Charl the level 11 Shalore Archmage by sonnysfunnyside3

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp11 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic41 (base 36)
Willpower34 (base 25)
Cunning13 (base 11)

Resources

Life-13/153
Mana235/334
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2
See Invisible3

Offense: Mainhand

Damage15
Accuracy6
Crit Chance8%
APR4
Speed1.00

Offense: Spell

Spellpower32
Crit Chance13%
Speed1

Offense: Mind

Mindpower24
Crit Chance7%
Speed1

Offense: Damage Bonus

Lightning+16%
Physical+10%
Acid+6%
Arcane+17%
Cold+6%
Fire+6%

Defense: Base

Armour (hardiness)3 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save15
Spell Save23
Mental Save20

Defense: Resistances

Lightning+ 36%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance23%
Silence Resistance20%
Instadeath Resistance100%
Confusion Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
3/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
1/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Meta1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
2/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
2/5
0/5
0/5

Effects

Quests

active
failed
done

Equipment

On fingers
On fingers
Around neck
In main hand
On feet
Light source
On head
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Charl the Shalore Archmage level 10
2nd Flare 122nd year of Ascendancy at 16:48
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Charl the Shalore Archmage level 3
75th Pyre 122nd year of Ascendancy at 12:35
see stats

Log

Talent Rune: Manasurge is ready to use.

Charl casts
Flame.
Charl hits Armoured skeleton warrior for 96 fire damage.
Charl killed Armoured skeleton warrior!
Talent Manathrust is ready to use.

Resting starts...

Talent Lightning is ready to use.
The shield around Charl crumbles.

Talent Flame is ready to use.
The fabric of time around Charl stabilizes to normal.

The powerful time-altering energies generate a restoration field on Charl.

Talent Rune: Shielding is ready to use.
The fabric of time around Charl returns to normal.

Talent Rune: Shatter Afflictions is ready to use.
Talent Temporal Shield is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Charl picks up (A.):
iron torque of psionic shield 'Zanaregorim' [power 25] (25 cooldown).
Charl picks up (k.):
pair of rough leather boots (0 def, 1 armour).
Ran for 5 turns (stop reason: hostile spotted to the north (polar bear)).


Charl casts
Fireflash.
Charl casts
Fireflash.
White crystal casts
Ice Bolt.
Charl's Fireflash hits Polar bear for
143 fire damage.
Charl's Fireflash hits
Charl for 166 fire damage.
Charl's Fireflash hits White crystal for
357 fire damage.
Charl the level 11 shalore archmage was burnt to death by himself, by accident of course, on level 5 of Scintillating Caves.