Wadaz the level 5 Cornac Wyrmic by Wadadaz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassWyrmic
Level / Exp5 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic11 (base 10)
Willpower24 (base 18)
Cunning10 (base 10)

Resources

Life282/282
Stamina147/147
Equilibrium0
Healing Factor1.1191526171258
Regeneration4.6118655394617

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage28
Accuracy23
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower24
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Cold+10%

Defense: Base

Armour (hardiness)14.335093952971 (47.857809501309%)
Defense3
Ranged Defense3
Fatigue14
Physical Save10
Spell Save12
Mental Save11

Defense: Resistances

Acid+ 2%( 70%)
Light+ 30%( 70%)
Cold+ 20%( 70%)
Lightning+ 11%( 70%)
Fire+ 2%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
2/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
4/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
active
active

Equipment

On feet
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 0.25 gold from the transmogrification of iron shield (0 def, 2 armour, 102% power, 21.5 block).
You gain 0.80 gold from the transmogrification of
iron helm of dexterity (+3) (0 def, 3 armour).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (116% power, 2 apr).
You gain 1.33 gold from the transmogrification of
elm vilestaff of might (100% power, 2 apr, acid element).
You gain 1.47 gold from the transmogrification of
elm starstaff of fate (100% power, 2 apr, temporal element).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (75% power, 12 apr, nature damage).
You gain 1.09 gold from the transmogrification of
horrifying mossy mindstar (72% power, 12 apr, mind damage).
You gain 3.39 gold from the transmogrification of
mighty elm longbow of fire.
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Ran for 12 turns (stop reason: didn't move).


Saving done.

Shady cornac man says: 'Hey you. Come here.'


Connection to online server lost, trying to reconnect.
Connection to online server established.