Boro Archmage the level 14 Shalore Archmage by BurnBaby

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp14 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic48 (base 40)
Willpower40 (base 30)
Cunning23 (base 11)

Resources

Life282/282
Mana206/206
Healing Factor1.1697162075846
Regeneration2.1639749840315

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite9

Offense: Mainhand

Damage23
Accuracy5
Crit Chance12%
APR4
Speed1.00

Offense: Spell

Spellpower41
Crit Chance11%
Speed1

Offense: Mind

Mindpower29
Crit Chance11%
Speed1

Offense: Damage Bonus

Temporal+3%
Lightning+31%
Cold+35%
All0%

Offense: Damage Penetration

Lightning+15%
Mind+5%
Nature+10%

Defense: Base

Armour (hardiness)9 (30%)
Defense8
Ranged Defense16
Fatigue0
Physical Save10
Spell Save26
Mental Save29

Defense: Resistances

Blight+ 13%( 70%)
Arcane+ 19%( 70%)
Mind+ 10%( 70%)
All+ 7%( 70%)
Lightning+ 27%( 70%)
Darkness+ 10%( 70%)
Cold+ 26%( 70%)
Fire+ 10%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Disarm Resistance23%
Teleport Resistance20%
Stun Resistance10%
Pinning Resistance41%
Instadeath Resistance100%
Knockback Resistance63%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
3/5
5/5
1/5
1/5
Spell / Arcane1.30
1/5
1/5
1/5
3/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
3/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Boro Archmage the Shalore Archmage level 10
8th Mirth 122nd year of Ascendancy at 02:41
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Boro Archmage the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 04:05
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Boro Archmage the Shalore Archmage level 9
6th Mirth 122nd year of Ascendancy at 17:59
see stats

Log

You gain 1.14 gold from the transmogrification of grounding linen wizard hat of lightning (+21%) (1 def, 0 armour).
You gain 1.76 gold from the transmogrification of
umbral dwarven-steel gauntlets of magic (+3) (0 def, 2 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 1.67 gold from the transmogrification of
blighted dwarven-steel gauntlets of magic (+2) (0 def, 2 armour).
You gain 1.54 gold from the transmogrification of
spellwoven woollen robe of corrosion (+22%) (0 def, 0 armour).
You gain 1.63 gold from the transmogrification of
shimmering woollen robe of darkness (+15%) (0 def, 0 armour).
You gain 1.06 gold from the transmogrification of
rough leather belt of carrying.
You gain 2.27 gold from the transmogrification of
grounding rough leather belt of the giants.
You gain 0.25 gold from the transmogrification of
iron waraxe (13-18 power, 2 apr).
You gain 2.04 gold from the transmogrification of
surging elm magestaff (10-12 power, 2 apr, cold element).
You gain 3.00 gold from the transmogrification of
Eclipse (18-22 power, 4 apr, darkness element).
You gain 2.88 gold from the transmogrification of
mighty cured leather sling of fire.
You gain 2.05 gold from the transmogrification of
blooming mossy mindstar of life (2-3 power, 12 apr, mind damage).
You gain 2.00 gold from the transmogrification of
blooming mossy mindstar of life (2-3 power, 12 apr, mind damage).
You gain 4.22 gold from the transmogrification of
balanced iron mace of paradox (12-17 power, 2 apr).
You gain 1.43 gold from the transmogrification of
elm longbow of lightning.
You gain 2.48 gold from the transmogrification of
thought-forged iron greatmaul (18-27 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 2.60 gold from the transmogrification of
acidic steel battleaxe of daylight (22-33 power, 2 apr).
You gain 14.33 gold from the transmogrification of
copper amulet 'Quenchbiter'.
You gain 1.67 gold from the transmogrification of
shielding rune of the psychic (absorb 258; dur 4; cd 16).
You gain 1.16 gold from the transmogrification of
shielding rune (absorb 81; dur 5; cd 15).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the titan (absorb 45; cd 20).
You gain 1.65 gold from the transmogrification of
acid wave rune of the sneak (damage 82; dur 4; cd 15).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 403%; cd 12).
There is a way to the previous level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

The furious lightning storm around Boro Archmage calms down and disappears.