Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
Addons | Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 20 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 42 (base 40) |
Dexterity | 12 (base 12) |
Constitution | 17 (base 12) |
Magic | 29 (base 24) |
Willpower | 10 (base 10) |
Cunning | 10 (base 10) |
Resources
Life | 453/460 |
Mana | 146/146 |
Stamina | 155/157 |
Healing Factor | 1.2 |
Regeneration | 0.3 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 62 |
Accuracy | 26 |
Crit Chance | 14% |
APR | 7 |
Speed | 1.00 |
Offense: Spell
Spellpower | 24.5 |
Crit Chance | 1% |
Speed | 1 |
Offense: Mind
Mindpower | 11 |
Crit Chance | 1% |
Speed | 1 |
Offense: Damage Bonus
Acid | +8% |
Lightning | +18% |
Cold | +10% |
Fire | +10% |
Nature | +8% |
Defense: Base
Armour (hardiness) | 24.92 (81.030927835052%) |
Defense | 4.7 |
Ranged Defense | 4.7 |
Fatigue | 22 |
Physical Save | 23.456086185285 |
Spell Save | 17.218595099246 |
Mental Save | 9.9399177026399 |
Defense: Resistances
Cold | + 31%(100%) |
All | + 11%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 110 damage for 4 turns. Its effects scale with your Constitution stat. |
Runes | Effective talent level: 1.0 Rune: VisionUse mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to get a vision of the area surrounding you (9 radius) and to allow you to see invisible and stealthed creatures (power 16) for 13 turns. Your mind will become more receptive for 13 turns, allowing you to sense any humanoid around. Its effects scale with your Strength stat. |
Class Talents
Golem / Fighting | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 1/5 |
Golem / Arcane | 1.50 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
talent | Reflective Skin |
Quests
Equipment
Socketed Gems | Prothotipe's Prismatic Eye Prothotipe's Prismatic EyeRequires: - Level 15 Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone appears faded with age. It appears to have once been the eye of a golem. This item has been sent to the Item's Vault. |
Socketed Gems | emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
In main hand | Hydra's Bite (56-61.6 power, 7 apr) Hydra's Bite (56-61.6 power, 7 apr)Requires: - Strength 40 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / whip ; tier 4 It must be held with both hands. Base power: 56.0 - 61.6 Uses stat: 110% Str Damage type: Physical Mastery: Exotic Weapons Mastery Armour Penetration: +7 Physical crit. chance: +14.0% Special effect when this weapon hits: hit up to two adjacent enemies Damage conversion: 25% lightning / 25% acid / 25% nature When wielded/worn: Changes damage: +8% lightning / +8% acid / +8% nature This three headed stralite flail strikes with the power of a hydra. With each attack it lashes out, hitting everyone around you. This item has been sent to the Item's Vault. |
Main armor | spiked steel plate armour (aquamarine) (4 def, 11 armour) spiked steel plate armour (aquamarine) (4 def, 11 armour)Requires: - Strength 28 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +11 Defense: +4 Fatigue: +22% Damage when the wearer is hit: 10 physical Changes resistances: +2% all A suit of armour made of metal plates. |
Inventory
surging ash starstaff of projection (15-18 power, 3 apr, temporal damage) surging ash starstaff of projection (15-18 power, 3 apr, temporal damage)Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 100% Mag Damage type: Temporal Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +15% temporal Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +2 Spellpower: +8 Spell crit. chance: +4% It can be used to project a bolt from the staff, placing all other charms into a 5 cooldown. Staves designed for wielders of magic, by the greats of the art. |
Trident of the Tides (80-112 power, 20 apr) Trident of the Tides (80-112 power, 20 apr)Requires: - Strength 35 Infused by nature 3.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / trident ; tier 4 It must be held with both hands. Base power: 80.0 - 112.0 Uses stat: 140% Str Damage type: Physical Mastery: Exotic Weapons Mastery Armour Penetration: +20 Physical crit. chance: +15.0% Attack speed: 100% When this weapon hits: Water Bolt (40% chance level 3). Damage when this weapon hits: +20 nature / +15 cold When wielded/worn: Accuracy: +10 Changes resistances: +25% cold Changes damage: +20% cold Spell save: +18 See invisible: +2 Talent on hit(spell): Water Bolt (20% chance level 3). It can be used to activate talent Freeze (costing 60 power out of 150/150) : Effective talent level: 3.0 Power cost: 60 out of 150/150. Range: 10.0 Travel Speed: instantaneous Is: a spell Description: Condenses ambient water on a target, freezing it for 5 turns and damaging it for 100.00. The damage will increase with your Spellpower. The power of the tides rushing through this trident. Tridents require the exotic weapons mastery talent to use correctly. This item has been sent to the Item's Vault. |
Achievements
Log
Saving game...
You transfer Trident of the Tides (80-112 power, 20 apr) from the online item's vault.
Saving done.
Saving game...
You transfer Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) from the online item's vault.
Saving done.
Character control switched to Ed (servant of Winry).
Character control switched to Winry.
You give Hydra's Bite (56-61.6 power, 7 apr) to Ed (servant of Winry).
You give Trident of the Tides (80-112 power, 20 apr) to Ed (servant of Winry).
Winry drops on the floor: Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr).
Your Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) is magically sorted by the storage room.
Character control switched to Ed (servant of Winry).
Ed (servant of Winry) wears: Hydra's Bite (56-61.6 power, 7 apr).
Ed (servant of Winry) drops on the floor: Bill's Tree Trunk (30-51 power, 7 apr).
Your Bill's Tree Trunk (30-51 power, 7 apr) is magically sorted by the storage room.
Ed (servant of Winry) drops on the floor: Kindleenvy the voratun battleaxe (58.5-87.75 power, 4 apr).
Your Kindleenvy the voratun battleaxe (58.5-87.75 power, 4 apr) is magically sorted by the storage room.
Ed (servant of Winry) drops on the floor: Olorach the voratun greatsword (63.5-101.6 power, 4 apr).
Your Olorach the voratun greatsword (63.5-101.6 power, 4 apr) is magically sorted by the storage room.