Ablazed_Skull the level 5 Skeleton Archmage by mavno1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp5 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity23 (base 10)
Constitution18 (base 12)
Magic36 (base 27)
Willpower23 (base 14)
Cunning14 (base 11)

Resources

Life160/160
Mana199/199
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision3
See Stealth6
See Invisible13

Offense: Mainhand

Damage19
Accuracy23
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower43
Crit Chance6%
Speed1

Offense: Mind

Mindpower29
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+15%
Light+10%

Offense: Damage Penetration

Physical+8%

Defense: Base

Armour (hardiness)11 (35.65183292883%)
Defense26
Ranged Defense26
Fatigue0
Physical Save24
Spell Save22
Mental Save17

Defense: Resistances

Blight+ 15%( 70%)
Lightning+ 21%( 70%)
Arcane+ 20%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
2/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
active
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Ablazed_Skull the Skeleton Archmage level 5
8th Mirth 122nd year of Ascendancy at 12:54
see stats

Log

Talent Flame is ready to use.
Talent Flameshock is ready to use.
Rested for 36 turns (stop reason: all resources and life at maximum).


Ablazed_Skull picks up (a.):
earthen elm vilestaff (100% power, 2 apr, acid element).
You pickup 0.75 gold pieces.

Ran for 6 turns (stop reason: something interesting).


Ablazed_Skull picks up (c.):
iron waraxe of projection (105% power, 2 apr).
You pickup 0.65 gold pieces.

You pickup 0.75 gold pieces.

Ablazed_Skull picks up (e.):
Arcfist the steel mail armour (8 def, 11 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to Derth here (press '' or right click to use).
Ran for 11 turns (stop reason: something interesting).


There is an exit to Derth here (press '' or right click to use).

You gain 15.29 gold from the transmogrification of
Arcfist the steel mail armour (8 def, 11 armour).
You gain 1.00 gold from the transmogrification of
iron waraxe of projection (105% power, 2 apr).
You gain 1.45 gold from the transmogrification of
earthen elm vilestaff (100% power, 2 apr, acid element).
There is an exit to the worldmap here (press '' or right click to use).
Ablazed_Skull deactivates
Shielding.
Ablazed_Skull activates
Shielding.
Ablazed_Skull deactivates
Arcane Power.
Ablazed_Skull activates
Arcane Power.
You gain 1.23 gold from the transmogrification of
traveler's pair of iron boots (0 def, 3 armour).