Manda the level 2 Yeek Summoner by Mandarine

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceYeek
ClassSummoner
Level / Exp2 / 37%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity9 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower21 (base 15)
Cunning20 (base 16)

Resources

Life78/78
Equilibrium18
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage18
Accuracy15
Crit Chance6%
APR15
Speed1.00

Offense: Offhand

Damage18
Accuracy15
Crit Chance6%
APR15
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save5
Spell Save10
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
3/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Manda hits Yaech diver for (11 to psi shield), 16 nature, 19 mind (35 total damage).
Yaech diver hits Turtle for 3 physical damage.
Talent Infusion: Regeneration is ready to use.
The air bubbles are depleted!

Manda hits Yaech diver for (8 to psi shield), 11 nature, 17 mind (28 total damage).
Manda killed Yaech diver!

Resting starts...

Your summoned turtle disappears.
Talent Turtle is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Manda picks up (f.):
pair of iron boots (0 def, 3 armour).
There is a next level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


You gain 1.11 gold from the transmogrification of
iron mail armour of temporal resistance (2 def, 4 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of cold resistance (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 2.23 gold from the transmogrification of
thought-forged iron greatmaul (20-29 power, 1 apr).
You gain 1.55 gold from the transmogrification of
blink rune (range 3; phase 11; cd 10).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 4; cd 14).
There is a previous level here (press '' or right click to use).