Maggi the level 9 Cornac Archmage by ashen-shugar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp9 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution19 (base 19)
Magic38 (base 33)
Willpower17 (base 13)
Cunning15 (base 11)

Resources

Life177/185
Mana163/163
Healing Factor1.0791723257555
Regeneration0.26979308143889

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy6
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance16%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+6%
Fire+6%
Acid+17%
Darkness+20%
Arcane+17%
Cold+6%
Nature+5%

Offense: Damage Penetration

Acid+15%

Defense: Base

Armour (hardiness)0 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save11
Spell Save20
Mental Save12

Defense: Resistances

Acid+ 35%( 70%)
Nature+ 16%( 70%)
Fire+ 11%( 70%)
Darkness+ 20%( 70%)
Arcane+ 22%( 70%)
Cold+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
2/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done
active
done

Equipment

Tool
On fingers
Around waist
Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Maggi the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 17:10
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.

Maggi wears:
rough leather cap 'Radhyhek' (5 def, 3 armour).

You gain 5.25 gold from the transmogrification of
extending elm wand of lightning storm [power 116] (15 cooldown).
You gain 10.00 gold from the transmogrification of
Summertide Phial.
You gain 0.87 gold from the transmogrification of
rough leather armour of acid resistance (3 def, 2 armour).
You gain 1.31 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
iron greatmaul (16-24 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Maggi deactivates
Phantasmal Shield.
Maggi activates
Phantasmal Shield.
Maggi deactivates
Arcane Power.
Maggi activates
Arcane Power.