ARchmage the level 9 Higher Archmage by sonnysfunnyside3

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp9 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic34 (base 33)
Willpower23 (base 22)
Cunning16 (base 11)

Resources

Life0/159
Mana152/221
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision1
See Stealth10
See Invisible10

Offense: Mainhand

Damage13
Accuracy5
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance9%
Speed1

Offense: Mind

Mindpower24
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+16%
Acid+6%
Arcane+6%
Cold+6%
Fire+6%

Defense: Base

Armour (hardiness)0 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save13
Spell Save19
Mental Save13

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
4/5
4/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
4/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
active
done

Equipment

Tool
Around waist
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By ARchmage the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 07:26
see stats

Log

The fabric of time around ARchmage stabilizes to normal.
Talent Temporal Shield is ready to use.
Talent Arcane Reconstruction is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

ARchmage picks up (h.):
restful steel amulet of constitution (+2).
You pickup 2.55 gold pieces.

ARchmage picks up (k.):
arcing steel dagger of daylight (12-16 power, 6 apr).
There is a stairs back to Rhaloren Camp here (press '' or right click to use).
You pickup 0.95 gold pieces.

ARchmage picks up (p.):
gifted mossy mindstar of balance (2-3 power, 12 apr, nature damage).
Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the west (arcane crystal)).


ARchmage casts
Chain Lightning.
ARchmage is on fire!

Skeleton magus's Flame hits
ARchmage for 59 fire damage.
ARchmage hits Arcane crystal for 157 lightning damage.
Skeleton magus's Manathrust hits
ARchmage for 81 arcane damage.
Burning from Skeleton magus hits
ARchmage for 20 fire damage.
ARchmage the level 9 higher archmage was combusted to death by a skeleton magus on level 1 of collapsed tower.