Necronto the level 8 Higher Necromancer by Snordunke

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp8 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity11 (base 10)
Constitution19 (base 17)
Magic36 (base 30)
Willpower16 (base 15)
Cunning11 (base 11)

Resources

Life66/71
Mana179/179
Soul12/16
Healing Factor1.1191723257555
Regeneration4.756482384461

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage15
Accuracy15
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower32
Crit Chance9%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+11%
Light+10%
Temporal+13%

Defense: Base

Armour (hardiness)0 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save11
Spell Save26
Mental Save9

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 21%( 70%)
Physical+ 17%( 70%)
Cold+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance17%
Instadeath Resistance100%
Disarm Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
5/5
2/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
3/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
4/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
active
active
active
done
active

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
On head
Light source
Cloak
Main armor

Inventory

Achievements

That was close (Roguelike) Killed your target while having only 1 life left.
By Necronto the Higher Necromancer level 1
74th Pyre 122nd year of Ascendancy at 12:50
see stats

Log

You gain 0.15 gold from the transmogrification of iron pickaxe (dig speed 38 turns).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 19.5 block).
You gain 1.77 gold from the transmogrification of
impenetrable iron mail armour of fire resistance (2 def, 10 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.14 gold from the transmogrification of
insulating linen wizard hat of frost (+6%) (1 def, 0 armour).
You gain 1.06 gold from the transmogrification of
rough leather belt of carrying.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.75 gold from the transmogrification of
acidic iron greatsword (16-26 power, 1 apr).
You gain 5.37 gold from the transmogrification of
Deepsbloom the iron greatmaul (20-29 power, 1 apr).
You gain 3.97 gold from the transmogrification of
balanced iron dagger of persecution (10-14 power, 5 apr).
You gain 0.48 gold from the transmogrification of
copper amulet of mastery (0.11 Spell / Glacial waste).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Derth (Town) here (press '' or right click to use).
Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:05.

Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Ran for 11 turns (stop reason: didn't move).


Saving done.


Shady cornac man says: 'Hey you. Come here.'


You can check the ingredients you possess by pressing Escape and selecting 'Show ingredients'.
Accepted quest 'The Brotherhood of Alchemists'! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)