11111 the level 3 Cornac Rogue by 11111

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassRogue
Level / Exp3 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity22 (base 17)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning20 (base 20)

Resources

Life117/123
Stamina106/106
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision5
See Stealth24.602579952692
See Invisible24.602579952692
Stealth23

Offense: Mainhand

Damage23
Accuracy27
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage11
Accuracy27
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense25
Ranged Defense25
Fatigue0
Physical Save7
Spell Save12
Mental Save16

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


11111 picks up (a.):
wild infusion (res 16%; mental; dur 3; cd 12).

11111 picks up (c.):
Bill's Tree Trunk (30-51 power, 7 apr).
Lore found:
Bill's Tree Trunk
You can read all your collected lore in the game menu, by pressing Escape.


11111 picks up (a.):
regeneration infusion of the psychic (heal 112; 14 cd).

11111 picks up (c.):
shatter afflictions rune (absorb 20; cd 22).

There is a way to the next level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
soothing elm totem of summon tentacle [power 95] (25 cooldown).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.47 gold from the transmogrification of
miner's rough leather cap (0 def, 2 armour).
You gain 2.29 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, fire element).
You gain 0.90 gold from the transmogrification of
fungal rough leather sling.
You gain 1.82 gold from the transmogrification of
hateful iron longsword of massacre (15-21 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (15-24 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (13-19 power, 1 apr).
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 22).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; mental; dur 3; cd 12).
You gain 1.23 gold from the transmogrification of
regeneration infusion of the psychic (heal 112; 14 cd).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Saving game...

Saving done.