Drhuruys the level 6 Dwarf Wanderer by Sdasss

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDwarf
ClassWanderer
Level / Exp6 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity12 (base 12)
Constitution15 (base 12)
Magic10 (base 12)
Willpower29 (base 26)
Cunning15 (base 12)

Resources

Life216/216
Hate48/100
Equilibrium0
Psi119/119
Healing Factor1.1460311219418
Regeneration0.28650778048545

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth23.097534654637
See Invisible23.097534654637

Offense: Mainhand

Damage24
Accuracy20
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense18
Ranged Defense18
Fatigue9
Physical Save17
Spell Save13
Mental Save20

Defense: Resistances

Lightning+ 21%( 70%)
Temporal+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance50%
Poison Resistance50%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Corrosive blades1.00
0/5
0/5
0/5
0/5
Cursed / Fears1.00
3/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.00
2/5
2/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On feet
On hands
On head
Tool
Main armor
In main hand
Light source
Cloak
Psionic focus

Inventory

Achievements

Squadmate (Insane (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Drhuruys the Dwarf Wanderer level 6
19th Voratun 122nd year of Ascendancy at 03:48
see stats

Log

Today is the 19th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:53.

Resting starts...

Rested for 18 turns (stop reason: all resources and life at maximum).


There is a Escape route from Reknor here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


Ran for 23 turns (stop reason: didn't move).