




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Talent Point Planner 1.7.0Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Arena |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Lich |
| Class | Necromancer |
| Level / Exp | 42 / 67% |
| Size | medium |
| Lifes / Deaths | Killed by naga myrmidon at level 42 on the 79th Pyre 122nd year of Ascendancy at 23:50 / 1 |
Primary Stats
| Strength | 10 (base 10) |
| Dexterity | 19 (base 10) |
| Constitution | 66 (base 60) |
| Magic | 76 (base 60) |
| Willpower | 37 (base 21) |
| Cunning | 44 (base 27) |
Resources
| Life | -446/707 |
| Mana | 367/522 |
| Soul | 16/19 |
| Healing Factor | 1.3588369623247 |
| Regeneration | 3.0573831652307 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 5 |
| See Stealth | 31.719706428051 |
| See Invisible | 51.719706428051 |
| ESP Range | 10 |
| ESP Kinds | undead |
Offense: Mainhand
| Damage | 31 |
| Accuracy | 13 |
| Crit Chance | 15% |
| APR | 6 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 65 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Mind
| Mindpower | 31 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Damage Bonus
| Arcane | +30% |
| Light | +12% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 10 |
| Ranged Defense | 10 |
| Fatigue | 0 |
| Physical Save | 23 |
| Spell Save | 44 |
| Mental Save | 41 |
Defense: Resistances
| Darkness | + 37%( 70%) |
| Nature | + 26%( 70%) |
| Blight | + 26%( 70%) |
| Physical | + 26%( 70%) |
| Cold | + 37%( 70%) |
| All | + 22%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Instadeath Resistance | 100% |
| Poison Resistance | 100% |
| Pinning Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 397 damage for 4 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: EtherealUse mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to become ethereal for 5 turns. While ethereal all damage you deal is reduced by 50%, you gain 22% all resistance, you move 46% faster, and you are invisible (power 12). |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (812 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Glacial waste | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Nightfall | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Dreadmaster | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Age of dusk | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Grave | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Master of bones | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Spell / Death | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Spell / Animus | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 3/5 |
| Spell / Master necromancer | 1.30 |
| 5/5 |
| 2/5 |
| 2/5 |
| 0/5 |
| Spell / Master of flesh | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Undead / Lich | 1.00 |
| 5/5 |
| 4/5 |
| 4/5 |
| 5/5 |
| Spell / Spectre | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Necrosis | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| Tool | supercharged yew wand of shielding [power 368] (25 cooldown)2.0 T3 wand charm [Ego+] Arcane Create a shield absorbing up to 368 damage on yourself and all friendly characters within 10 spaces for 4 turns Puts all charms on 25 cooldown Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | treant's gold ring0.1 T3 ring jewelry [Ego+] Nature While equipped: ----- def ----- Resists +6% nature +5% blight Poison- +10% Disease- +10% Rings make your fingers look great! |
| On fingers | gold ring of luminosity0.1 T3 ring jewelry [Ego+] Arcane While equipped: Stats +4 Mag dps ---------- Melee+ 12 light Ranged+ 14 light Dmg.mod +12% light Rings make your fingers look great! |
| Around neck | wanderer's gold amulet of willpower (+6)0.1 T3 amulet jewelry [Ego+] Nature/Master While equipped: Stats +6 Dex +4 Wil +5 Cun +6 Con dps ---------- Mov.spd +10% ----- def ----- Fatigue -6% HP.reg +2.00 ---------- misc Stam/turn +0.60 Amulets make your neck look great! |
| In main hand | infernal dragonbone magestaff of invocation (30-36 power, 6 apr, arcane element)5.0 T5 staff 2H weapon [Ego++] Arcane Power 30.0 - 36.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Spell.crit +5% Crit.mult +25.00% Spell.pwr +32 (+8 eff.) S.pwr/crit +7 Melee+ 15 fire Dmg.mod +30% arcane ---------- misc See.Invis +20 Talents +1 Command Staff Conjure elemental energy in a radius 10 cone, dealing 30.86 to 37.03 arcane damage Puts all charms on 8 cooldown Staves designed for wielders of magic, by the greats of the art. |
| Light source | brass lantern of health2.0 T1 lite [Ego] Nature While equipped: ----- def ----- Max.HP +40.00 ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On feet | Wanderer's Rest (4 def, 0 armour)0.0 T3 feet armor [Unique] Psionic While equipped: Stats +3 Dex dps ---------- Mov.spd +10% ----- def ----- Defense +4 (+4 eff.) Fatigue -10% Resists +5% physical Pinning- +100% ---------- misc Masteries +0.20 Psionic/Augmented mobility Telekinetic Leap: Level 3.6 Pwr.cost 20 out of 20/20. Range 6 Travel.spd instantaneous Is a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares from your starting point. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
| Main armor | linen robe (0 def, 0 armour)2.0 T1 cloth armor [Normal] While equipped: ----- def ----- Resists +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
wanderer's stralite amulet of manastreaming0.1 T4 amulet jewelry [Ego++] Arcane/Master While equipped: Stats +5 Dex +2 Mag +3 Cun +5 Con dps ---------- S.pwr/crit +3 Mov.spd +10% ----- def ----- Fatigue -6% HP.reg +2.00 ---------- misc Stam/turn +0.70 Mana/turn +0.12 Max.mana +32.00 Amulets make your neck look great! |
balanced voratun greatsword of rage (62-99 power, 4 apr)3.0 T5 greatsword 2H weapon Reqs Str 48 [Ego+] Master Power 62.0 - 99.2 Physical Uses 120% Str Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +5.0% Atk.spd 100% While equipped: Stats +9 Str dps ---------- Dmg.mod +13% physical Acc +39 (+22 eff.) ----- def ----- Defense +12 (+11 eff.) Disarm- +70% Massive two-handed swords. |
The Black Spike (48-67 power, 20 apr)3.0 T5 longsword 1H weapon Reqs Str 40 [Unique] Arcane Power 48.0 - 67.2 Physical Uses 100% Str Acc+ +0.4% crit mult (max 40%) Apr +20 Crit +5.0% Atk.spd 100% Dmg.conv 50% darkness While equipped: Stats +10 Str +8 Mag dps ---------- Dmg.mod +25% darkness Res.pen +5% all ----- def ----- Resists +18% darkness +12% blight ---------- misc ShadowPwr +5 Increases all damage penetration by 1% for each point of your Shadow Power. "All the better to pierce the heart of the world." |
dragonbone starstaff of protection (30-36 power, 6 apr, physical element)5.0 T5 staff 2H weapon [Ego+] Arcane Power 30.0 - 36.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Spell.crit +5% Spell.pwr +15 (+4 eff.) Dmg.mod +30% physical ----- def ----- Resists +15% physical ---------- misc Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Achievements
Arena Battler 20 (Insane (Roguelike) difficulty)
Got to wave 20 in the arena.By Mef the Cornac Necromancer level 22
76th Pyre 122nd year of Ascendancy at 02:48 see stats
Arena Battler 50 (Insane (Roguelike) difficulty)
Got to wave 50 in the arena.By Mef the Cornac Necromancer level 40
79th Pyre 122nd year of Ascendancy at 06:46 see stats
Level 10 (Insane (Roguelike) difficulty)
Got a character to level 10.By Mef the Cornac Necromancer level 10
74th Pyre 122nd year of Ascendancy at 22:41 see stats
Level 20 (Insane (Roguelike) difficulty)
Got a character to level 20.By Mef the Cornac Necromancer level 20
75th Pyre 122nd year of Ascendancy at 19:48 see stats
Level 30 (Insane (Roguelike) difficulty)
Got a character to level 30.By Mef the Cornac Necromancer level 30
76th Pyre 122nd year of Ascendancy at 23:41 see stats
Level 40 (Insane (Roguelike) difficulty)
Got a character to level 40.By Mef the Cornac Necromancer level 40
79th Pyre 122nd year of Ascendancy at 04:15 see stats
Size matters (Insane (Roguelike) difficulty)
Did over 600 damage in one attack.By Mef the Cornac Necromancer level 33
77th Pyre 122nd year of Ascendancy at 15:20 see stats
That was close (Insane (Roguelike) difficulty)
Killed your target while having only 1 life left.By Mef the Cornac Necromancer level 32
77th Pyre 122nd year of Ascendancy at 10:51 see stats
Log
Bleeding from Mef hits Naga myrmidon for 19 physical damage.
Rotting Disease from Risen Ghoul hits Naga myrmidon for 34 blight damage.
Ghoul Rot from Risen Ghoul hits Naga myrmidon for 36 blight damage.
Weakness Disease from Ghoulking hits Naga myrmidon for 47 blight, 5 healing (47 total damage) [5 healing].
Naga myrmidon hits Mef for 70 physical damage.
Naga myrmidon hits Mef for 67 physical, 8 fire (75 total damage).
Naga myrmidon hits Ghoul for 8 fire damage.
Ghoul receives 74 healing from Ghoulking's purging blight area effect.
Ghoul hits Naga myrmidon for 52 physical damage.
Naga myrmidon HEALS from cold damage!
Naga myrmidon HEALS from darkness damage!
Spikes of Decrepitude hits Naga myrmidon for 38 cold, 38 darkness (76 total damage).
Spikes of Decrepitude hits Naga myrmidon for 38 cold, 4 healing, 38 darkness, 4 healing (76 total damage) [8 healing].
Naga myrmidon hits Mef for 82 physical, 8 fire (90 total damage).
Naga myrmidon hits Ghoul for 10 fire damage.
Naga myrmidon HEALS from blight damage!
Bleeding from Mef hits Naga myrmidon for 19 physical damage.
Weakness Disease from Ghoulking hits Naga myrmidon for 47 blight, 5 healing (47 total damage) [5 healing].
Rotting Disease from Risen Ghoul hits Naga myrmidon for 34 blight damage.
Ghoul Rot from Risen Ghoul hits Naga myrmidon for 36 blight damage.
Naga myrmidon hits Mef for 58 physical damage.
Ghoul misses Naga myrmidon.
Naga myrmidon uses Sunder Armour.
Ghoul's armour is damaged!
Naga myrmidon hits Mef for 82 physical damage.
Naga myrmidon hits Mef for 8 fire damage.
Naga myrmidon hits Ghoul for (124 to bones), 0 physical, 10 fire (10 total damage).
Mef the level 42 lich necromancer was mutilated to death by a naga myrmidon on level 57 of The Arena.










































































