Scary Theorem the level 7 Cornac Arcane Blade by tawthebeast

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassArcane Blade
Level / Exp7 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 24)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic25 (base 23)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life-9/187
Mana17/136
Stamina62/130
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage35
Accuracy28
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+10%
Arcane+4%

Defense: Base

Armour (hardiness)6 (30%)
Defense10
Ranged Defense10
Fatigue9
Physical Save23
Spell Save12
Mental Save13

Defense: Resistances

Temporal+ 12%( 70%)
Lightning+ 22%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
3/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
2/5
0/5

Effects

Quests

done
active

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Scary Theorem hits Something for 16 lightning damage.
Scary Theorem hits Bandit lord for 16 lightning damage.
Scary Theorem hits Bandit for 14 lightning damage.
Scary Theorem hits Something for 16 lightning damage.
Scary Theorem hits Rogue for 16 lightning damage.
Scary Theorem hits Something for 14 lightning damage.
Scary Theorem hits Lisymina the rogue for 14 lightning damage.
Scary Theorem hits Something for 16 lightning damage.
Scary Theorem killed Lisymina the rogue!

You may not change level so soon after a kill (3 game turns left to wait)!
Scary Theorem casts
Phase Door.
Rogue uses
Infusion: Regeneration.
Rogue starts regenerating health quickly.

Grey mold misses Scary Theorem.
Scary Theorem hits Rogue for 16 lightning damage.
Scary Theorem hits Something for 16 lightning damage.
Scary Theorem hits Something for 14 lightning damage.
Scary Theorem hits Grey mold for 16 lightning damage.
Scary Theorem hits Bandit for 16 lightning damage.
Scary Theorem hits Bandit lord for 16 lightning damage.
Scary Theorem hits Bandit for 14 lightning damage.
Scary Theorem hits Something for 16 lightning damage.

Scary Theorem uses
Infusion: Regeneration.
Scary Theorem starts regenerating health quickly.

Thief deactivates
Stealth.
Thief performs a melee critical strike against Scary Theorem!
Thief hits Scary Theorem for 25 physical, 17 physical (42 total damage).
Scary Theorem the level 7 cornac arcane blade was raked to death by a thief on level 2 of Ruins of Kor'Pul.