Carmine the level 2 Doomelf Corruptor by A Namelesss Hero

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDoomelf
ClassCorruptor
Level / Exp2 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution13 (base 12)
Magic20 (base 17)
Willpower15 (base 13)
Cunning13 (base 13)

Resources

Life142/142
Vim131/131
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save12
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Blood1.30
2/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5
Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Doomelf1.00
1/5
0/5
0/5
0/5
Corruption / Curses1.30
0/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Corruption / Hexes1.30
2/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Decrepitude Disease from Carmine hits Mutilator for 9 blight damage.

Decrepitude Disease from Carmine hits Investigator for
9 blight damage.
Decrepitude Disease from Carmine hits Mutilator for
9 blight damage.
Decrepitude Disease from Carmine killed Investigator!
Decrepitude Disease from Carmine killed Mutilator!
You pickup 0.85 gold pieces.

You pickup 0.90 gold pieces.


You pickup 0.60 gold pieces.

You pickup 0.60 gold pieces.

Talent Blood Spray is ready to use.

You pickup 0.75 gold pieces.

You pickup 0.55 gold pieces.


Resting starts...

Rested for 20 turns (stop reason: all resources and life at maximum).


There is a portal to the next level here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Saving game...

Saving done.