Weez Y CoE the level 6 Yeek Cultist of Entropy by Weez

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassCultist of Entropy
Level / Exp6 / 15%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic29 (base 29)
Willpower16 (base 10)
Cunning22 (base 18)

Resources

Life108/108
Insanity0/100
Healing Factor0.94571268249155
Regeneration0.23642817062289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy2
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+10%

Defense: Base

Armour (hardiness)6.7261394146373 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4
Spell Save15
Mental Save13

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Madness1.30
1/5
1/5
0/5
0/5
Demented / Entropy1.30
1/5
1/5
0/5
0/5
Demented / Nether1.30
4/5
1/5
0/5
0/5
Demented / Timethief1.30
0/5
0/5
0/5
0/5
Demented / Void1.30
1/5
1/5
0/5
0/5

Generic Talents

Demented / Calamity1.30
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
0/5
0/5
0/5
Demented / Doom1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Weez Y CoE loses 4 health to the entropy.

Weez Y CoE loses 4 health to the entropy.

Weez Y CoE loses 4 health to the entropy.

Weez Y CoE loses 4 health to the entropy.

Weez Y CoE's is no longer wasting away.


Weez Y CoE uses
Infusion: Wild.
Weez Y CoE lessens the pain.

Weez Y CoE uses
Infusion: Healing.
Weez Y CoE receives 47 healing from Infusion: Healing.

Weez Y CoE feels pain again.


Talent Infusion: Healing is ready to use.

Resting starts...

Weez Y CoE starts regenerating health quickly.

Weez Y CoE stops regenerating health quickly.

Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.