thralurar the level 7 Shalore Archmage by WonderHealer875

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp7 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic28 (base 26)
Willpower20 (base 17)
Cunning12 (base 11)

Resources

Life126/126
Mana152/152
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance8%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+9%
Cold+6%
Arcane+6%
Fire+16%
Acid+6%

Offense: Damage Penetration

Light+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save12
Spell Save16
Mental Save11

Defense: Resistances

Light+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
2/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

talent

Quests

active
active
failed
active
done

Equipment

On feet
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By thralurar the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 01:34
see stats

Log

Ran for 51 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 10.00 gold from the transmogrification of
Summertide Phial.
You gain 6.17 gold from the transmogrification of
rejuvenating iron mail armour of lightning resistance (2 def, 4 armour).
You gain 6.34 gold from the transmogrification of
Ereromibers (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.17 gold from the transmogrification of
miner's iron helm of strength (+3) (0 def, 4 armour).
You gain 0.88 gold from the transmogrification of
clarifying linen wizard hat (1 def, 0 armour).
You gain 1.35 gold from the transmogrification of
rough leather gloves of dexterity (+2) (0 def, 1 armour).
You gain 2.50 gold from the transmogrification of
Flamewrought (0 def, 2 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.99 gold from the transmogrification of
flaming iron waraxe (104% power, 2 apr).
You gain 0.95 gold from the transmogrification of
arcing iron dagger of massacre (111% power, 5 apr).
You gain 1.75 gold from the transmogrification of
starlit copper amulet of dexterity (+2).
You gain 1.51 gold from the transmogrification of
blink rune (range 4; phase 10; cd 15).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 21%; mental; dur 3; cd 11).
You gain 1.25 gold from the transmogrification of
regeneration infusion of the titan (heal 118; 17 cd).
You gain 1.11 gold from the transmogrification of
healing infusion of the duelist (heal 62; cd 10).
There is a way to the previous level here (press '' or right click to use).