Captain King the level 5 Thalore Wyrmic by Giliman Wane

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceThalore
ClassWyrmic
Level / Exp5 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity13 (base 10)
Constitution12 (base 11)
Magic8 (base 10)
Willpower28 (base 27)
Cunning11 (base 11)

Resources

Life284/284
Equilibrium28
Healing Factor1.1191526171258
Regeneration4.0375674714885

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage28
Accuracy22
Crit Chance6%
APR22
Speed1.00

Offense: Offhand

Damage27
Accuracy22
Crit Chance6%
APR22
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower27
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)6.5147695489247 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save12
Spell Save12
Mental Save13

Defense: Resistances

Lightning+ 2%( 70%)
Light+ 30%( 70%)
Cold+ 18%( 70%)
Physical+ 1%( 70%)
Fire+ 1%( 70%)
Acid+ 2%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
4/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

Tool
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log


There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Captain King activates
Icy Skin.

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 33 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.44 gold from the transmogrification of
slime-covered iron waraxe of massacre (17-24 power, 2 apr).
You gain 2.04 gold from the transmogrification of
surging elm magestaff (10-12 power, 2 apr, cold element).
You gain 1.31 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, temporal element).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15 power, 2 apr).
You gain 1.17 gold from the transmogrification of
iron dagger of erosion (10-12 power, 5 apr).
You gain 1.03 gold from the transmogrification of
teleportation rune of the warrior (range 38; cd 14).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; magical; dur 3; cd 11).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.