bab the level 3 Halfling Shadowblade by ArHondenha

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHalfling
ClassShadowblade
Level / Exp3 / 2%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity16 (base 13)
Constitution11 (base 10)
Magic13 (base 13)
Willpower10 (base 10)
Cunning16 (base 13)

Resources

Life132/132
Mana62/62
Stamina96/96
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage20
Accuracy23
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy23
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance4%
Speed1

Offense: Mind

Mindpower13
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense9
Ranged Defense9
Fatigue6
Physical Save8
Spell Save8
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Duelist1.00
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
1/5

Effects

talent

Quests

active
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Bab picks up (h.): shatter afflictions rune (absorb 20; cd 16).
There is a way to the next level here (press '' or right click to use).
Ran for 46 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Bab can not wear (in main hand):
balanced iron longsword of erosion (12-18 power, 2 apr) (not enough stat).
You gain 3.13 gold from the transmogrification of
blazing pouch of iron shots of persecution (22/22, 15-18 power, 1 apr).
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 38 turns).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
iron greatmaul (18-26 power, 1 apr).
You gain 1.65 gold from the transmogrification of
shielding rune of the warrior (absorb 80; dur 3; cd 18).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 4; cd 14).
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 16).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 2; cd 15).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; mental; dur 4; cd 16).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 12 cd).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 41; cd 10).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)