
Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Nekarcos's Quality of Life 01: Effect Display 1.7.5This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Improved Combat Text v2 Custom Edit 1.7.5This is a custom edit of the "Improved Combat Text v2" mod. All credit for the original work goes to to the original mod by Codefly
DescriptionThis addon replaces ToME's floating combat text:
Custom Edit
The original addon is great, but I was always frustrated with the excessive amount of floating talent text and other garbage that just wasn't relevant to combat.
Installation:
* For Steam users: subscribe to this mod Remove: or make it easy in game:
Note for LeoMaven or CodeFly
If either of you want to just steal my code and put it in your addons that is completely fine with me. Plenum Tooltip Custom Edit 1.7.4Plenum ToolTip Custom Edit: Enhanced Plenum tooltip display for ToME version 0.3 for ToME 1.6.1 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. This addon is originally developed by Hachem_Muche and continued by sSs1897. version changes: version 2.7 for ToME 1.5.0: -- updated for cold flames custom edit version 0.1 for ToME 1.6.1: version 0.2: version 0.3: version 0.4: |
Campaign | Arena |
Mode | Normal Roguelike |
Sex | Male |
Race | Dwarf |
Class | Cursed |
Level / Exp | 28 / 24% |
Size | medium |
Lifes / Deaths | Killed by armoured skeleton warrior at level 28 on the 20th Voratun 122nd year of Ascendancy at 03:08 / 1 |
Primary Stats
Strength | 64 (base 60) |
Dexterity | 9 (base 10) |
Constitution | 25 (base 19) |
Magic | 18 (base 10) |
Willpower | 67 (base 44) |
Cunning | 19 (base 10) |
Resources
Life | -28/839 |
Hate | 107/107 |
Healing Factor | 1.1188105789654 |
Regeneration | 9.2301872764642 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +25% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 1 |
Offense: Mainhand
Damage | 127 |
Accuracy | 42 |
Crit Chance | 20% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 13.5 |
Crit Chance | 4% |
Speed | 1 |
Offense: Mind
Mindpower | 63 |
Crit Chance | 4% |
Speed | 1 |
Offense: Damage Bonus
Arcane | +6% |
Darkness | +3% |
Defense: Base
Armour (hardiness) | 37.292304923968 (87.807182003187%) |
Defense | 3 |
Ranged Defense | 3 |
Fatigue | 20 |
Physical Save | 28 |
Spell Save | 24 |
Mental Save | 25 |
Defense: Resistances
Darkness | + 12%( 70%) |
Nature | + 16%( 70%) |
Blight | + 14%( 70%) |
Arcane | + 9%( 70%) |
Cold | + 19%( 70%) |
All | + 4%( 70%) |
Defense: Immunities
Stun Resistance | 74% |
Confusion Resistance | 45% |
Fear Resistance | 45% |
Instadeath Resistance | 100% |
Knockback Resistance | 45% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Cursed / Gloom | 1.50 |
| 4/5 |
| 1/5 |
| 3/5 |
| 1/5 |
Cursed / Predator | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Rampage | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Cursed / Strife | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Cursed / Slaughter | 1.30 |
| 2/5 |
| 4/5 |
| 4/5 |
| 0/5 |
Cursed / Endless hunt | 1.30 |
| 4/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Race / Dwarf | 1.00 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Cursed / Cursed form | 1.00 |
| 4/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
On feet | ![]() 3.0 Encumbrance T3 feet armor [Ego+] Arcane/Master While equipped: offense ------ Physical Crit +4.0% Physical Power +4 (+1 eff.) Move Speed +25% Ignore Armor +3 defense ------ Armor +4 Fatigue +3% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
On hands | ![]() 1.0 Encumbrance T2 hands armor [Ego+] Arcane While equipped: Stats +5 Mag +5 Wil offense ------ Spellpower +6 (+2 eff.) On-Hit 4 arcane 6 darkness Damage +6% arcane +3% darkness defense ------ Armor +2 Resistance +5% arcane +8% darkness Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
On head | ![]() 3.0 Encumbrance T1 head armor [Ego] Nature/Master While equipped: defense ------ Armor +4 Fatigue +5% Resistance +5% cold other ------- Infravision +1 Breathe water A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Tool | ![]() 2.0 Encumbrance T4 wand charm [Ego] Arcane Create a radius 3 storm for 5 turns. Each turn, creatures within take 72 lightning damage and will be dazed for 1 turn (362 total damage) Puts all charms on 15 turn cooldown 100% to increase the duration of 2 beneficial effects by 1. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
On fingers | ![]() 0.1 Encumbrance T2 ring jewelry [Ego+] Master/Psionic While equipped: Stats +6 Cun +5 Wil offense ------ Mindpower +5 (+1 eff.) defense ------ Life Regen +2.00 Stun Resist +29% Rings make your fingers look great! |
On fingers | ![]() 0.1 Encumbrance T2 ring jewelry [Ego+] Nature/Psionic While equipped: Stats +2 Cun +3 Con offense ------ On-Hit 13 physical On-Ranged-Hit 14 physical On-Hit (Melee): * 10% chance to reduce all saves and defense by 36 On-Hit (Ranged): * 12% chance to reduce all saves and defense by 36 defense ------ Physical save +6 (+3 eff.) other ------- Hate-on-crit +2.00 Max hate +7.00 Bleeding Edge: Puts all charms on 20 turn cooldown Effective talent level: 3.0 Power cost 20 out of 20/20. Range melee/personal Cooldown: 12 Travel.spd instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 56%. Rings make your fingers look great! |
Around neck | ![]() 0.1 Encumbrance T2 amulet jewelry [Unique] Nature While equipped: Stats +5 Wil offense ------ Mindpower +5 (+1 eff.) defense ------ Affinity +15% nature Life Regen +2.00 Enhances the effectiveness of Meditation by 20% Nature's Touch: Effective talent level: 2.0 Power cost 35 out of 35/35. Range melee/personal Cooldown: 15 Travel.spd instantaneous Is: a nature gift and a mind power Description: Touch a target (or yourself) to infuse it with Nature, healing it for 308 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
In main hand | ![]() 3.0 Encumbrance T3 battleaxe 2H weapon [Random Unique] Arcane/Master Weapon Damage 31.5 - 47.2 Physical Uses 40% Wil, 120% Str Mastery Weapons Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +2 Critical Rate +6.5% Attack Speed 100% On-hit +14 cold On Hit: * 10% chance to slow global speed by 64% * 10% chance to gain 10% of a turn (3/turn limit) On Critical: * Wound the target dealing 221 physical damage across 5 turns and reducing healing by 50% While equipped: Stats +5 Wil +5 Mag offense ------ Physical Crit +7.0% Physical Power +10 (+3 eff.) Spellpower +10 (+2 eff.) When Hit 4 temporal defense ------ Out-of-Phase Defense +15 Out-of-Phase Resistance +15% Out-of-Phase Resilience +15% Massive two-handed battleaxes. |
Main armor | ![]() 14.0 Encumbrance T3 heavy armor [Ego+] Nature/Disrupt While equipped: defense ------ Armor +8 Defense +3 (+3 eff.) Fatigue +12% Resistance +12% nature +10% blight Life +32.00 Life Regen +4.00 Healmod +12% A suit of armour made of mail. |
Cloak | ![]() 2.0 Encumbrance T1 cloak armor [Ego] Master While equipped: Stats +1 Cun +1 Dex defense ------ Armor +6 Defense +1 (+1 eff.) Resistance +11% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Light source | ![]() 2.0 Encumbrance T1 lite [Normal] While equipped: other ------- Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
![]() 0.1 Encumbrance rune scroll [Ego] Arcane When inscribed on your body: Cooldown: 15 Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 347 damage for 5 turns. Its effects scale with your Dexterity stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.1 Encumbrance T3 amulet jewelry [Ego] Nature While equipped: defense ------ Resistance +16% temporal Pinning Resist +26% Knockbk Resist +27% Amulets make your neck look great! |
![]() 0.1 Encumbrance T2 amulet jewelry [Ego] Nature While equipped: Stats +3 Con Amulets make your neck look great! |
![]() 0.1 Encumbrance T2 ring jewelry [Ego] Arcane/Psionic While equipped: Stats +3 Wil offense ------ Damage +11% blight defense ------ Resistance +11% blight Mind save +6 (+3 eff.) Rings make your fingers look great! |
![]() 3.0 Encumbrance T4 battleaxe 2H weapon [Ego] Arcane Weapon Damage 40.5 - 60.8 Physical Uses 40% Wil, 120% Str Mastery Weapons Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +23 Critical Rate +7.5% Attack Speed 100% Ignore Shields +20% On-Hit, radius 1 +19 fire Massive two-handed battleaxes. |
![]() 5.0 Encumbrance T2 greatmaul 2H weapon [Normal] Weapon Damage 26.5 - 39.8 Physical Uses 40% Wil, 120% Str Mastery Weapons Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +2 Critical Rate +1.0% Attack Speed 100% Massive two-handed mauls. |
![]() 3.0 Encumbrance T4 greatsword 2H weapon [Ego] Nature/Master Weapon Damage 51.0 - 81.6 Physical Uses 40% Wil, 120% Str Mastery Weapons Mastery Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +3 Critical Rate +4.5% Attack Speed 100% On-hit +13 nature While equipped: offense ------ Accuracy +13 (+4 eff.) defense ------ Defense +14 (+14 eff.) Disarm Resist +43% Massive two-handed swords. |
![]() 5.0 Encumbrance T4 staff 2H weapon Reqs Mag 35 [Ego++] Arcane Weapon Damage 25.0 - 30.0 Physical Uses 80% Mag, 40% Wil Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +5 Critical Rate +4.5% Attack Speed 100% While equipped: offense ------ Spell Crit +4% Spellpower +16 (+4 eff.) Damage +25% light Ignore Shields +18% defense ------ Defense +10 (+10 eff.) Resistance +12% light Shield Power +8% other ------- Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
![]() 5.0 Encumbrance T4 staff 2H weapon Reqs Mag 35 [Ego++] Arcane Weapon Damage 25.0 - 30.0 Physical Uses 80% Mag, 40% Wil Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +5 Critical Rate +4.5% Attack Speed 100% While equipped: Stats +9 Mag +13 Wil +12 Cun offense ------ Spell Crit +4% Spellpower +12 (+3 eff.) Spellpower/crit +8 Damage +25% physical other ------- Talents +1 Command Staff On Spell Hit: 10% Chain Lightning level 3 Staves designed for wielders of magic, by the greats of the art. |
![]() 3.0 Encumbrance T4 waraxe 1H weapon [Ego+] Disrupt/Psionic Weapon Damage 32.5 - 45.5 Physical Uses 40% Wil, 100% Str Mastery Weapons Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +5 Critical Rate +6.5% Attack Speed 100% On-hit +13 mind Damage Against +16% Unnatural On Hit: * 22% chance to reduce all saves and defense by 36 * Cause the target to have a 10% chance to fail spellcasting and 10% chance to lose a magical sustain each turn, stacking up to 50% While equipped: Stats +3 Cun +2 Wil One-handed war axes. |
![]() 2.0 Encumbrance T5 cloth armor [Ego+] Nature While equipped: defense ------ Resistance +11% blight +15% all Life +65.00 Life Regen +3.20 Healmod +10% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() 2.0 Encumbrance T4 cloth armor [Ego+] Arcane While equipped: offense ------ Spellpower +14 (+4 eff.) Damage +16% arcane +8% all defense ------ Resistance +13% all other ------- Max mana +44.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() 2.0 Encumbrance T3 feet armor [Ego+] Arcane While equipped: Stats +2 Mag +3 Wil defense ------ Armor +3 Blink to a nearby random location (rad 7) Puts all charms on 25 turn cooldown A pair of boots made of leather. |
![]() 0.0 Encumbrance T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 1.0 Encumbrance orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
![]() 2.0 Encumbrance T3 wand charm [Ego+] Arcane Create a radius 3 storm for 5 turns. Each turn, creatures within take 52 lightning damage and will be dazed for 1 turn (260 total damage) Puts all charms on 15 turn cooldown 100% to reduce 3 talent cooldowns by 2. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
![]() 2.0 Encumbrance T4 wand charm [Ego+] Arcane Fire a magical bolt dealing 395 cold damage Puts all charms on 19 turn cooldown Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
![]() 0.0 Encumbrance T4 yellow gem [Normal] While equipped: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Damage +8% all Item imbue powers: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Damage +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Sussy Baka the Dwarf Cursed level 16
17th Voratun 122nd year of Ascendancy at 22:10 see stats
By Sussy Baka the Dwarf Cursed level 10
17th Voratun 122nd year of Ascendancy at 00:39 see stats
By Sussy Baka the Dwarf Cursed level 20
18th Voratun 122nd year of Ascendancy at 15:15 see stats
Log
Armoured skeleton warrior is out of phase.
Sussy Baka receives 32 healing from Unnatural Body.
Mindrot hits Multihued wyrmic for 12 mind, 12 darkness (25 total damage).
Mindrot hits Armoured skeleton warrior for 8 mind, 9 darkness (17 total damage).
Mindrot hits Armoured skeleton warrior for 7 mind, 8 darkness (14 total damage).
Sussy Baka uses Frenzy.
Sussy Baka performs a melee critical strike against Multihued wyrmic!
Multihued wyrmic is cut deeply.
Multihued wyrmic has been overwhelmed.
Sussy Baka performs a melee critical strike against Multihued wyrmic!
Armoured skeleton warrior has been overwhelmed.
Sussy Baka performs a melee critical strike against Multihued wyrmic!
Melee retaliation hits Sussy Baka for 10 lightning, 10 fire, 16 acid (36 total damage).
Sussy Baka hits Armoured skeleton warrior for 58 physical, 10 cold, 9 physical, 4 darkness, 3 arcane (84 total damage).
Sussy Baka hits Multihued wyrmic for 136 physical, 11 cold, 13 physical, 6 darkness, 4 arcane, 138 physical, 11 cold, 13 physical, 6 darkness, 4 arcane, 114 physical, 11 cold, 13 physical, 6 darkness, 4 arcane (492 total damage).
Melee retaliation hits Sussy Baka for 12 cold, 10 cold, 10 cold (32 total damage).
The public is pleased by your performance! You now have the rank of brave!
Deep Wound from Sussy Baka hits Multihued wyrmic for 65 physical damage.
Deep Wound from Sussy Baka killed Multihued wyrmic!
Armoured skeleton warrior uses Shield Pummel.
Sussy Baka begins rampaging!
Sussy Baka resists the shield bash!
Armoured skeleton warrior uses Overpower.
Sussy Baka resists the knockback!
Armoured skeleton warrior hits Sussy Baka for 153 physical, 13 mind, 79 physical, 61 physical, 69 physical (375 total damage).
Armoured skeleton warrior hits Sussy Baka for 77 physical, 36 lightning, 42 fire, 41 acid, 109 physical, 36 lightning, 42 fire, 41 acid (424 total damage).
Melee retaliation hits Armoured skeleton warrior for 3 temporal, 3 temporal, 3 temporal (8 total damage).
Melee retaliation hits Armoured skeleton warrior for 3 temporal, 3 temporal (6 total damage).
Sussy Baka the level 28 dwarf cursed was chopped into tiny pieces to death by an armoured skeleton warrior on level 40 of The Arena.