










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Simple Font Floating Text 1.1.5Changes the floating text to a different font Items Vault 1.7.6Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. This mod is not meant for new players. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Improved line-wrapping logic thanks to Joerle! EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit |
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Ogre |
| Class | Paradox Mage |
| Level / Exp | 31 / 47% |
| Size | big |
| Lifes / Deaths | Killed by Urkis, the High Tempest at level 28 on the 75th Dusk 122nd year of Ascendancy at 15:42 / 2Killed by Glyma the armoured skeleton warrior at level 31 on the 76th Haze 122nd year of Ascendancy at 03:28 |
Primary Stats
| Strength | 20 (base 10) |
| Dexterity | 13 (base 10) |
| Constitution | 34 (base 30) |
| Magic | 79 (base 60) |
| Willpower | 53 (base 45) |
| Cunning | 21 (base 10) |
Resources
| Life | -146/896 |
| Paradox | 484 |
| Vim | 220/220 |
| Healing Factor | 1.2953365646231 |
| Regeneration | 0.32383414115577 |
Speed
| Mental | +6.1340430109626% |
| Attack | +6.1340430109626% |
| Movement | +8.8817841970013E-13% |
| Spell | +6.1340430109626% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
Offense: Mainhand
| Damage | 36 |
| Accuracy | 15 |
| Crit Chance | 23% |
| APR | 6 |
| Speed | 0.94 |
Offense: Spell
| Spellpower | 58 |
| Crit Chance | 10% |
| Speed | 0.94220475507252 |
Offense: Mind
| Mindpower | 37 |
| Crit Chance | 8% |
| Speed | 0.94220475507252 |
Offense: Damage Bonus
| Blight | +6% |
| Arcane | +3% |
| Mind | +9% |
| All | 0% |
| Lightning | +34% |
| Light | +9% |
| Temporal | +50% |
| Physical | +12% |
| Fire | +12% |
| Darkness | +24% |
Offense: Damage Penetration
| Darkness | +13% |
| Temporal | +66% |
| Arcane | +20% |
| Fire | +25% |
| Mind | +10% |
Defense: Base
| Armour (hardiness) | 6 (30%) |
| Defense | 20 |
| Ranged Defense | 20 |
| Fatigue | 0 |
| Physical Save | 42 |
| Spell Save | 52 |
| Mental Save | 42 |
Defense: Resistances
| Blight | + 14%( 70%) |
| Arcane | + 18%( 70%) |
| Mind | + 18%( 70%) |
| All | + 9%( 70%) |
| Lightning | + 32%( 70%) |
| Physical | + 20%( 70%) |
| Temporal | + 27%( 70%) |
| Darkness | + 34%( 70%) |
| Cold | + 28%( 70%) |
| Fire | + 25%( 70%) |
| Nature | + 23%( 70%) |
Defense: Immunities
| Teleport Resistance | 20% |
| Pinning Resistance | 53% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 19% |
| Disarm Resistance | 50% |
| Stun Resistance | 20% |
| Poison Resistance | 10% |
| Knockback Resistance | 50% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (94% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical and physical effect and reduce all damage taken by 32% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 7 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (94% of a turn) Is: a spell Description: Activate the rune to teleport up to 7 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 21%, your defense is increased by 21 and all your resistances by 21%. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: StormshieldUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 13 up to 5 times. Its effects scale with your Magic stat. |
Class Talents
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Gravity | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Speed Control | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 3/5 |
| Chronomancy / Timetravel | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Chronomancy / Flux | 1.30 |
| 2/5 |
| 5/5 |
| 5/5 |
| 2/5 |
| Chronomancy / Matter | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 3/5 |
| 4/5 |
| 1/5 |
| 0/5 |
| Race / Ogre | 1.00 |
| 1/5 |
| 3/5 |
| 1/5 |
| 1/5 |
| Chronomancy / Fate Weaving | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| beneficial effect | Increases attack, spell, and mind speed by 6%. 1 Time Dilation |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Old Forest. Escort: lone alchemist (level 3 of Old Forest)As a reward you improved Magic by +5. | done |
You failed to protect the lone alchemist from death by Shati. Escort: lone alchemist (level 5 of Dreadfell) | failed |
You failed to protect the lost defiler from death by Shati. Escort: lost defiler (level 1 of Daikara) | failed |
You successfully escorted the lost defiler to the recall portal on level 1 of Dreadfell. Escort: lost defiler (level 1 of Dreadfell)As a reward you improved talent Curse of Impotence (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost sun paladin (level 2 of Ruins of Kor'Pul)As a reward you improved talent Chant of Fortress (+1 level(s)). | done |
You failed to protect the lost sun paladin from death by skeleton warrior. Escort: lost sun paladin (level 3 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Trollmire. Escort: lost sun paladin (level 3 of Trollmire)As a reward you improved talent Chant of Fortress (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 1 of Ruins of Kor'Pul. Escort: worried loremaster (level 1 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within8 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Xeremina the Skylash (0 def, 4 armour)3.0 Encumbrance T3 feet armor [Random Unique] Arcane/Master/Psionic While equipped: Stats +4 Cun +3 Wil offense ------ Damage +9% lightning +15% temporal Ignore resists +13% darkness +21% temporal defense ------ Armor +4 Fatigue -3% Resistance +15% darkness +14% temporal Physical save +15 (+5 eff.) Spell save +5 (+2 eff.) Mind save +8 (+2 eff.) Out-of-Phase Defense +23 Out-of-Phase Resistance +18% Out-of-Phase Resilience +21% other ------- Encumbrance +38 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Leliradin the brass lantern2.0 Encumbrance T1 lite [Rare] Nature While equipped: defense ------ Resistance +3% cold +5% arcane +3% darkness Physical save +6 (+2 eff.) Healmod +11% Teleport Resist +20% Out-of-Phase Defense +15 Out-of-Phase Resistance +15% Out-of-Phase Resilience +15% other ------- Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Blastpassion the linen wizard hat (1 def, 0 armour)2.0 Encumbrance T1 head armor [Rare] Nature While equipped: offense ------ Damage +3% lightning +12% physical +3% temporal When Hit 4 lightning defense ------ Defense +1 (+1 eff.) Resistance +6% lightning +12% physical +6% nature Out-of-Phase Defense +10 Out-of-Phase Resistance +10% Out-of-Phase Resilience +10% A pointy cloth hat, very wizardly... |
| Tool | Obsidianfist [power 200] (4/15 cooldown)2.0 Encumbrance T2 totem charm [Rare] Nature While equipped: offense ------ Damage +9% darkness On-Hit (Melee): * 20% chance to slow global speed by 51% defense ------ Resistance +5% arcane +18% cold Spell save +12 (+4 eff.) Heal yourself and all friendly characters within 10 spaces for 200 Puts all charms on 15 turn cooldown 100% to gain a 21% chance to evade weapon attacks for 2 turns. Natural totems are made by powerful wilders to store nature power. |
| On fingers | Glimmerwell0.1 Encumbrance T2 ring jewelry [Rare] Master While equipped: offense ------ Damage +6% temporal +9% light +15% darkness Ignore resists +25% temporal When Hit 2 temporal On-Hit (Melee): * 20% chance to gain 10% of a turn (3/turn limit) defense ------ Life +28.00 Disarm Resist +27% Pinning Resist +28% Knockbk Resist +28% other ------- Light +1 Rings make your fingers look great! |
| On fingers | Wheel of Fate0.1 Encumbrance T1 ring jewelry [Unique] Arcane While equipped: Stats +2 Wil +2 Con offense ------ Critical power +5.00% Damage +6% mind Ignore resists +10% mind defense ------ Resistance +6% nature +6% blight Spell save +11 (+4 eff.) Life +23.00 Poison Resist +10% Disease Resist +11% Disarm Resist +23% Pinning Resist +25% Knockbk Resist +22% other ------- Psi when Hit +0.08 Max stamina +10.00 Can be unequipped or rerolled. Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50. Uses 1 power out of 1/1 "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
| Around waist | Boltnail the hardened leather belt1.0 Encumbrance T3 belt armor [Rare] Nature While equipped: offense ------ Damage +9% lightning defense ------ Resistance +3% nature +6% temporal Physical save +12 (+4 eff.) Unlife -80.00 life Life +38.00 Stun Resist +20% A belt that goes around your waist. |
| In main hand | yew magestaff 'Emelirimira' (120% power, 4 apr, temporal element)5.0 Encumbrance T3 staff 1H weapon [Random Unique] Arcane/Master Weapon Damage 121% Range: 1.0x-1.2x Uses 80% Mag Damage Physical Mastery Staff Mastery Accuracy Bonus +1.0% proc damage (max 200%) Ignore Armor +4 Critical Rate +3.5% Attack Speed 100% While equipped: offense ------ Physical Crit +16.0% Spell Crit +6% Mind Crit +4% Critical power +5.00% Physical Power +8 (+4 eff.) Spellpower +35 (+9 eff.) On-Hit 22 arcane Damage +3% mind +26% temporal Ignore resists +20% temporal Accuracy +8 (+4 eff.) other ------- Max mana +20.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
| On hands | brawler's hardened leather gloves of magic (+2) (0 def, 2 armour)1.0 Encumbrance T2 hands armor [Ego+] Arcane/Master While equipped: Stats +2 Str +2 Dex +3 Mag +2 Cun offense ------ Damage +3% arcane defense ------ Armor +2 Physical save +6 (+2 eff.) other ------- Cooldown Double Strike -1 Unarmed combat: Weapon Damage 116% Range: 1.0x-1.1x Uses 40% Dex, 40% Str, 40% Cun Damage Physical Accuracy Bonus +0.2% critical chance (max 25%) Accuracy +4 Ignore Armor +3 Critical Rate +8.0% Attack Speed 100% On-hit +7 arcane On-crit, radius 2 +5 arcane On Hit: 10% Set Up level 3 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | woollen robe 'Siliba' (0 def, 0 armour)2.0 Encumbrance T2 cloth armor [Random Unique] Nature/Psionic While equipped: offense ------ Critical power +10.00% Physical Power +10 (+5 eff.) Damage +13% lightning +12% fire Ignore Armor +2 defense ------ Resistance +19% lightning +10% darkness +18% fire +10% mind +9% all Physical save +11 (+4 eff.) Spell save +11 (+4 eff.) Mind save +24 (+8 eff.) Unlife -40.00 life The wearer is asleep. Lucid Dreamer: May act while sleeping A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | linen cloak 'Islidavena' (1 def, 0 armour)2.0 Encumbrance T1 cloak armor [Rare] Nature While equipped: Stats +2 Dex +4 Mag +2 Wil +3 Cun +2 Con defense ------ Defense +1 (+1 eff.) Life +31.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Phoenixvenom the gold amulet0.1 Encumbrance T3 amulet jewelry [Rare] Psionic While equipped: Stats +5 Str +3 Wil offense ------ Mindpower +10 (+4 eff.) Damage +6% blight Ignore resists +20% arcane +25% fire defense ------ Mind save +9 (+3 eff.) Confus Resist +19% Out-of-Phase Defense +15 Out-of-Phase Resistance +15% Out-of-Phase Resilience +15% other ------- Mana/turn +0.08 Mana-on-crit +2.00 Amulets make your neck look great! |
Inventory
regeneration infusion of the psychic (heal 302; 15 cd)0.1 Encumbrance infusion scroll [Ego] Nature When inscribed on your body: Cooldown: 15 Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 302 life over 5 turns. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
regeneration infusion of the psychic (heal 290; 16 cd)0.1 Encumbrance infusion scroll [Ego] Nature When inscribed on your body: Cooldown: 16 Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 290 life over 5 turns. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
wild infusion of the psychic (res 30%; magical; dur 3; cd 14)0.1 Encumbrance infusion scroll [Ego] Nature When inscribed on your body: Cooldown: 14 Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 30% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Willpower stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Mirror Image Rune (dur 6; cd 24)0.1 Encumbrance rune scroll [Unique] Arcane When inscribed on your body: Cooldown: 24 Usage Speed: Spell (94% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Elinn the steel amulet0.1 Encumbrance T2 amulet jewelry [Random Unique] Nature/Master While equipped: Stats +3 Str offense ------ Damage +3% temporal Ignore resists +10% temporal When Hit 2 temporal On-Hit (Melee): * 20% chance to gain 10% of a turn (3/turn limit) defense ------ Fatigue -5% Resistance +7% physical Life Regen +1.00 other ------- Stamina/turn +0.50 Amulets make your neck look great! |
Feathersteel Amulet0.1 Encumbrance T2 amulet jewelry [Unique] Master While equipped: offense ------ Move Speed +25% defense ------ Defense +15 (+8 eff.) Fatigue -20% Slow Projectiles +15% other ------- Encumbrance +20 Avoid Pressure Traps The weight of the world seems a little lighter with this amulet around your neck. |
Splendourglean0.1 Encumbrance T2 ring jewelry [Rare] Arcane While equipped: Stats +8 Con offense ------ Physical Crit +3.0% Physical Power +28 (+13 eff.) Spellpower +9 (+2 eff.) Mindpower +8 (+4 eff.) Damage +9% temporal +6% physical Ignore resists +5% light defense ------ Out-of-Phase Defense +5 Out-of-Phase Resistance +5% Out-of-Phase Resilience +5% other ------- Stamina/turn +2.00 Rings make your fingers look great! |
gold ring 'Tempestvenom'0.1 Encumbrance T3 ring jewelry [Rare] Psionic While equipped: offense ------ Damage +12% lightning +13% mind +6% nature When Hit 4 lightning defense ------ Resistance +13% mind +9% nature Out-of-Phase Defense +15 Out-of-Phase Resistance +15% Out-of-Phase Resilience +15% Rings make your fingers look great! |
pixie's copper ring of luminosity0.1 Encumbrance T1 ring jewelry [Ego++] Arcane While equipped: Stats +3 Cun +5 Mag offense ------ Spellpower +6 (+2 eff.) On-Hit 13 light On-Ranged-Hit 13 light Damage +10% light Rings make your fingers look great! |
Dagger of the Past (129% power, 20 apr)1.0 Encumbrance T3 dagger 1H weapon Reqs Dex 24 [Unique] Arcane Potentially it would go with a sword in the future. Weapon Damage 129% Range: 1.0x-1.3x Uses 50% Mag, 50% Dex Damage Physical Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +20 Critical Rate +20.0% Attack Speed 111% On-hit +5 temporal Damage Conversion 30% temporal While equipped: offense ------ Move Speed +20% Damage +5% temporal defense ------ Defense +10 (+5 eff.) Spell save +10 (+4 eff.) Out-of-Phase Defense +10 Out-of-Phase Resistance +5% Out-of-Phase Resilience +15% other ------- Masteries +0.10 Chronomancy/Blade Threading +0.10 Chronomancy/Temporal Guardian Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
Eludatta the Lustrerage (111% power, 3 apr, temporal element)5.0 Encumbrance T2 staff 2H weapon [Rare] Arcane Weapon Damage 111% Range: 1.0x-1.2x Uses 80% Mag Damage Physical Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +3 Critical Rate +3.0% Attack Speed 100% While equipped: offense ------ Spell Crit +9% Spellpower +10 (+3 eff.) Damage +21% lightning +15% temporal +12% light defense ------ Resistance +6% light +12% lightning other ------- Vim-on-crit +2.00 Max vim +15.00 Max positive +5.00 Max negative +5.00 Light +1 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
Mulathadar (111% power, 3 apr, fire element)5.0 Encumbrance T2 staff 2H weapon [Rare] Arcane Weapon Damage 111% Range: 1.0x-1.2x Uses 80% Mag Damage Physical Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +3 Critical Rate +3.0% Attack Speed 100% While equipped: offense ------ Spell Crit +2% Spellpower +6 (+2 eff.) Damage +15% fire Ignore resists +10% blight defense ------ Armor +5 Hardiness +4% Physical save +4 (+2 eff.) Unlife -20.00 life Life +100.00 Life Regen +4.00 Disarm Resist +20% Out-of-Phase Defense +15 Out-of-Phase Resistance +15% Out-of-Phase Resilience +15% other ------- Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
ash magestaff 'Hellsvein' (111% power, 3 apr, lightning element)5.0 Encumbrance T2 staff 2H weapon [Rare] Arcane Weapon Damage 111% Range: 1.0x-1.2x Uses 80% Mag Damage Physical Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +3 Critical Rate +3.0% Attack Speed 100% While equipped: Stats +7 Dex offense ------ Spell Crit +2% Spellpower +11 (+3 eff.) Damage +15% lightning +15% cold +15% arcane +27% fire Ignore resists +35% temporal When Hit 4 temporal defense ------ Out-of-Phase Defense +10 Out-of-Phase Resistance +10% Out-of-Phase Resilience +10% other ------- Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
ash starstaff 'Loamvenom' (111% power, 3 apr, temporal element)5.0 Encumbrance T2 staff 2H weapon [Random Unique] Arcane/Master Weapon Damage 111% Range: 1.0x-1.2x Uses 80% Mag Damage Physical Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +3 Critical Rate +3.0% Attack Speed 100% While equipped: Stats +10 Mag +6 Wil +6 Cun offense ------ Spell Crit +9% Critical power +12.00% Spellpower +6 (+2 eff.) Spellpower/crit +5 Damage +6% nature +30% temporal defense ------ Armor +2 Hardiness +6% Resistance +6% nature Physical save +4 (+2 eff.) other ------- Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
infernal yew starstaff of invocation (120% power, 4 apr, temporal element)5.0 Encumbrance T3 staff 2H weapon [Ego++] Arcane Weapon Damage 121% Range: 1.0x-1.2x Uses 80% Mag Damage Physical Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +4 Critical Rate +3.5% Attack Speed 100% While equipped: offense ------ Spell Crit +3% Critical power +22.00% Spellpower +19 (+5 eff.) Spellpower/crit +6 On-Hit 15 fire Damage +20% temporal other ------- See Invisibility +9 Talents +1 Command Staff Conjure elemental energy in a radius 6 cone, dealing 36.17 to 43.40 temporal damage Puts all charms on 8 turn cooldown Staves designed for wielders of magic, by the greats of the art. |
potent elven-wood magestaff of might (138% power, 5 apr, arcane element)5.0 Encumbrance T4 staff 2H weapon [Ego] Arcane Weapon Damage 138% Range: 1.0x-1.2x Uses 80% Mag Damage Physical Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +5 Critical Rate +4.5% Attack Speed 100% While equipped: offense ------ Spell Crit +12% Spellpower +15 (+4 eff.) Damage +31% arcane other ------- Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
Mighty Girdle1.0 Encumbrance T1 belt armor [Unique] Master Some giant wraps would make you feel great. While equipped: defense ------ Armor +4 Fatigue -10% Life +40.00 Knockbk Resist +40% other ------- Encumbrance +70 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
Noonmaster the hardened leather belt1.0 Encumbrance T3 belt armor [Rare] Arcane While equipped: Stats +7 Mag defense ------ Armor +6 Resistance +3% blight +5% arcane +12% light Mind save +12 (+4 eff.) Unlife -40.00 life Life Regen +4.00 Silence Resist +20% other ------- Mana/turn +0.37 Max mana +44.00 A belt that goes around your waist. |
Silyriamina1.0 Encumbrance T3 belt armor [Random Unique] Nature/Master While equipped: Stats +4 Str +4 Dex +2 Mag +2 Wil +4 Cun offense ------ Physical Crit +4.0% Mind Crit +4% Critical power +8.00% Physical Power +4 (+2 eff.) When Hit 4 blight defense ------ Defense +13 (+7 eff.) Physical save +12 (+4 eff.) Spell save +17 (+6 eff.) Mind save +12 (+4 eff.) Stealth +8 other ------- Vim-on-crit +1.00 A belt that goes around your waist. |
cashmere robe 'Malydranik' (0 def, 0 armour)2.0 Encumbrance T3 cloth armor [Rare] Arcane While equipped: Stats +5 Mag offense ------ Spellpower +10 (+3 eff.) Damage +9% blight +38% temporal +13% physical Ignore resists +10% temporal +25% arcane +10% physical On-Hit (Melee): * 20% chance to gain 10% of a turn (3/turn limit) defense ------ Resistance +11% all Spell save +6 (+2 eff.) Anomaly Control +11 other ------- Mana-on-crit +2.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
dispeller's silk robe of alchemy (0 def, 0 armour)2.0 Encumbrance T4 cloth armor [Ego++] Arcane While equipped: offense ------ Damage +12% acid +14% physical +14% fire +6% cold defense ------ Resistance +7% lightning +8% darkness +20% fire +13% all +15% acid +14% physical +10% blight +21% cold +7% light Physical save +12 (+4 eff.) Spell save +21 (+7 eff.) Mind save +16 (+5 eff.) other ------- Cooldown Refit Golem -3 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Snowflash (0 def, 3 armour)3.0 Encumbrance T1 feet armor [Rare] Arcane While equipped: offense ------ Ignore resists +15% arcane When Hit 6 blight On-Hit (Melee): * 20% chance to reduce strength, dexterity, and constitution by 28 defense ------ Armor +3 Fatigue +2% Resistance +3% blight Silence Resist +20% Confus Resist +21% Stun Resist +22% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Wildsin (0 def, 3 armour)2.0 Encumbrance T3 feet armor [Rare] Master While equipped: offense ------ On-Hit (Melee): * 20% chance to slow global speed by 51% defense ------ Armor +3 Fatigue -6% Resistance +6% blight +15% acid +15% lightning Physical save +7 (+3 eff.) Mind save +9 (+3 eff.) other ------- Encumbrance +28 A pair of boots made of leather. |
undeterred pair of hardened leather boots (0 def, 3 armour)2.0 Encumbrance T3 feet armor [Ego+] Arcane While equipped: defense ------ Armor +3 Silence Resist +25% Confus Resist +20% Stun Resist +25% A pair of boots made of leather. |
aegis cashmere wizard hat of decomposition (2 def, 0 armour)2.0 Encumbrance T3 head armor [Ego++] Arcane While equipped: defense ------ Defense +2 (+1 eff.) Resistance +5% lightning +5% temporal +4% light +4% fire +5% nature +5% acid +5% blight +4% cold +5% darkness Shield Power +7% Life Regen +3.00 A pointy cloth hat, very wizardly... |
7 agate0.0 Encumbrance T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
634 alchemist agate0.0 Encumbrance T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
4 onyx0.0 Encumbrance T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
6 aquamarine0.0 Encumbrance T2 blue gem [Normal] While equipped: Armor +2 Resistance +2% all Item imbue powers: Armor +2 Resistance +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 opal0.0 Encumbrance T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz0.0 Encumbrance T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Physical save +4 (+2 eff.) Spell save +4 (+2 eff.) Mind save +4 (+1 eff.) Item imbue powers: Defense +4 (+2 eff.) Physical save +4 (+2 eff.) Spell save +4 (+2 eff.) Mind save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Unlightshaper (dig speed 22 turns)3.0 Encumbrance T3 digger tool [Rare] Nature While equipped: Stats +2 Str offense ------ Damage +24% darkness Ignore resists +15% darkness defense ------ Resistance +9% acid +1% physical Physical save +8 (+3 eff.) Spell save +11 (+4 eff.) Mind save +9 (+3 eff.) Life +45.00 While carried: other ------- Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
3 emerald0.0 Encumbrance T3 green gem [Normal] While equipped: Armor +3 Resistance +3% all Item imbue powers: Armor +3 Resistance +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
10 spinel0.0 Encumbrance T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Physical save +2 (+1 eff.) Spell save +2 (+1 eff.) Mind save +2 (+0 eff.) Item imbue powers: Defense +2 (+1 eff.) Physical save +2 (+1 eff.) Spell save +2 (+1 eff.) Mind save +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern2.0 Encumbrance T1 lite [Normal] While equipped: other ------- Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Eye of the Dreaming One2.0 Encumbrance T1 misc tool [Unique] Psionic While equipped: Stats +5 Wil offense ------ Mindpower +5 (+3 eff.) defense ------ Mind save +10 (+3 eff.) The wearer is asleep. Lucid Dreamer: May act while sleeping Sleep: Effective talent level: 3.0 Power cost 20 out of 25/25. Range 7 Cooldown: 6 Travel.spd instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 9 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Shard of Crystalized Time2.0 Encumbrance T1 misc tool [Unique] Arcane While equipped: Stats +4 Wil +2 Con offense ------ Damage +7% temporal defense ------ Defense +5 (+3 eff.) Anomaly Control +10 An iridescent shard of violet crystal. Its light ebbs and flows, sometimes fast and sometimes slow, keeping pace with the chaotic streams of time itself. It makes you feel both old and young, a newborn child and an ancient being, your flesh simply one instance in a thousand refractions of a single timeless and eternal soul. |
Scrying Orb1.0 Encumbrance orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
3 garnet0.0 Encumbrance T3 red gem [Normal] While equipped: Physical Crit +3.0% Spell Crit +3% Mind Crit +3% Damage +6% all Item imbue powers: Physical Crit +3.0% Spell Crit +3% Mind Crit +3% Damage +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)2.0 Encumbrance rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Midorak the stralite torque of clear mind [power 3] (4/25 cooldown)2.0 Encumbrance T4 torque charm [Random Unique] Psionic While equipped: Stats +1 Str offense ------ Accuracy +10 (+5 eff.) Ignore Armor +5 other ------- Max stamina +20.00 Remove 1 confusion or silence effect and prevent the application of 3 detrimental mental effects for 5 turns Puts all charms on 25 turn cooldown 100% to cleanse 2 total effects of type disease, wound, or poison. 100% to gain a 19% chance to evade weapon attacks for 2 turns. Torques are made by powerful psionics to store psionic powers. |
6 amethyst0.0 Encumbrance T2 violet gem [Normal] While equipped: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Damage +4% all Disease Resist +15% Item imbue powers: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Damage +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. It was changed by the digestive sack. |
Burning Star1.0 Encumbrance T3 white gem [Unique] Arcane While carried: Light +1 Latent Damage Type: Light Map surroundings within range 20. Uses 30 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
quartz0.0 Encumbrance T3 white gem [Normal] While equipped: Stun Resist +30% Item imbue powers: Stun Resist +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 ametrine0.0 Encumbrance T1 yellow gem [Normal] While equipped: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Item imbue powers: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine0.0 Encumbrance T1 yellow gem [Normal] While equipped: Light +4 Infravision +4 Item imbue powers: Light +4 Infravision +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 zircon0.0 Encumbrance T1 yellow gem [Normal] While equipped: Armor +1 Resistance +1% all Item imbue powers: Armor +1 Resistance +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Anti-Antimagic! (Insane (Roguelike) difficulty)
Destroyed the Ziguranth camp with your Rhaloren allies.By Shati the Ogre Paradox Mage level 29
9th Haze 122nd year of Ascendancy at 01:31 see stats
Curse Lifter (Insane (Roguelike) difficulty)
Killed Ben Cruthdar the Cursed.By Shati the Ogre Paradox Mage level 29
16th Haze 122nd year of Ascendancy at 23:00 see stats
Earth Master (Insane (Roguelike) difficulty)
Killed Harkor'Zun.By Shati the Ogre Paradox Mage level 24
48th Dusk 122nd year of Ascendancy at 18:03 see stats
Exterminator (Insane (Roguelike) difficulty)
Killed 1000 creatures.By Shati the Ogre Paradox Mage level 20
30th Dusk 122nd year of Ascendancy at 23:31 see stats
Eye of the storm (Insane (Roguelike) difficulty)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Shati the Ogre Paradox Mage level 29
77th Dusk 122nd year of Ascendancy at 00:17 see stats
Fear me not! (Insane (Roguelike) difficulty)
Survived the Fearscape!By Shati the Ogre Paradox Mage level 27
65th Dusk 122nd year of Ascendancy at 08:33 see stats
Level 10 (Insane (Roguelike) difficulty)
Got a character to level 10.By Shati the Ogre Paradox Mage level 10
3rd Mirth 122nd year of Ascendancy at 04:09 see stats
Level 20 (Insane (Roguelike) difficulty)
Got a character to level 20.By Shati the Ogre Paradox Mage level 20
26th Dusk 122nd year of Ascendancy at 02:53 see stats
Level 30 (Insane (Roguelike) difficulty)
Got a character to level 30.By Shati the Ogre Paradox Mage level 30
70th Haze 122nd year of Ascendancy at 11:06 see stats
Size matters (Insane (Roguelike) difficulty)
Did over 600 damage in one attack.By Shati the Ogre Paradox Mage level 29
76th Dusk 122nd year of Ascendancy at 08:20 see stats
That was close (Insane (Roguelike) difficulty)
Killed your target while having only 1 life left.By Shati the Ogre Paradox Mage level 21
32nd Dusk 122nd year of Ascendancy at 01:18 see stats
The Arena (Insane (Roguelike) difficulty)
Unlocked Arena mode.By Shati the Ogre Paradox Mage level 10
3rd Mirth 122nd year of Ascendancy at 19:31 see stats
The secret city (Insane (Roguelike) difficulty)
Discovered the truth about mages.By Shati the Ogre Paradox Mage level 19
20th Dusk 122nd year of Ascendancy at 05:11 see stats
Treasure Hoarder (Insane (Roguelike) difficulty)
Amassed 3000 gold pieces.By Shati the Ogre Paradox Mage level 23
46th Dusk 122nd year of Ascendancy at 15:21 see stats
Treasure Hunter (Insane (Roguelike) difficulty)
Amassed 1000 gold pieces.By Shati the Ogre Paradox Mage level 16
11st Dusk 122nd year of Ascendancy at 16:39 see stats
Unstoppable (Insane (Roguelike) difficulty)
Returned from the dead.By Shati the Ogre Paradox Mage level 28
75th Dusk 122nd year of Ascendancy at 15:42 see stats
Wibbly Wobbly Timey Wimey Stuff (Insane (Roguelike) difficulty)
Killed the weaver queen and the temporal defiler.By Shati the Ogre Paradox Mage level 5
77th Pyre 122nd year of Ascendancy at 11:17 see stats
Log
Shati receives 45 healing from Attenuate from Shati.
Resting starts...
Shati retunes the fabric of spacetime.
Talent Temporal Bolt is ready to use.
Talent Attenuate is ready to use.
Talent Dust to Dust is ready to use.
Shati stops spinning fate.
Reality around Shati is coherent again.
Shati stops weaving fate.
Shati is no longer being grounded.
Talent Seal Fate is ready to use.
Shati resists something's space-time folding!
Shati resists the banishment!
Shati resists the pin!
Something strikes Shati with hidden blades!
Shati spins fate.
Shati weaves fate.
Rested for 4 turns (stop reason: taken damage).
Reality smears around Shati.
Glyma the armoured skeleton warrior performs a melee critical strike against Shati!
Glyma the armoured skeleton warrior performs a melee critical strike against Shati!
Glyma the armoured skeleton warrior performs a melee critical strike against Shati!
Shati converts damage to paradox!
Glyma the armoured skeleton warrior hits Shati for (4 converted), 9 physical, (1 converted), 3 physical, (12 converted), 27 temporal, (22 converted), 52 physical, (1 converted), 3 physical, (12 converted), 27 temporal, (23 converted), 54 physical, (1 converted), 3 physical, (12 converted), 27 temporal, (13 converted), 29 physical, (1 converted), 3 physical, (12 converted), 27 temporal, (27 converted), 63 physical, (1 converted), 3 physical, (12 converted), 27 temporal (361 total damage).
Melee retaliation hits Glyma the armoured skeleton warrior for 3 temporal, 5 lightning, 3 temporal, 5 lightning, 3 temporal, 5 lightning, 3 temporal, 5 lightning (33 total damage).
Shati converts damage to paradox!
Glyma the armoured skeleton warrior's Quickdraw Knife hits Shati for (40 converted), 93 physical, (1 converted), 3 physical, (12 converted), 28 temporal (124 total damage).
Melee retaliation hits Glyma the armoured skeleton warrior for 3 temporal, 5 lightning (8 total damage).
Shati the level 31 ogre paradox mage was timewarped to death by Glyma the armoured skeleton warrior on level 6 of Dreadfell.




































































































