Mage the level 8 Shalore Archmage by Nailuj100

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp8 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic39 (base 32)
Willpower29 (base 20)
Cunning14 (base 11)

Resources

Life133/133
Mana244/244
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance8%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+16%
Cold+6%
Fire+11%

Offense: Damage Penetration

Temporal+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save6
Spell Save21
Mental Save20

Defense: Resistances

Temporal+ 21%( 70%)
Lightning+ 13%( 70%)
Fire+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
5/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5

Effects

Quests

active
active
done
done

Equipment

On hands
On fingers
Around neck
In main hand
On head
Light source
Cloak
Main armor

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Mage the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 23:50
see stats

Log

Sold: regeneration infusion of the sneak (heal 116; 14 cd) for 1.20 gold.
Sold:
wild infusion (res 16%; mental; dur 3; cd 13) for 1.00 gold.
Sold:
wild infusion (res 16%; physical; dur 2; cd 11) for 1.00 gold.
Sold:
wild infusion of the wizard (res 23%; physical; dur 4; cd 14) for 1.50 gold.
Sold:
blink rune (range 4; phase 10; cd 18) for 1.51 gold.
Sold:
rogue's copper ring of tenacity for 4.06 gold.
Sold:
savior's copper ring for 0.71 gold.
Sold:
flaming iron greatsword (16-25 power, 1 apr) for 1.03 gold.
Sold:
iron battleaxe (12-19 power, 1 apr) for 0.25 gold.
Sold:
elm longbow for 0.25 gold.
Sold:
balanced iron mace (12-17 power, 2 apr) for 2.35 gold.
Sold:
creative mossy mindstar of clarity (2-2 power, 12 apr, nature damage) for 2.02 gold.
Sold:
cruel elm vilestaff of might (10-12 power, 2 apr, darkness element) for 2.61 gold.
Sold:
elm starstaff (10-12 power, 2 apr, temporal element) for 0.25 gold.
Sold:
linen robe (0 def, 0 armour) for 0.03 gold.
Sold:
pair of rough leather boots (0 def, 1 armour) for 0.10 gold.
Sold:
iron helm of constitution (+3) (0 def, 3 armour) for 0.80 gold.
Sold:
rough leather cap of strength (+2) (0 def, 1 armour) for 0.60 gold.
Sold:
prismatic rough leather armour of lightning resistance (3 def, 2 armour) for 1.38 gold.
Sold:
miner's iron pickaxe (dig speed 28 turns) for 0.62 gold.
Saving game...

Saving done.

Mage casts
Flameshock.

Talent Flameshock is ready to use.

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...