Unlock the level 11 Yeek Archmage by Jezki

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceYeek
ClassArchmage
Level / Exp11 / 50%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution7 (base 10)
Magic44 (base 36)
Willpower27 (base 16)
Cunning26 (base 20)

Resources

Life-27/116
Mana24/255
Healing Factor0.96880457979619
Regeneration0.24220114494905

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10
See Invisible2

Offense: Mainhand

Damage18
Accuracy11
Crit Chance6%
APR0
Speed1.00

Offense: Spell

Spellpower35
Crit Chance15%
Speed1

Offense: Mind

Mindpower26
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+10%
Darkness+10%
Blight+21%
Arcane+3%
Fire+15%
Acid+10%

Offense: Damage Penetration

Blight+5%

Defense: Base

Armour (hardiness)6 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save24
Spell Save22
Mental Save31

Defense: Resistances

Lightning+ 18%( 70%)
Cold+ 18%( 70%)
Blight+ 19%( 70%)
Mind+ 21%( 70%)
Fire+ 18%( 70%)
All+ 9%( 70%)

Defense: Immunities

Silence Resistance20%
Instadeath Resistance100%
Confusion Resistance77%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
3/5
2/5
2/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5

Effects

Quests

done
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Unlock the Yeek Archmage level 10
9th Mirth 122nd year of Ascendancy at 20:15
see stats

Log

Unlock resists!
Talent Lightning is ready to use.
Talent Command Staff is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Chain Lightning is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Phase Door is ready to use.
Talent Teleport is ready to use.
Arcane Vortex from Unlock hits Bill the Stone Troll for
16 arcane damage.
Unlock hits Bill the Stone Troll for 7 lightning damage.
Unlock is not stunned anymore.

The fabric of time around Unlock stabilizes to normal.

The powerful time-altering energies generate a restoration field on Unlock .


Arcane Vortex from Unlock hits Bill the Stone Troll for
18 arcane damage.
Unlock casts
Teleport.
Unlock hits Bill the Stone Troll for 14 lightning damage.
Unlock HEALS from physical damage!
Melee retaliation hits Bill the Stone Troll for
4 arcane damage.
Bill the Stone Troll hits Unlock for 103 physical, 14 healing (103 total damage) [14 healing].
Talent Manathrust is ready to use.

Arcane Vortex from Unlock hits Bill the Stone Troll for
37 arcane damage.
Unlock receives 40 healing from Temporal Restoration Field.
Unlock uses
Infusion: Regeneration.
Unlock starts regenerating health quickly.

Unlock hits Bill the Stone Troll for 14 lightning damage.
Melee retaliation hits Bill the Stone Troll for
4 arcane damage.
Bill the Stone Troll hits Unlock for 94 physical damage.
Unlock the level 11 yeek archmage was disembowelled to death by Bill the Stone Troll and clobbered into soup on level 4 of Trollmire.