aaa the level 13 Higher Alchemist by ashen-shugar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassAlchemist
Level / Exp13 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution42 (base 37)
Magic41 (base 27)
Willpower15 (base 11)
Cunning12 (base 10)

Resources

Life372/372
Mana159/159
Healing Factor1.233988003127
Regeneration0.30849700078176

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible2

Offense: Mainhand

Damage43
Accuracy7
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower35
Crit Chance14%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%
Darkness+10%
Cold+30%
Blight+10%
Acid+10%
Fire+15%
All0%

Defense: Base

Armour (hardiness)9.5905048016306 (30%)
Defense20
Ranged Defense20
Fatigue0
Physical Save24
Spell Save28
Mental Save10

Defense: Resistances

Acid+ 25%( 70%)
Light+ 11%( 70%)
Darkness+ 11%( 70%)
Cold+ 35%( 70%)
Lightning+ 35%( 70%)
Fire+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
5/5
1/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
3/5
2/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
5/5
4/5
2/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done
done
done
active
done
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By aaa the Higher Alchemist level 10
5th Mirth 122nd year of Ascendancy at 18:05
see stats
The Arena Unlocked Arena mode.
By aaa the Higher Alchemist level 10
9th Mirth 122nd year of Ascendancy at 11:08
see stats

Log

You gain 0.95 gold from the transmogrification of cleansing rough leather armour (3 def, 2 armour).
You gain 1.30 gold from the transmogrification of
prismatic iron helm of constitution (+3) (0 def, 3 armour).
You gain 1.29 gold from the transmogrification of
miner's iron helm of strength (+3) (0 def, 5 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.76 gold from the transmogrification of
potent elm vilestaff of might (13-15 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, arcane element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3 power, 12 apr, mind damage).
You gain 2.00 gold from the transmogrification of
iron mace of paradox (12-16 power, 2 apr).
You gain 2.72 gold from the transmogrification of
steady elm longbow of acid.
You gain 3.85 gold from the transmogrification of
Surefire.
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.55 gold from the transmogrification of
copper amulet of constitution (+2).
You gain 1.17 gold from the transmogrification of
shielding rune (absorb 57; dur 4; cd 15).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

You cannot do that on the world map.

Today is the 8th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:58.

There is a Entrance to the Scintillating Caves here (press '' or right click to use).
Today is the 9th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:10.


Today is the 10th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:35.


Today is the 1st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:46.


There is a A gate into the Maze here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).