Spooky Bill the level 18 Skeleton Adventurer by DudeWeedLmao

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassAdventurer
Level / Exp18 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 15)
Dexterity35 (base 16)
Constitution32 (base 32)
Magic33 (base 23)
Willpower29 (base 12)
Cunning53 (base 28)

Resources

Mana307/307
Vim173/173
Life585/585
Stamina194/194
Soul12/12
Healing Factor1.2724420161895
Regeneration13.805995875656

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-991
Infravision9
Stealth45

Offense: Mainhand

Damage43
Accuracy47
Crit Chance30%
APR22
Speed1.00

Offense: Offhand

Damage18
Accuracy47
Crit Chance29%
APR21
Speed1.00

Offense: Spell

Spellpower37
Crit Chance17%
Speed1

Offense: Mind

Mindpower33
Crit Chance20%
Speed1

Offense: Damage Bonus

Darkness+9%
Blight+5%
Arcane+12%
Fire+11%
All0%

Offense: Damage Penetration

Cold+15%
Darkness+5%
Fire+10%
Light+10%

Defense: Base

Armour (hardiness)7 (44.574340358689%)
Defense51
Ranged Defense51
Fatigue0
Physical Save27
Spell Save24
Mental Save34

Defense: Resistances

Cold+ 12%( 70%)
Acid+ 6%( 70%)
Light+ 15%( 70%)
Darkness+ 17%( 70%)
Blight+ 9%( 70%)
Physical+ 5%( 70%)
Fire+ 56%( 70%)
All+ 3%( 70%)

Defense: Immunities

Disarm Resistance49%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Poisons1.00
2/5
1/5
2/5
0/5
Spell / Nightfall1.00
5/5
1/5
1/5
0/5
Cunning / Stealth1.00
3/5
2/5
0/5
0/5
Cunning / Ambush1.00
1/5
1/5
1/5
0/5
Spell / Animus1.00
1/5
1/5
0/5
0/5
Cunning / Shadow magic1.00
2/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
1/5
0/5
0/5
Corruption / Demonic strength1.00
2/5
1/5
1/5
0/5
Cunning / Scoundrel1.00
1/5
1/5
1/5
2/5
Technique / Combat training1.00
1/5
0/5
2/5
2/5
0/5
2/5

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Spooky Bill the Skeleton Adventurer level 10
5th Flare 122nd year of Ascendancy at 13:54
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Spooky Bill the Skeleton Adventurer level 11
7th Flare 122nd year of Ascendancy at 17:36
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Spooky Bill the Skeleton Adventurer level 5
4th Mirth 122nd year of Ascendancy at 11:05
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Spooky Bill the Skeleton Adventurer level 9
2nd Summertide 122nd year of Ascendancy at 03:26
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Spooky Bill the Skeleton Adventurer level 14
9th Dusk 122nd year of Ascendancy at 07:57
see stats

Log

You gain 2.64 gold from the transmogrification of thought-forged pouch of steel shots of wind (19/20, 20-25 power, 2 apr).
You gain 2.10 gold from the transmogrification of
pouch of iron shots of crippling (11/11, 14-16 power, 1 apr).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 12.25 gold from the transmogrification of
Floegore the brass lantern.
You gain 1.90 gold from the transmogrification of
quiver of elm arrows of persecution (14/14, 14-19 power, 5 apr).
You gain 4.99 gold from the transmogrification of
Urinarifast the steel shield (0 def, 4 armour, 62 block).
You gain 1.86 gold from the transmogrification of
cleansing cured leather armour of resilience (6 def, 4 armour).
You gain 11.20 gold from the transmogrification of
Flashpower the rough leather armour (3 def, 8 armour).
You gain 11.17 gold from the transmogrification of
Rotstreak the rough leather cap (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 2.71 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 0.63 gold from the transmogrification of
grounding pair of iron boots (0 def, 3 armour).
You gain 16.71 gold from the transmogrification of
Guniregoneg (0 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.06 gold from the transmogrification of
rough leather belt of carrying.
You gain 1.65 gold from the transmogrification of
blurring rough leather belt of the mystic.
You gain 8.43 gold from the transmogrification of
Singefear the iron waraxe (18-24 power, 2 apr).
You gain 5.07 gold from the transmogrification of
throat-seeking steel steamgun.
You gain 4.21 gold from the transmogrification of
nature's mossy mindstar of frost (2-2 power, 12 apr, nature damage).
You gain 2.53 gold from the transmogrification of
mossy mindstar of disruption (2-3 power, 12 apr, nature damage).
You gain 1.70 gold from the transmogrification of
gifted vined mindstar of life (5-6 power, 18 apr, mind damage).
You gain 2.75 gold from the transmogrification of
Surefire.
You gain 4.57 gold from the transmogrification of
balanced iron greatsword of phasing (18-29 power, 8 apr).
You gain 9.28 gold from the transmogrification of
Driyadir the iron greatmaul (17-26 power, 1 apr).
You gain 0.90 gold from the transmogrification of
insulating copper amulet of mastery (0.11 Corruption / Torment).
You gain 2.06 gold from the transmogrification of
blink rune of the duelist (range 6; phase 15; cd 11).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.