Killed by rimebark at level 42 on the 35th Regrowth 125th year of Ascendancy at 00:40 Killed by rimebark (wild summon) at level 42 on the 35th Regrowth 125th year of Ascendancy at 15:19 Killed by Gorbat, Supreme Wyrmic of the Pride at level 42 on the 35th Regrowth 125th year of Ascendancy at 17:21 Killed by Gorbat, Supreme Wyrmic of the Pride at level 42 on the 35th Regrowth 125th year of Ascendancy at 19:08 |
Primary Stats
Strength | 8 (base 10) |
Dexterity | 16 (base 10) |
Constitution | 46 (base 42) |
Magic | 101 (base 60) |
Willpower | 87 (base 60) |
Cunning | 28 (base 17) |
Resources
Life | 572/572 |
Mana | 877/877 |
Healing Factor | 1.2567804250994 |
Regeneration | 0.31419510627485 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -58.333333333333% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 4 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 35 |
Accuracy | 22 |
Crit Chance | 13% |
APR | 12 |
Speed | 1.00 |
Offense: Spell
Spellpower | 60 |
Crit Chance | 24% |
Speed | 1 |
Offense: Mind
Mindpower | 44 |
Crit Chance | 9% |
Speed | 1 |
Offense: Damage Bonus
Acid | +5% |
Arcane | +25% |
Cold | +20% |
All | 0% |
Light | +12% |
Temporal | +23% |
Physical | +26% |
Fire | +66% |
Nature | +3% |
Offense: Damage Penetration
Physical | +9% |
Darkness | +10% |
Temporal | +8% |
All | 0% |
Defense: Base
Armour (hardiness) | 25 (30%) |
Defense | 28 |
Ranged Defense | 28 |
Fatigue | 4 |
Physical Save | 20 |
Spell Save | 46 |
Mental Save | 42 |
Defense: Resistances
Acid | + 22%( 70%) |
Physical | + 26%( 70%) |
Cold | + 53%( 70%) |
All | + 13%( 70%) |
Darkness | + 38%( 70%) |
Light | + 24%( 70%) |
Temporal | + 21%( 70%) |
Fire | + 70%( 70%) |
Lightning | + 23%( 70%) |
Defense: Immunities
Confusion Resistance | 10% |
Knockback Resistance | 10% |
Instadeath Resistance | 100% |
Blind Resistance | 28% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (105 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Temporal | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Spell / Air | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Arcane | 1.30 |
| 3/5 |
| 2/5 |
| 1/5 |
| 1/5 |
Spell / Phantasm | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.30 |
| 5/5 |
| 4/5 |
| 3/5 |
| 3/5 |
Spell / Aether | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Spell / Wildfire | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Spell / Aegis | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 4/5 |
Spell / Divination | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 4/5 |
Spell / Conveyance | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Prodigies
| 1/1 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there again | active |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
Enter the caverns of Ardhungol and look for Sun Paladin Rashim. Eight legs of wonderBut be careful; those are not small spiders... | active |
You failed to protect the lost defiler from death by Cultist. Escort: lost defiler (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost defiler to the recall portal on level 6 of Dreadfell. Escort: lost defiler (level 6 of Dreadfell)As a reward you improved Magic by +5. | done |
You failed to protect the lost sun paladin from death by giant lightning ant. Escort: lost sun paladin (level 2 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Trollmire. Escort: lost sun paladin (level 2 of Trollmire)As a reward you improved Magic by +5. | done |
You successfully escorted the repented thief to the recall portal on level 1 of Dreadfell. Escort: repented thief (level 1 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You successfully escorted the repented thief to the recall portal on level 3 of Norgos Lair. Escort: repented thief (level 3 of Norgos Lair)As a reward you improved Cunning by +5. | done |
You failed to protect the repented thief from death by snow giant boulder thrower. Escort: repented thief (level 4 of Dreadfell) | failed |
You failed to protect the repented thief from death by Aurelia. Escort: repented thief (level 4 of Old Forest) | failed |
You failed to protect the worried loremaster from death by Aurelia. Escort: worried loremaster (level 2 of Norgos Lair) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 366. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. You have aided Marus of Elvala in creating an elixir of mysticism. You have aided Marus of Elvala in creating an elixir of mastery. Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' * You've found the needed black mamba head. * You've found the needed vial of squid ink. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +12% lightning / +9% temporal Movement speed: +25% A pair of boots made of leather. |
Light source | ![]() Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 25/25) : Effective talent level: 2.4 Power cost: 25 out of 25/25. Range: 6 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 222.39 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 222.39 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
On head | ![]() Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +11 (+5 eff.) Fatigue: +4% Changes stats: +5 Cun / +5 Wil Changes resistances: +30% fire Changes damage: +30% fire It can be used to activate talent Meteor Rain (costing 30 power out of 3/50) : Effective talent level: 2.0 Power cost: 30 out of 3/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 109.29 fire and 82.96 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
Tool | ![]() Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 When wielded/worn: Damage when hit (Melee): 6 blight Changes stats: +1 Wil Changes resistances: +3% fire Mental save: +12 (+4 eff.) Spellpower on spell critical (stacks up to 3 times): +4 Spell crit. chance: +2% Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% It can be used to remove 1 confusion or silence effect and prevent the application of 1 detrimental mental effects for 5 turns Activation puts all charms on cooldown for 25 turns. When used: * Cleanse 2 total effects of type disease, wound, or poison. Torques are made by powerful psionics to store psionic powers. |
On fingers | ![]() Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes resistances: +9% cold / +26% fire Changes resistances penetration: +10% darkness Changes damage: +13% fire Spell save: +15 (+5 eff.) Knockback immunity: +10% Rings make your fingers look great! |
On fingers | ![]() Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Damage (Melee): 21 light Damage (Ranged): 17 light Changes stats: +5 Wil / +7 Mag Changes damage: +12% light Spellpower: +8 (+2 eff.) Rings make your fingers look great! |
Around waist | ![]() Powered by arcane forces 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 3 When wielded/worn: Armour: +10 Changes stats: +6 Wil / +11 Mag Changes damage: +3% nature Mana each turn: +0.50 Maximum mana: +59.00 It can be used to create a temporary shield that absorbs 224 damage Activation puts all charms on cooldown for 30 turns. A belt that goes around your waist. |
In main hand | ![]() Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 25.0 - 30.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Accuracy: +15 (+7 eff.) Armour: +8 Defense: +7 (+3 eff.) Maximum wards: +3 arcane Changes damage: +25% arcane Talents granted: +2 Ward +1 Command Staff Physical save: +3 (+2 eff.) Stamina each turn: +1.00 Mana each turn: +0.28 Maximum mana: +46.00 Spellpower: +12 (+3 eff.) Spell crit. chance: +13% Light radius: +1 Staves designed for wielders of magic, by the greats of the art. |
On hands | ![]() Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Effects on melee hit: * 10% chance to reduce armor by 38% Damage (Melee): 8 cold Damage when hit (Melee): 2 acid / 8 cold Changes resistances: +12% cold Changes damage: +9% fire / +15% cold Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. This object's appearance was changed to Flamewrought. |
Main armor | ![]() Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% acid / +15% physical / +10% fire / +15% cold / +13% all Changes resistances penetration: +8% temporal / +9% physical Changes damage: +5% acid / +23% temporal / +14% fire / +5% cold / +26% physical Talent cooldown: Refit Golem (-2 turns) Reduces paradox anomalies(equivalent to willpower): +10 A cloth vestment. It offers no intrinsic protection but can be enchanted. This object's appearance was changed to Firewalker. |
Cloak | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +14 (+7 eff.) Damage when hit (Melee): 30 fire Changes resistances: +10% fire / +10% darkness / +10% cold Talent mastery: +0.20 Corruption / Fearfire All enemies in radius 2 take 20 fire damage each turn and healing you for 10% of the damage dealt. Black fires born of a blackened heart. |
Around neck | ![]() Infused by nature 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +3 Mag / +4 Wil / +4 Con Changes resistances: +12% fire / +13% light / +19% darkness Reduces incoming crit damage: 10.00% Blindness immunity: +28% Amulets make your neck look great! |
Inventory
![]() Powered by arcane forces 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Undeath to prepare your body for undeath. This vial of corrupted blood reeks of death and decay. Yet somehow you feel drawn to it... Is it the tentalizing notion of eternal life? Or power? You can not tell, but the urge to drink it is great. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 612.54 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() serendipitous voratun amulet of murder Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +23 (+11 eff.) Armour penetration: +14 Defense: +11 (+5 eff.) Changes stats: +14 Lck Critical mult.: +14.00% Reduce all damage from unseen attackers: 14% Amulets make your neck look great! |
![]() pixie's stralite ring of luminosity Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Damage (Melee): 22 light Damage (Ranged): 19 light Changes stats: +4 Cun / +10 Mag Changes damage: +17% light Spellpower: +10 (+2 eff.) Rings make your fingers look great! |
![]() arcing voratun battleaxe of phasing (54-81 power, 23 apr) Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 5 It must be held with both hands. Base power: 54.0 - 81.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +23 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 100 damage Damage Shield penetration (this weapon only): +14% Massive two-handed battleaxes. |
![]() Hurublek (47-61 power, 9 apr) Requires: - Dexterity 48 Powered by arcane forces Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 5 Base power: 47.0 - 61.1 Uses stats: 50% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns On weapon crit: * Splash the target with acid dealing 167 damage over 5 turns and reducing armor and accuracy by 21 When wielded/worn: Changes damage: +3% mind Reduces incoming crit damage: 15.00% Knockback immunity: +10% Life regen: +4.00 Healing mod.: +20% Sharp, short and deadly. |
![]() Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The moon shines alone in a starless sky. Base power: 10.0 - 13.0 Uses stats: 20% Str, 20% Dex Damage type: Darkness Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Darkness damage. When wielded/worn: Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
![]() Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The star shines alone in a moonless sky. Base power: 10.0 - 13.0 Uses stats: 20% Str, 20% Dex Damage type: Light Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Light damage. When wielded/worn: Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
![]() inquisitor's voratun greatmaul of crippling (64-97 power, 4 apr) Requires: - Strength 48 Infused by arcane disrupting forces Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 64.5 - 96.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +3.0% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% * Deals 76 Manaburn damage and puts 1 random spell talent on cooldown for 4 turns (checks Confusion immunity) When wielded/worn: Physical crit. chance: +14.0% Massive two-handed mauls. |
![]() elven-wood longbow of true flight Requires: - Dexterity 35 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 4 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +10 When wielded/worn: Accuracy: +18 (+9 eff.) Physical crit. chance: +14.0% Longbows are used to shoot arrows at your foes. |
![]() Emelarithra the Noonmarrow (44-62 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / mace ; tier 5 Base power: 44.0 - 61.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 100 damage Damage (Melee): +24 cold When wielded/worn: Accuracy: +11 (+5 eff.) Defense: +11 (+5 eff.) Damage when hit (Melee): 10 light Changes resistances: +3% light / +5% arcane Disarm immunity: +47% Light radius: +3 Blunt and deadly. |
![]() Requires: - Willpower 12 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 1 Base power: 7.0 - 7.7 Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +15 Crit. chance: +7.0% Attack speed: 100% Damage conversion: 30% poison When wielded/worn: Changes resistances: +10% nature Changes damage: +10% nature Poison immunity: +50% Mindpower: +4 (+1 eff.) Mental crit. chance: +2% It can be used to activate talent Spit Poison (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spit poison at your target, doing 121.19 poison damage over six turns. The damage will increase with your Strength or Dexterity (whichever is higher). A thick venom drips from this mindstar. |
![]() Requires: - Dexterity 48 - Talent Shoot Crafted by a master 4.00 Encumbrance. [Random Unique] Type: weapon / sling ; tier 5 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +10 Travel speed: +200% Damage (Ranged): +20 cold When wielded/worn: Accuracy: +10 (+5 eff.) Physical crit. chance: +4.0% Physical power: +11 (+11 eff.) Changes stats: +1 Cun / +5 Str Changes resistances: +5% arcane Changes damage: +18% cold Combat speed: +10% Slings are used to hurl stones or metal shots at your foes. |
![]() bloodlich's dragonbone starstaff of greater warding (30-36 power, 6 apr, physical element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +9 Defense: +8 (+4 eff.) Changes stats: +5 Mag / +7 Cun / +3 Con Maximum wards: +3 physical Changes damage: +30% physical Talents granted: +2 Ward +1 Command Staff Critical mult.: +19.00% N.Energy each turn: +0.20 Vim when firing critical spell: +6.00 Maximum vim: +28.00 Maximum neg.energy: +38.00 Spellpower: +15 (+4 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
![]() dragonbone vilestaff of channeling (30-36 power, 6 apr, fire element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +30% fire Talent granted: +1 Command Staff Mana each turn: +0.19 Spellpower: +28 (+7 eff.) Spell crit. chance: +5% It can be used to channel mana (increasing mana regeneration by 2000% for 5 turns) Activation puts all charms on cooldown for 30 turns. Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Physical crit. chance: +8.0% Armour: +7 Defense: +8 (+4 eff.) Damage (Melee): 15 arcane Maximum wards: +3 fire Changes damage: +20% fire Talents granted: +1 Ward +1 Command Staff Maximum mana: +20.00 Spellpower: +15 (+4 eff.) Spell crit. chance: +3% Staves designed for wielders of magic, by the greats of the art. |
![]() Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +3 (+3 eff.) Damage when hit (Melee): 4 mind Changes stats: +1 Con Reduces incoming crit damage: 5.00% Spell save: +6 (+2 eff.) Mental crit. chance: +3% Size category: +1 A belt that goes around your waist. |
![]() Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Damage when hit (Melee): 2 blight Changes stats: +2 Str / +2 Dex / +2 Cun / +2 Con Changes resistances: +12% cold Maximum mana: +40.00 Spellpower: +25 (+6 eff.) Damage Shield penetration: +10% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
![]() Crafted by a master 2.00 Encumbrance. [Cosmetic Item] Type: armor / cloak ; tier 1 When wielded/worn: Armour: +6 Changes stats: +1 Cun / +2 Dex Changes resistances: +11% cold A stylish kruk-style cloak, to look awesome. |
![]() focusing silk robe of Angolwen (0 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Changes stats: +9 Mag / +10 Wil Changes resistances: +13% all Silence immunity: +32% Mana each turn: +0.29 Psi each turn: +0.28 Spellpower on spell critical (stacks up to 3 times): +3 Spellpower: +13 (+3 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() stargazer's elven-silk robe of power (0 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes stats: +2 Cun Changes resistances: +15% all Changes damage: +20% darkness / +9% light / +14% all Spellpower: +24 (+6 eff.) Spell crit. chance: +7% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() Requires: - Heavy armour training Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 (+12 eff.) Armour: +12 Defense: +2 (+1 eff.) Fatigue: +8% Talent masteries: +0.20 Cunning / Trapping +0.20 Cursed / Endless hunt +0.20 Cursed / Predator Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) Stun/Freeze immunity: +40% Maximum life: +80.00 Activating this item is instant. It can be used to boost movement speed by 300% for up to 5 turns (or until you perform a non-movement action) Activation costs 32 power out of 32/32. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. |
![]() Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +5% arcane Changes damage: +3% arcane Teleport immunity: +20% Spellpower: +4 (+1 eff.) A pair of boots made of leather. |
![]() Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +12 (+6 eff.) Armour: +6 Effects on melee hit: * 10% chance to slow global speed by 55% Damage when hit (Melee): 6 lightning Changes stats: +3 Str / +4 Dex / +4 Wil / +3 Con Changes resistances: +15% lightning / +12% cold Talent mastery: +0.20 Technique / Grappling Mental save: +8 (+3 eff.) Disarm immunity: +32% Maximum life: +55.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +3 Dex / +7 Mag Changes resistances: +9% darkness Changes resistances penetration: +25% darkness / +5% blight Reduces incoming crit damage: 10.00% Spell save: +10 (+4 eff.) See invisible: +3 A pointy cloth hat, very wizardly... |
![]() Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Armour: +10 Fatigue: +4% Changes stats: +10 Str / +10 Con Changes resistances: +15% light / +25% darkness Changes resistances cap: +10% darkness Changes damage: +15% light Light radius: -2 Sight radius: -2 Reduce all damage from unseen attackers: 33% Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. It can be used to lower the helmet's visor, blinding yourself (and protecting from other blinds) for 6 turns. If the helmet is taken off, the effect will end early. Activation costs 40 power out of 40/40. The golden bascinet crown, affiliated with Veluca of Yaldan. King of the mythical city of Yaldan, that was struck from the face of Eyal by the arrogance of its people. Lone survivor of his kin, he spent his last years wandering the early world, teaching man to stand against the darkness. With his dying words, "Fear no evil", the crown was passed onto his successor. |
![]() cleansing drakeskin leather armour of lightning resistance (20 def, 8 armour) Requires: - Strength 20 Infused by arcane disrupting forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +20 (+10 eff.) Fatigue: +8% Changes resistances: +15% blight / +13% nature / +21% lightning A suit of armour made of leather. |
![]() Requires: - Strength 18 Powered by arcane forces Crafted by a master 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 4 When wielded/worn: Armour: +13 Defense: +21 (+10 eff.) Fatigue: +8% Changes stats: +7 Str / +13 Dex / +5 Mag / +6 Cun Changes resistances: +12% light / +14% darkness Critical mult.: +10.00% Physical save: +10 (+5 eff.) Spellpower on spell critical (stacks up to 3 times): +6 A suit of armour made of leather. |
![]() Requires: - Dexterity 24 Infused by psionic forces 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 4 Base power: 24.0 - 33.6 Uses stats: 20% Wil, 60% Dex, 50% Str Damage type: Mind Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +8 Crit. chance: +2.0% Capacity: 20 On weapon crit: * dominate the target Powerful telepathic forces emanate from the arrows of this quiver. The tips appear dull, but touching them causes you intense pain. |
![]() deadly quiver of dragonbone arrows of erosion (13/19, 66-92 power, 18 apr) Requires: - Dexterity 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 65.5 - 91.7 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +18 Crit. chance: +3.0% Capacity: 19 Damage (Ranged): +17 nature Arrows are used with bows to pierce your foes to death. |
![]() tundral quiver of dragonbone arrows of wind (19/19, 56-79 power, 18 apr) Requires: - Dexterity 48 Infused by nature 3.00 Encumbrance. Type: ammo / arrow ; tier 5 Base power: 56.5 - 79.1 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +18 Crit. chance: +3.0% Capacity: 19 On weapon hit: * 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces and dealing 15 physical damage Travel speed: +200% Damage (Ranged): +27 cold Damage (radius 2) on crit: +14 cold Arrows are used with bows to pierce your foes to death. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() Infused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() Infused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
![]() 1.00 Encumbrance. [Plot Item] Type: misc / misc An athame, covered in blood runes. It radiates power. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
![]() Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
![]() Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when hit (Melee): 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 (+5 eff.) Light radius: +2 It can be used to summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 101 light damage (based on your Magic and Strength) to your foes within radius 5 each turn Activation costs 35 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
![]() Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 3 It can be used to create a radius 3 storm for 5 turns. Each turn, creatures within take 47 lightning damage and will be dazed for 1 turn (236 total damage) Activation puts all charms on cooldown for 15 turns. When used: * Increase all damage penetration by 16% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
![]() 0.00 Encumbrance. [Plot Item] Type: gem / white ; tier 5 Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+5 eff.) Spell save: +10 (+4 eff.) Mental save: +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Aurelia the Shalore Archmage level 27
65th Regrowth 123rd year of Ascendancy at 07:35 see stats
By Aurelia the Shalore Archmage level 27
25th Regrowth 123rd year of Ascendancy at 18:14 see stats
By Aurelia the Shalore Archmage level 33
38th Haze 123rd year of Ascendancy at 02:53 see stats
By Aurelia the Shalore Archmage level 31
51st Dusk 123rd year of Ascendancy at 23:06 see stats
By Aurelia the Shalore Archmage level 13
23rd Dusk 122nd year of Ascendancy at 00:52 see stats
By Aurelia the Shalore Archmage level 29
71st Regrowth 123rd year of Ascendancy at 05:21 see stats
By Aurelia the Shalore Archmage level 41
26th Regrowth 125th year of Ascendancy at 20:59 see stats
By Aurelia the Shalore Archmage level 17
54th Dusk 122nd year of Ascendancy at 23:37 see stats
By Aurelia the Shalore Archmage level 30
4th Pyre 123rd year of Ascendancy at 21:38 see stats
By Aurelia the Shalore Archmage level 26
8th Decay 122nd year of Ascendancy at 23:48 see stats
By Aurelia the Shalore Archmage level 35
38th Haze 123rd year of Ascendancy at 17:27 see stats
By Aurelia the Shalore Archmage level 27
25th Regrowth 123rd year of Ascendancy at 16:26 see stats
By Aurelia the Shalore Archmage level 10
5th Mirth 122nd year of Ascendancy at 21:34 see stats
By Aurelia the Shalore Archmage level 20
19th Haze 122nd year of Ascendancy at 11:03 see stats
By Aurelia the Shalore Archmage level 30
71st Regrowth 123rd year of Ascendancy at 05:21 see stats
By Aurelia the Shalore Archmage level 40
38th Haze 124th year of Ascendancy at 02:11 see stats
By Aurelia the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 16:43 see stats
By Aurelia the Shalore Archmage level 29
70th Regrowth 123rd year of Ascendancy at 12:01 see stats
By Aurelia the Shalore Archmage level 30
36th Pyre 123rd year of Ascendancy at 16:58 see stats
By Aurelia the Shalore Archmage level 23
52nd Haze 122nd year of Ascendancy at 12:46 see stats
By Aurelia the Shalore Archmage level 19
17th Haze 122nd year of Ascendancy at 04:05 see stats
By Aurelia the Shalore Archmage level 21
35th Haze 122nd year of Ascendancy at 02:52 see stats
By Aurelia the Shalore Archmage level 39
2nd Haze 124th year of Ascendancy at 05:53 see stats
By Aurelia the Shalore Archmage level 35
60th Regrowth 124th year of Ascendancy at 08:39 see stats
By Aurelia the Shalore Archmage level 21
34th Haze 122nd year of Ascendancy at 07:14 see stats
By Aurelia the Shalore Archmage level 27
50th Regrowth 123rd year of Ascendancy at 15:34 see stats
By Aurelia the Shalore Archmage level 18
68th Dusk 122nd year of Ascendancy at 02:38 see stats
By Aurelia the Shalore Archmage level 25
59th Haze 122nd year of Ascendancy at 16:53 see stats
Log
Your shield crumbles under the damage!
The shield around Aurelia crumbles.
Aurelia is encased in ice!
Aurelia's cleansing fire area effect hits Iceblock for 70 fire damage.
Aurelia's cleansing fire area effect hits Rimebark for 55 fire damage.
Aurelia's cleansing fire area effect hits Gorbat, Supreme Wyrmic of the Pride for 49 fire damage.
Aurelia's cleansing fire area effect hits Aurelia for (4 absorbed), 0 fire (0 total damage).
Aurelia hits Gorbat, Supreme Wyrmic of the Pride for 50 physical, 74 fire, 50 physical, 74 fire, 50 physical, 74 fire (370 total damage).
Aurelia hits Rimebark for 86 physical, 83 fire (170 total damage).
Aurelia's cleansing fire area effect hits Rimebark for 69 fire damage.
Aurelia's cleansing fire area effect hits Gorbat, Supreme Wyrmic of the Pride for 61 fire damage.
Aurelia's cleansing fire area effect hits Aurelia for (5 absorbed), 0 fire (0 total damage).
Rimebark's ice area effect hits Aurelia for (69 absorbed), 48 cold (48 total damage).
Aurelia's cleansing fire area effect killed Rimebark!
Burning from Aurelia hits Iceblock for 142 fire damage.
Gorbat, Supreme Wyrmic of the Pride breathes ice!
Gorbat, Supreme Wyrmic of the Pride roars triumphantly.
Aurelia resists the freeze!
Lava floor hits Gorbat, Supreme Wyrmic of the Pride for 11 fire damage.
Gorbat, Supreme Wyrmic of the Pride hits Aurelia for (86 to ice), 129 cold (129 total damage).
Aurelia the level 42 shalore archmage was iced to death by Gorbat, Supreme Wyrmic of the Pride and fed to the hatchlings on level 3 of Gorbat Pride.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Gorbat, Supreme Wyrmic of the Pride killed Aurelia!
Saving game...
Saving done.
Talent Fireflash is ready to use.
Talent Flame is ready to use.
Ran for 2 turns (stop reason: interesting character).