Sec the level 10 Yeek Summoner by Goodini51

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp10 / 95%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity12 (base 12)
Constitution19 (base 24)
Magic13 (base 10)
Willpower34 (base 22)
Cunning29 (base 17)

Resources

Life205/205
Equilibrium0
Healing Factor1.0000000000001
Regeneration0.25000000000001

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage7
Accuracy6
Crit Chance10%
APR6
Speed1.00

Offense: Spell

Spellpower13
Crit Chance7%
Speed1

Offense: Mind

Mindpower27.7
Crit Chance7%
Speed1

Offense: Damage Bonus

Blight+4%
Physical+11%
Fire+5%

Defense: Base

Armour (hardiness)3 (30%)
Defense18.7
Ranged Defense22.35
Fatigue2
Physical Save16.5
Spell Save21.225
Mental Save31.025

Defense: Resistances

Physical+ 11%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance30%
Silence Resistance24%
Poison Resistance30%
Confusion Resistance74%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
2/5
5/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
3/5
1/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Race / Yeek1.00
3/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
done
done

Equipment

On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Sec the Yeek Summoner level 10
18th Dusk 122nd year of Ascendancy at 13:27
see stats
The Arena Unlocked Arena mode.
By Sec the Yeek Summoner level 8
11st Dusk 122nd year of Ascendancy at 04:09
see stats

Log

There is an exit to the worldmap here (press '' or right click to use).
Saving done.

Saving done.

Saving game...


Sold:
Darkpyre (7.5-10.5 power, 2 apr) for 13.20 gold.
Sold:
Blastdeath (5.5-7.7 power, 2 apr) for 17.40 gold.
Sold:
balanced iron battleaxe of massacre (16.5-24.75 power, 1 apr) for 1.90 gold.
Sold:
nature's mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage) for 1.80 gold.
Sold:
nature's vined mindstar (4.5-4.95 power, 18 apr, nature damage) for 1.50 gold.
Sold:
lightening linen cloak (1 def, 0 armour) for 0.80 gold.
Sold:
grounding rough leather cap (0 def, 1 armour) for 0.50 gold.
Sold:
pouch of iron shots of accuracy (15/15, 11-13.2 power, 1 apr) for 0.40 gold.
Sold:
pouch of iron shots of crippling (17/17, 10-12 power, 1 apr) for 0.30 gold.
Sold:
elm totem of cure poisons [power 1] (20 cooldown) for 0.10 gold.
Sold:
supercharged elm wand of illumination [power 6] (8 cooldown) for 0.30 gold.

You don't see how to get there...


There is an exit to the worldmap here (press '' or right click to use).

Saving done.

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

Saving done.

Saving done.

Saving game...