









Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Clean UI 1.7.2Replaces default interface styles with cleaner versions to enhance readability. First release focuses primarily on replacing everything related to the default interface styles in the base game. Future releases will enhance individual styles and take care of minor tweaks. Content consists of only graphic assets to try and have the highest possible compatibility with future patches. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Shalore |
Class | Arcane Blade |
Level / Exp | 37 / 13% |
Size | medium |
Lifes / Deaths | Killed by Spellblaze Crystal at level 2 on the 75th Pyre 122nd year of Ascendancy at 07:25 / 169Killed by Spellblaze Crystal at level 2 on the 75th Pyre 122nd year of Ascendancy at 11:10 Killed by elven warrior at level 5 on the 78th Pyre 122nd year of Ascendancy at 10:43 Killed by elven cultist at level 5 on the 78th Pyre 122nd year of Ascendancy at 14:59 Killed by elven cultist at level 5 on the 78th Pyre 122nd year of Ascendancy at 17:51 Killed by elven elite warrior at level 5 on the 78th Pyre 122nd year of Ascendancy at 21:15 Killed by mean looking elven guard at level 6 on the 79th Pyre 122nd year of Ascendancy at 01:12 Killed by Rhaloren Inquisitor at level 7 on the 1st Mirth 122nd year of Ascendancy at 21:33 Killed by Niek the dwarf at level 8 on the 7th Mirth 122nd year of Ascendancy at 04:01 Killed by The Shade at level 11 on the 27th Dusk 122nd year of Ascendancy at 01:45 Killed by bloated horror at level 11 on the 28th Dusk 122nd year of Ascendancy at 17:56 Killed by Elatta the degenerated skeleton warrior at level 12 on the 31st Dusk 122nd year of Ascendancy at 23:10 Killed by Velabeth the lesser vampire at level 13 on the 34th Dusk 122nd year of Ascendancy at 21:25 Killed by Horned Horror at level 13 on the 36th Dusk 122nd year of Ascendancy at 03:21 Killed by thief at level 14 on the 36th Dusk 122nd year of Ascendancy at 06:27 Killed by disarming trap at level 14 on the 36th Dusk 122nd year of Ascendancy at 09:12 Killed by Cailma the thalore at level 14 on the 44th Dusk 122nd year of Ascendancy at 06:20 Killed by Cailma the thalore at level 14 on the 44th Dusk 122nd year of Ascendancy at 08:49 Killed by Cailma the thalore at level 14 on the 44th Dusk 122nd year of Ascendancy at 11:59 Killed by worm that walks at level 16 on the 52nd Dusk 122nd year of Ascendancy at 02:55 Killed by worm that walks at level 17 on the 52nd Dusk 122nd year of Ascendancy at 06:24 Killed by Weirdling Beast at level 17 on the 52nd Dusk 122nd year of Ascendancy at 12:51 Killed by gigantic gravity worm at level 17 on the 60th Dusk 122nd year of Ascendancy at 07:51 Killed by Blood Master at level 19 on the 38th Haze 122nd year of Ascendancy at 07:26 Killed by Borfast the Broken at level 20 on the 44th Haze 122nd year of Ascendancy at 20:51 Killed by Emomina the vampire lord at level 21 on the 47th Haze 122nd year of Ascendancy at 00:13 Killed by Ce'Nonor the armoured skeleton warrior at level 21 on the 47th Haze 122nd year of Ascendancy at 10:58 Killed by ghoulking at level 21 on the 48th Haze 122nd year of Ascendancy at 00:15 Killed by minotaur at level 21 on the 48th Haze 122nd year of Ascendancy at 04:54 Killed by minotaur at level 21 on the 48th Haze 122nd year of Ascendancy at 07:13 Killed by bandit at level 21 on the 48th Haze 122nd year of Ascendancy at 15:15 Killed by orc blood mage at level 21 on the 48th Haze 122nd year of Ascendancy at 23:34 Killed by skeleton warrior at level 21 on the 49th Haze 122nd year of Ascendancy at 03:44 Killed by orc master assassin at level 21 on the 49th Haze 122nd year of Ascendancy at 07:50 Killed by Adilenor the Guardian at level 21 on the 49th Haze 122nd year of Ascendancy at 09:13 Killed by Adilenor the Guardian at level 21 on the 49th Haze 122nd year of Ascendancy at 11:19 Killed by Adilenor the Guardian at level 21 on the 49th Haze 122nd year of Ascendancy at 14:07 Killed by Adilenor the Guardian at level 21 on the 49th Haze 122nd year of Ascendancy at 17:49 Killed by Adilenor the Guardian at level 21 on the 49th Haze 122nd year of Ascendancy at 20:04 Killed by Adilenor the Guardian at level 21 on the 49th Haze 122nd year of Ascendancy at 21:37 Killed by Adilenor the Guardian at level 21 on the 49th Haze 122nd year of Ascendancy at 22:31 Killed by Adilenor the Guardian at level 21 on the 50th Haze 122nd year of Ascendancy at 00:42 Killed by Adilenor the Guardian at level 21 on the 50th Haze 122nd year of Ascendancy at 04:19 Killed by Adilenor the Guardian at level 21 on the 50th Haze 122nd year of Ascendancy at 07:23 Killed by Adilenor the Guardian at level 21 on the 50th Haze 122nd year of Ascendancy at 09:33 Killed by Adilenor the Guardian at level 21 on the 50th Haze 122nd year of Ascendancy at 12:23 Killed by Adilenor the Guardian at level 21 on the 50th Haze 122nd year of Ascendancy at 14:30 Killed by Adilenor the Guardian at level 22 on the 50th Haze 122nd year of Ascendancy at 16:29 Killed by orc cryomancer at level 22 on the 51st Haze 122nd year of Ascendancy at 05:43 Killed by The Master at level 22 on the 51st Haze 122nd year of Ascendancy at 14:27 Killed by dreadmaster at level 22 on the 51st Haze 122nd year of Ascendancy at 15:58 Killed by The Master at level 22 on the 51st Haze 122nd year of Ascendancy at 19:15 Killed by The Master at level 22 on the 51st Haze 122nd year of Ascendancy at 22:34 Killed by Lord of Skulls (bone giant) at level 22 on the 52nd Haze 122nd year of Ascendancy at 01:48 Killed by The Master at level 22 on the 52nd Haze 122nd year of Ascendancy at 04:56 Killed by The Master at level 22 on the 52nd Haze 122nd year of Ascendancy at 08:01 Killed by The Master at level 22 on the 52nd Haze 122nd year of Ascendancy at 10:40 Killed by The Master at level 22 on the 52nd Haze 122nd year of Ascendancy at 11:41 Killed by elder vampire at level 22 on the 52nd Haze 122nd year of Ascendancy at 14:36 Killed by The Master at level 22 on the 52nd Haze 122nd year of Ascendancy at 15:18 Killed by The Master at level 22 on the 52nd Haze 122nd year of Ascendancy at 17:05 Killed by armoured skeleton warrior at level 22 on the 52nd Haze 122nd year of Ascendancy at 21:38 Killed by Lord of Skulls (warrior) at level 22 on the 53rd Haze 122nd year of Ascendancy at 00:28 Killed by elder vampire at level 22 on the 53rd Haze 122nd year of Ascendancy at 05:01 Killed by skeleton master archer at level 23 on the 53rd Haze 122nd year of Ascendancy at 10:56 Killed by Layibrebreta the skeleton master archer at level 23 on the 53rd Haze 122nd year of Ascendancy at 19:11 Killed by Kra'Tor the Gluttonous at level 24 on the 55th Haze 122nd year of Ascendancy at 03:53 Killed by Kra'Tor the Gluttonous at level 24 on the 55th Haze 122nd year of Ascendancy at 04:56 Killed by Kra'Tor the Gluttonous at level 24 on the 55th Haze 122nd year of Ascendancy at 09:11 Killed by skeleton master archer at level 24 on the 55th Haze 122nd year of Ascendancy at 11:27 Killed by Xerowyn the gwelgoroth at level 24 on the 66th Haze 122nd year of Ascendancy at 13:31 Killed by Urkis, the High Tempest at level 24 on the 66th Haze 122nd year of Ascendancy at 16:06 Killed by Urkis, the High Tempest at level 24 on the 66th Haze 122nd year of Ascendancy at 17:20 Killed by Urkis, the High Tempest at level 24 on the 66th Haze 122nd year of Ascendancy at 19:35 Killed by Urkis, the High Tempest at level 24 on the 66th Haze 122nd year of Ascendancy at 21:24 Killed by Urkis, the High Tempest at level 24 on the 66th Haze 122nd year of Ascendancy at 22:46 Killed by Urkis, the High Tempest at level 24 on the 67th Haze 122nd year of Ascendancy at 02:21 Killed by Urkis, the High Tempest at level 24 on the 67th Haze 122nd year of Ascendancy at 03:20 Killed by Urkis, the High Tempest at level 24 on the 67th Haze 122nd year of Ascendancy at 06:16 Killed by Urkis, the High Tempest at level 24 on the 67th Haze 122nd year of Ascendancy at 11:22 Killed by Urkis, the High Tempest at level 24 on the 67th Haze 122nd year of Ascendancy at 13:17 Killed by Urkis, the High Tempest at level 24 on the 67th Haze 122nd year of Ascendancy at 15:31 Killed by Urkis, the High Tempest at level 24 on the 67th Haze 122nd year of Ascendancy at 18:25 Killed by Urkis, the High Tempest at level 24 on the 67th Haze 122nd year of Ascendancy at 21:13 Killed by Urkis, the High Tempest at level 24 on the 68th Haze 122nd year of Ascendancy at 01:00 Killed by Urkis, the High Tempest at level 24 on the 68th Haze 122nd year of Ascendancy at 03:36 Killed by Yvuth the mean looking elven guard at level 25 on the 71st Haze 122nd year of Ascendancy at 20:57 Killed by Yvuth the mean looking elven guard at level 25 on the 71st Haze 122nd year of Ascendancy at 23:48 Killed by Yvuth the mean looking elven guard at level 25 on the 72nd Haze 122nd year of Ascendancy at 04:32 Killed by elven cultist at level 26 on the 72nd Haze 122nd year of Ascendancy at 15:25 Killed by Betuyadanor the elven warrior at level 26 on the 72nd Haze 122nd year of Ascendancy at 21:52 Killed by elven tempest at level 26 on the 73rd Haze 122nd year of Ascendancy at 00:52 Killed by Ithki the thalore at level 27 on the 28th Regrowth 123rd year of Ascendancy at 04:30 Killed by Layokira the large brown snake at level 27 on the 28th Regrowth 123rd year of Ascendancy at 19:37 Killed by elven corruptor at level 28 on the 51st Regrowth 123rd year of Ascendancy at 05:05 Killed by Grand Corruptor at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 02:23 Killed by Grand Corruptor at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 07:17 Killed by Grand Corruptor at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 11:07 Killed by Grand Corruptor at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 15:09 Killed by ziguranth wyrmic at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 21:02 Killed by Golbug the Destroyer at level 30 on the 39th Pyre 123rd year of Ascendancy at 07:57 Killed by animated mummy wrappings at level 33 on the 22nd Dusk 123rd year of Ascendancy at 23:26 Killed by Eilineda the umber hulk at level 33 on the 23rd Dusk 123rd year of Ascendancy at 02:19 Killed by Greater Mummy Lord at level 33 on the 24th Dusk 123rd year of Ascendancy at 06:57 Killed by Greater Mummy Lord at level 33 on the 24th Dusk 123rd year of Ascendancy at 10:09 Killed by Greater Mummy Lord at level 33 on the 24th Dusk 123rd year of Ascendancy at 16:36 Killed by Greater Mummy Lord at level 33 on the 24th Dusk 123rd year of Ascendancy at 18:09 Killed by Greater Mummy Lord at level 33 on the 24th Dusk 123rd year of Ascendancy at 20:31 Killed by Greater Mummy Lord at level 33 on the 25th Dusk 123rd year of Ascendancy at 01:30 Killed by Greater Mummy Lord at level 33 on the 25th Dusk 123rd year of Ascendancy at 03:54 Killed by Greater Mummy Lord at level 33 on the 25th Dusk 123rd year of Ascendancy at 04:17 Killed by Greater Mummy Lord at level 33 on the 25th Dusk 123rd year of Ascendancy at 06:10 Killed by Greater Mummy Lord at level 33 on the 25th Dusk 123rd year of Ascendancy at 11:46 Killed by Greater Mummy Lord at level 33 on the 25th Dusk 123rd year of Ascendancy at 13:47 Killed by Greater Mummy Lord at level 33 on the 25th Dusk 123rd year of Ascendancy at 14:48 Killed by faerlhing at level 34 on the 50th Haze 123rd year of Ascendancy at 12:58 Killed by faerlhing at level 34 on the 50th Haze 123rd year of Ascendancy at 16:13 Killed by Vorinor the ninurlhing at level 34 on the 50th Haze 123rd year of Ascendancy at 22:22 Killed by Rak'Shor Cultist at level 34 on the 79th Haze 123rd year of Ascendancy at 04:59 Killed by Doomed Shade of demuria at level 35 on the 79th Haze 123rd year of Ascendancy at 07:53 Killed by Voruda the orc soldier at level 35 on the 6th Decay 123rd year of Ascendancy at 07:51 Killed by ghoulking at level 35 on the 6th Decay 123rd year of Ascendancy at 10:40 Killed by Voruda the orc soldier at level 35 on the 6th Decay 123rd year of Ascendancy at 14:29 Killed by orc corruptor at level 35 on the 6th Decay 123rd year of Ascendancy at 16:51 Killed by Voruda the orc soldier at level 35 on the 6th Decay 123rd year of Ascendancy at 20:06 Killed by Voruda the orc soldier at level 35 on the 6th Decay 123rd year of Ascendancy at 21:58 Killed by Voruda the orc soldier at level 35 on the 7th Decay 123rd year of Ascendancy at 00:35 Killed by Voruda the orc soldier at level 35 on the 7th Decay 123rd year of Ascendancy at 03:35 Killed by Voruda the orc soldier at level 35 on the 7th Decay 123rd year of Ascendancy at 06:07 Killed by Voruda the orc soldier at level 35 on the 7th Decay 123rd year of Ascendancy at 07:32 Killed by demuria at level 35 on the 7th Decay 123rd year of Ascendancy at 10:16 Killed by Voruda the Orc Soldier's mucus ooze at level 35 on the 7th Decay 123rd year of Ascendancy at 13:55 Killed by Voruda the orc soldier at level 35 on the 7th Decay 123rd year of Ascendancy at 16:40 Killed by Voruda the orc soldier at level 35 on the 7th Decay 123rd year of Ascendancy at 18:28 Killed by Voruda the orc soldier at level 35 on the 7th Decay 123rd year of Ascendancy at 21:19 Killed by stone golem at level 35 on the 17th Regrowth 124th year of Ascendancy at 19:38 Killed by orc fighter at level 35 on the 17th Regrowth 124th year of Ascendancy at 21:48 Killed by orc pyromancer at level 35 on the 40th Regrowth 124th year of Ascendancy at 16:13 Killed by orc cryomancer at level 35 on the 40th Regrowth 124th year of Ascendancy at 18:57 Killed by orc cryomancer at level 35 on the 41st Regrowth 124th year of Ascendancy at 02:43 Killed by orc high pyromancer at level 35 on the 41st Regrowth 124th year of Ascendancy at 07:08 Killed by orc high pyromancer at level 35 on the 41st Regrowth 124th year of Ascendancy at 10:45 Killed by Lisyldaba the orc cryomancer at level 35 on the 42nd Regrowth 124th year of Ascendancy at 09:30 Killed by Lisyldaba the orc cryomancer at level 35 on the 42nd Regrowth 124th year of Ascendancy at 11:13 Killed by Lisyldaba the orc cryomancer at level 35 on the 42nd Regrowth 124th year of Ascendancy at 13:10 Killed by Lisyldaba the orc cryomancer at level 35 on the 42nd Regrowth 124th year of Ascendancy at 15:33 Killed by Lisyldaba the orc cryomancer at level 35 on the 42nd Regrowth 124th year of Ascendancy at 18:09 Killed by Lisyldaba the orc cryomancer at level 35 on the 42nd Regrowth 124th year of Ascendancy at 22:02 Killed by Lisyldaba the orc cryomancer at level 35 on the 43rd Regrowth 124th year of Ascendancy at 00:31 Killed by Lisyldaba the orc cryomancer at level 35 on the 43rd Regrowth 124th year of Ascendancy at 03:20 Killed by Lisyldaba the orc cryomancer at level 35 on the 43rd Regrowth 124th year of Ascendancy at 07:07 Killed by Belytira the orc cryomancer at level 35 on the 44th Regrowth 124th year of Ascendancy at 03:12 Killed by luminous horror at level 35 on the 45th Regrowth 124th year of Ascendancy at 03:35 Killed by lava floor at level 36 on the 45th Regrowth 124th year of Ascendancy at 09:03 Killed by Arelaith the orc cryomancer at level 36 on the 46th Regrowth 124th year of Ascendancy at 01:25 Killed by Eilinedavena the orc cryomancer at level 36 on the 46th Regrowth 124th year of Ascendancy at 05:49 Killed by Eilinedavena the orc cryomancer at level 36 on the 46th Regrowth 124th year of Ascendancy at 08:00 Killed by fire imp at level 36 on the 46th Regrowth 124th year of Ascendancy at 11:14 Killed by lava floor at level 36 on the 47th Regrowth 124th year of Ascendancy at 21:05 Killed by Vor, Grand Geomancer of the Pride at level 36 on the 48th Regrowth 124th year of Ascendancy at 01:08 Killed by Vor, Grand Geomancer of the Pride at level 36 on the 48th Regrowth 124th year of Ascendancy at 03:42 Killed by lava floor at level 36 on the 48th Regrowth 124th year of Ascendancy at 06:58 Killed by Isluvena the orc necromancer at level 36 on the 48th Regrowth 124th year of Ascendancy at 10:11 Killed by Isluvena the orc necromancer at level 36 on the 48th Regrowth 124th year of Ascendancy at 13:23 Killed by Isluvena the orc necromancer at level 37 on the 48th Regrowth 124th year of Ascendancy at 17:02 Killed by Elorathra the orc high cryomancer at level 37 on the 48th Regrowth 124th year of Ascendancy at 20:03 Killed by Elorathra the orc high cryomancer at level 37 on the 48th Regrowth 124th year of Ascendancy at 22:08 Killed by Elorathra the orc high cryomancer at level 37 on the 49th Regrowth 124th year of Ascendancy at 01:59 Killed by orc corruptor at level 37 on the 56th Regrowth 124th year of Ascendancy at 13:17 |
Primary Stats
Strength | 48 (base 40) |
Dexterity | 62 (base 34) |
Constitution | 31 (base 22) |
Magic | 69 (base 28) |
Willpower | 50 (base 26) |
Cunning | 81 (base 33) |
Resources
Life | 813/813 |
Mana | 536/536 |
Stamina | 328/328 |
Healing Factor | 1.2658714593978 |
Regeneration | 0.31646786484945 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -63.333333333334% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 7 |
Infravision | 5 |
See Stealth | 41.237882550305 |
See Invisible | 51.237882550305 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 92 |
Accuracy | 63 |
Crit Chance | 30% |
APR | 32 |
Speed | 0.90 |
Offense: Spell
Spellpower | 59 |
Crit Chance | 30% |
Speed | 1 |
Offense: Mind
Mindpower | 42 |
Crit Chance | 33% |
Speed | 1 |
Offense: Damage Bonus
Blight | +14% |
Arcane | +27% |
Cold | +52% |
All | +2% |
Lightning | +62% |
Light | +13% |
Temporal | +8% |
Fire | +27% |
Darkness | +28% |
Offense: Damage Penetration
Lightning | +55% |
Acid | +20% |
Darkness | +10% |
Arcane | +25% |
Cold | +25% |
Fire | +25% |
Defense: Base
Armour (hardiness) | 15 (35.65183292883%) |
Defense | 51 |
Ranged Defense | 58 |
Fatigue | 0 |
Physical Save | 27 |
Spell Save | 34 |
Mental Save | 36 |
Defense: Resistances
Lightning | + 54%( 70%) |
Nature | + 25%( 70%) |
Darkness | + 30%( 70%) |
Fire | + 22%( 70%) |
Cold | + 56%( 70%) |
All | + 16%( 70%) |
Defense: Immunities
Stun Resistance | 20% |
Pinning Resistance | 0% |
Instadeath Resistance | 100% |
Disarm Resistance | 10% |
Inscriptions (5/5)
Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 445 damage for 5 turns. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (41 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Class Talents
Spell / Air | 1.30 |
| 5/5 |
| 2/5 |
| 5/5 |
| 5/5 |
Spell / Enhancement | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Technique / Magical combat | 1.30 |
| 5/5 |
| 2/5 |
| 3/5 |
| 5/5 |
Spell / Earth | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Spell / Staff combat | 1.20 |
| 1/5 |
| 3/5 |
| 2/5 |
| 1/5 |
Spell / Aegis | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Technique / Combat training | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| 4/5 |
| 2/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Spell / Conveyance | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
beneficial effect | Increases defense by 12. Mobile Defense |
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 3 of Trollmire. Escort: injured seer (level 3 of Trollmire)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lone alchemist (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 4 of Dreadfell. Escort: lone alchemist (level 4 of Dreadfell)As a reward you gained talent category Spell / Stone alchemy (at mastery 1.00). | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Dreadfell. Escort: lost defiler (level 1 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 4 of Old Forest. Escort: lost defiler (level 4 of Old Forest)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 7 of Dreadfell. Escort: lost warrior (level 7 of Dreadfell)As a reward you improved talent Exotic Weapons Mastery (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Dreadfell. Escort: repented thief (level 2 of Dreadfell)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: repented thief (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Scintillating Caves. Escort: temporal explorer (level 2 of Scintillating Caves)As a reward you improved Magic by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 404. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed minotaur nose. * You've found the needed pouch of faeros ash. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within7 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * You have destroyed Vor. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() 3.0 T1 feet armor Reqs Heavy armour training [Ego++] Master/Psionic While equipped: Stats +2 Str +2 Wil +3 Cun +3 Con ----- def ----- Armour +3 Fatigue +2% Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+3 eff.) Rush: Puts all charms on 22 cooldown Level 2.0 Pwr.cost 22 out of 25/25. Range 7 Travel.spd instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | ![]() 1.0 T3 lite [Rare] Arcane While equipped: dps ---------- Dmg.mod +6% temporal Res.pen +20% acid Melee Ret 8 temporal 6 light 19 fire ----- def ----- Resists +7% fire Def/telep +15 Res/telep +15% Dur/telep +15% ---------- misc Light +7 A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | ![]() 2.0 T1 head armor [Unique] Nature While equipped: dps ---------- Dmg.mod +10% lightning +10% cold ----- def ----- Resists +10% lightning +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. Call Lightning: Level 1.0 Pwr.cost 13 out of 30/30. Range 10 Travel.spd instantaneous Is a nature gift Description: Calls forth a powerful beam of lightning doing 58.81 to 176.42 lightning damage (117.61 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
Tool | ![]() 2.0 T4 torque charm [Random Unique] Psionic While equipped: Stats +2 Mag dps ---------- Spell.crit +2% Dmg.mod +12% blight Phasing +30% ---------- misc Mana/s.crit +2.00 Blast the opponent's mind dealing 576 mind damage and silencing them for 4 turns Puts all charms on 17 cooldown 100% to increase the duration of 2 beneficial effects by 2. 100% to gain a 12% chance to evade weapon attacks for 2 turns. Torques are made by powerful psionics to store psionic powers. |
On fingers | ![]() 0.1 T3 ring jewelry [Unique] Arcane While equipped: Stats +6 Cun +6 Mag dps ---------- Dmg.mod +25% lightning +25% fire +25% arcane +25% cold Res.pen +25% lightning +25% fire +25% arcane +25% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
On fingers | ![]() 0.1 T2 ring jewelry [Unique] Nature While equipped: Stats +4 Wil +6 Con dps ---------- Dmg.mod +15% cold ----- def ----- Resists +10% nature +25% cold ---------- misc Max.mana +20.00 Max.stam +20.00 Max.psi +20.00 Max.Air +50.00 Summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 22.26 cold and 14.94 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance. Uses 51 power out of 60/60 This azure ring seems to be always moist to the touch. |
Around waist | ![]() 1.0 T4 belt armor [Unique] Master While equipped: Stats +12 Dex +10 Cun +8 Lck ----- def ----- Rng.Def +20 (+5 eff.) Proj.evade +15% Proj.slow +30% Evasion: (Instant) Level 4.0 Pwr.cost 26 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 32% chance to evade melee and ranged attacks and 33 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
In main hand | ![]() 0.1 T2 greatsword 2H weapon [Unique] Arcane/Master Power 26.0 - 41.6 Physical Uses 10% Mag, 120% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +25 Crit +3.0% Atk.spd 111% Melee+ +15 arcane On Crit.r2 +30 arcane silence While equipped: dps ---------- Spell.pwr +5 (+1 eff.) ---------- misc Mana/turn +0.50 See.Invis +10 Blind-Fight: No penalty when attacking invisible/stealthed This sword appears weightless, and nearly invisible. |
On hands | ![]() 1.0 T4 hands armor [Ego+] Arcane/Master While equipped: Stats +2 Dex +3 Mag +3 Wil dps ---------- Melee+ 7 acid 7 fire 6 cold 6 lightning Acc +19 (+5 eff.) ----- def ----- Armour +3 Unarmed combat: Power 28.0 - 30.8 Physical Uses 40% Str, 40% Cun, 40% Dex Acc+ +0.2% crit chance (max 25%) Acc +9 Apr +5 Crit +15.0% Atk.spd 100% Melee+ +15 ice +5 fire +8 acid +16 lightning Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | ![]() 2.0 T4 cloth armor [Unique] Arcane While equipped: Stats +10 Mag +8 Wil +6 Cun dps ---------- Spell.pwr +20 (+5 eff.) Mov.spd +10% Dmg.mod +25% lightning Res.pen +15% lightning ----- def ----- Defense +15 (+5 eff.) Resists +20% lightning +13% all Proj.slow +15% Your Lightning and Chain Lightning spells gain a 24% chance to daze, and your Thunderstorm spell gains a 12% chance to daze. This green robe is engraved with icons showing clouds and swirling winds. Its original owner, a powerful mage named Proccala, was often revered for both his great benevolence and his intense power when it proved necessary. |
Cloak | ![]() 2.0 T3 cloak armor [Random Unique] Master/Psionic While equipped: Stats +4 Cun +4 Wil dps ---------- Mind.crit +5% Dmg.mod +7% darkness Res.pen +10% darkness ----- def ----- Armour +9 Defense +2 (+1 eff.) Resists +16% darkness +13% cold Stealth +10 Heal.mod +10% Disarm- +10% Stun/Frz- +20% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() 0.1 T3 amulet jewelry [Rare] Arcane While equipped: dps ---------- Melee+ 8 light 5 darkness Dmg.mod +11% light +19% darkness Res.pen +15% lightning On Hit (Melee): * 20% chance to reduce damage dealt by 22% On Melee Ret: * 7% chance to reduce damage dealt by 22% * 8% chance to blind ----- def ----- Resists +15% lightning Amulets make your neck look great! |
Inventory
![]() 0.1 infusion scroll [Normal] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 30 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 6 turns. While Heroism is active, you will only die when reaching -287 life. The duration and life will increase by 1% for every 1% life you have lost, to a maximum of 100% at 0 life or less (currently 287 life, 6 duration) If your life is below 0 when this effect wears off it will be set to 1. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
![]() 0.4 potion [Unique] Nature Quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..." |
![]() 0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
![]() 1.0 T3 dagger 1H weapon [Unique] Arcane Potentially it would go with a sword in the future. Power 25.0 - 32.5 Physical Uses 50% Mag, 50% Dex Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Apr +20 Crit +20.0% Atk.spd 111% Melee+ +5 temporal Dmg.conv 30% temporal While equipped: dps ---------- Mov.spd +20% Dmg.mod +5% temporal ----- def ----- Defense +10 (+3 eff.) Spell.save +10 (+5 eff.) Def/telep +10 Res/telep +5% Dur/telep +15% ---------- misc Masteries +0.10 Chronomancy/Blade Threading +0.10 Chronomancy/Temporal Guardian Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
![]() 1.0 T3 dagger 1H weapon [Unique] Arcane The star shines alone in a moonless sky. Power 10.0 - 13.0 Light Uses 20% Str, 20% Dex Mastery Dagger Mastery Acc+ +0.2% crit chance (max 25%) Atk.spd 125% On Hit: * Deal 70 Light damage. While equipped: ---------- misc Light +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
![]() 3.0 T5 greatsword 2H weapon [Unique] Arcane/Master Power 70.0 - 112.0 Physical Uses 10% Mag, 130% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +18 Crit +20.0% Atk.spd 100% HP.leech +5% On Hit: * Increases all damage dealt, and reduces all damage taken, by 1%, stacking up to 10 times. Resets after 10 turns without attacking. While equipped: Stats +10 Str +8 Mag +5 Con ---------- misc Cooldown Draining Assault -1 Abduction -1 Detonating Charge -1 Masteries +0.10 Corruption/Torture +0.20 Corruption/Brutality +0.20 Corruption/Wrath Grushgore the Destroyer was as famous for his incredible brutality as he was for his childlike intelligence. He wasn't known for his subtlety of naming, but there's no denying the power of his massive sword. |
![]() 3.0 T4 greatsword 2H weapon [Unique] Master Power 60.0 - 96.0 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +19 Crit +10.0% Atk.spd 100% Against +20% Living On Hit: * 10% chance to send the wielder into a killing frenzy While equipped: Stats +15 Str +5 Dex +15 Con ----- def ----- D.Red.from +20% Living ---------- misc Masteries +0.30 Technique/Berserker's strength +0.20 Technique/Two-handed weapons +0.20 Technique/Two-handed maiming +0.20 Technique/Two-handed assault A blood-etched greatsword, it has seen many foes. From the inside. |
![]() 3.0 T4 longsword 1H weapon [Unique] Master/Unknown Power 40.0 - 56.0 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +12 Crit +4.0% Atk.spd 100% Melee+ +18 draining blight On Crit: * grows in power On Kill: * grows dramatically in power While equipped: dps ---------- Dmg.mod +5% blight ----- def ----- Cut- -25% ---------- misc Max.vim +20.00 Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength. |
![]() 3.0 T4 longsword 1H weapon [Unique] Arcane/Unknown Power 50.0 - 70.0 Physical Uses 60% Mag, 60% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +12 Crit +7.0% Atk.spd 100% On Hit: * deal 43.81 arcane and 44.16 darkness damage (based on Magic) in a radius 1 around the target On Kill: * swallows the victim's soul, gaining a new power While equipped: dps ---------- Spell.crit +12% Spell.pwr +24 (+6 eff.) ---------- misc Talents +1 Soul Purge Willful Strike: Level 3.0 Pwr.cost 5 out of 5/5. Range 3 Travel.spd instantaneous Is a mind power Description: Focusing your hate, you strike your foe with unseen force for 115 damage and 2 knockback. In addition, your ability to channel force with this talent increases all critical damage by 11% (currently: 5%) Damage increases with your Mindpower. This heavy, ridged blade emanates magical power, yet as you grasp the handle an icy chill runs its course through your spine. You feel the disembodied presence of all those slain by it. In unison, they demand company. |
![]() 3.0 T4 longsword 1H weapon [Unique] Master Power 46.0 - 64.4 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +10.0% Atk.spd 100% While equipped: dps ---------- Phys.crit +20.0% Phys.spd +20% ----- def ----- Defense +40 (+12 eff.) Atk.evade +10% This very thin sword cuts through the air with ease, allowing remarkably quick movement. |
![]() 3.0 T3 longsword 1H weapon [Unique] Arcane In the past there was a dagger with it. Power 28.0 - 39.2 Physical Uses 20% Mag, 80% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +10 Crit +8.0% Atk.spd 111% Melee+ +5 temporal Dmg.conv 30% temporal While equipped: dps ---------- Spell.crit +5% Spell.pwr +5 (+1 eff.) Dmg.mod +5% temporal ----- def ----- Def/telep +10 Res/telep +5% Dur/telep +15% ---------- misc Masteries +0.10 Chronomancy/Blade Threading +0.10 Chronomancy/Temporal Guardian Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the untapped potential of time. |
![]() 4.0 T4 sling 1H weapon [Ego+] Nature/Master Acc+ +0.2% base dam (max 20%) Atk.spd 100% Range +10 While equipped: Stats +3 Con dps ---------- Phys.crit +9.0% Acc +9 (+2 eff.) ---------- misc Masteries +0.10 Wild-gift/Fungus Regenerate 60 life over 5 turns Puts all charms on 17 cooldown Slings are used to hurl stones or metal shots at your foes. |
![]() 5.0 T5 staff 2H weapon [Rare] Arcane Power 30.0 - 36.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: Stats +5 Str dps ---------- Spell.crit +5% Mind.crit +4% Spell.pwr +15 (+4 eff.) Mind.pwr +10 (+3 eff.) Dmg.mod +30% lightning +18% mind Melee Ret 6 mind On Hit (Melee): * 20% chance to reduce all saves and defense by 27 ----- def ----- Armour +10 Hardiness +6% Phys.save +12 (+6 eff.) ---------- misc Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
![]() 5.0 T3 staff 2H weapon [Unique] Arcane Power 20.0 - 24.0 Lightning Uses 100% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +4 Atk.spd 100% While equipped: dps ---------- Spell.crit +15% Spell.pwr +10 (+2 eff.) Dmg.mod +20% lightning +20% fire +20% arcane +20% cold ---------- misc Talents +1 Command Staff On Spell Hit: 10% Impending Doom 1 This unique-looking staff is carved with runes of destruction. |
![]() 2.0 T4 cloth armor [Unique] Arcane Oddly it never produces a hat. While equipped: Stats +5 Mag +3 Wil dps ---------- Spell.pwr +23 (+6 eff.) Dmg.mod +20% temporal +20% physical Res.pen +20% temporal +20% physical Melee Ret 20 physical 10 temporal ----- def ----- Armour +3 Defense +9 (+3 eff.) Resists +10% temporal +10% physical +13% all Temporal Reprieve: Level 1.0 Pwr.cost 43 out of 50/50. Range melee/personal Travel.spd instantaneous Is a spell Description: Transport yourself to a safe place for 1 turns. Designed by a slightly quirky Paradox Mage, this robe always appears to be stylish in any time the user finds him, her, or itself in. Crafted to aid Paradox Mages through their adventures, this robe is of great help to those that understand what a wibbly-wobbly, timey-wimey mess time actually is. Curiously, as a result of a particularly prolonged battle involving its fourth wearer, the robe appends a very long, multi-coloured scarf to its present wearers. |
![]() 1.0 T2 hands armor [Unique] Arcane/Master While equipped: Stats +3 Mag dps ---------- Spell.crit +3% Spell.pwr +2 (+0 eff.) S.pwr/crit +4 Dmg.mod +8% darkness +8% temporal Res.pen +10% darkness +10% temporal ----- def ----- Resists +8% darkness +8% temporal ---------- misc N.En/turn +0.20 Unarmed combat: Power 14.0 - 15.4 Physical Uses 40% Str, 40% Dex, 20% Mag 40% Cun Acc+ +0.2% crit chance (max 25%) Apr +3 Crit +6.0% Atk.spd 100% Dmg.conv 100% void On Hit: 15% Dust to Dust 1 On Hit: 10% Mind Blast 1 On Hit: 10% Turn Back the Clock 1 On Spell Hit: 10% Dust to Dust 2 Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
![]() 3.0 T4 arrow ammo [Unique] Arcane Power 34.0 - 47.6 Bright light Uses 60% Dex, 20% Mag, 50% Str Acc+ +0.2% crit chance (max 25%) Apr +15 Crit +2.0% Capacity 25 Proj.spd +300% On Hit: * 25% chance to blind Shots beam through all targets. This strange orange quiver is made of brass and etched with many bright red runes that glow and glitter in the light. The arrows themselves appear to be solid shafts of blazing hot light, like rays of sunshine, hammered and forged into a solid state. |
![]() 0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+3 eff.) Item imbue powers: Defense +6 (+2 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 blue gem [Normal] While equipped: Defense +8 (+3 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+4 eff.) Mind.save +8 (+4 eff.) Item imbue powers: Defense +8 (+3 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+4 eff.) Mind.save +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 demonic misc [Legendary] Arcane 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. |
![]() 3.0 T3 digger tool [Ego+] Arcane While equipped: Stats +2 Str +4 Mag dps ---------- Spell.crit +6% ---------- misc Max.mana +30.00 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 1.0 fang misc [Unique] Nature While carried: dps ---------- Apr +7 ---------- misc Telepathy Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
![]() 0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+2 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 1.0 lite [Unique] Arcane While equipped: ---------- misc Light +3 Fearscape Shift: Level 2.0 Pwr.cost 22 out of 25/25. Range 5 Travel.spd instantaneous Is a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 154.85 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 154.85 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
![]() 1.0 T5 lite [Ego+] Arcane While equipped: dps ---------- Spell.crit +3% Spell.pwr +4 (+1 eff.) ----- def ----- Resists +13% blight +9% darkness ---------- misc Light +5 Infravis +3 See.Invis +7 The wearer is treated as an undead. The wearer no longer has to breathe. Retch: Puts all charms on 26 cooldown Level 1.0 Pwr.cost 26 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 10 turns and deals 22 blight damage or heals 29 life. Creatures standing in the retch also have 9% chance to remove a physical effect each turn; undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. When you stand in your own retch your racial -20% global speed is cancelled. Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
![]() 1.0 orb [Plot Item] Unknown Activate a portal. Uses 9 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
![]() 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Plumpkin Plumpkin15.0 T3 plant misc [Plot Item] Unknown While carried: dps ---------- Dmg.mod +2% all Against +20% Immovable Become the plumpkin. Uses 85 power out of 100/100 The legendary Plumpkin is finaly yours! It lashes at immovable foes with extreme force (+20% damage against immovables). |
![]() 0.0 T5 red gem [Normal] While equipped: Stun/Frz- +60% Item imbue powers: Stun/Frz- +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 172 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() 2.0 rod charm [Unique] Nature Shoot a bolt of spydric poison out to range 8, dealing 485.52 nature damage (based on Magic) over 6 turns while rendering the target unable to move. Uses 22 power out of 25/25 This rod carved out of a giant spider fang continuously drips venom. |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 3.0 T4 shot ammo [Unique] Psionic Power 38.0 - 45.6 Physical Uses 10% Wil, 70% Dex, 50% Cun Acc+ +0.2% base dam (max 20%) Apr +15 Crit +10.0% Capacity 20 Ranged+ +25 mind +30 mind slow On Hit: * 50% chance to reload 1 ammo You find yourself constantly fighting an urge to handle this strange pouch of shot. |
![]() 1.0 T3 skull tool [Unique] Arcane While equipped: dps ---------- Spell.crit +4% Spell.pwr +10 (+2 eff.) Melee Ret 12 darkness Raise one or two undead rats to fight beside you. Uses 60 power out of 70/70 This ancient skull is all that remains of the Rat Lich. Some fragments of its power remain and a faint red light still glows within its eye sockets. |
![]() 2.0 T3 torque charm [Ego+] Psionic Blast the opponent's mind dealing 347 mind damage and silencing them for 4 turns Puts all charms on 17 cooldown Torques are made by powerful psionics to store psionic powers. |
![]() 2.0 T5 totem charm [Unique] Nature/Disrupt While equipped: Stats +10 Wil dps ---------- Mind.pwr +8 (+3 eff.) On Melee Ret: * 18% chance to slow global speed by 54% ----- def ----- Resists +20% blight +20% arcane Spell.save +20 (+9 eff.) ---------- misc Masteries +0.10 Wild-gift/Fungus +0.10 Wild-gift/Antimagic Call forth an immobile antimagic pillar for 10 turns. (It spits slime, pulls in, stuns, and burns the arcane resources of your foes, while emitting an aura of silence against them within range 5, and will silence you for 5 turns when first summoned.). Uses 43 power out of 50/50 This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it. |
![]() 2.0 T1 totem charm [Ego] Nature Heal yourself and all friendly characters within 10 spaces for 110 Puts all charms on 13 cooldown Natural totems are made by powerful wilders to store nature power. |
![]() 0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T5 white gem [Normal] While equipped: Defense +10 (+3 eff.) Phys.save +10 (+5 eff.) Spell.save +10 (+5 eff.) Mind.save +10 (+5 eff.) Item imbue powers: Defense +10 (+3 eff.) Phys.save +10 (+5 eff.) Spell.save +10 (+5 eff.) Mind.save +10 (+5 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By demuria the Shalore Arcane Blade level 24
57th Haze 122nd year of Ascendancy at 12:25 see stats
By demuria the Shalore Arcane Blade level 17
52nd Dusk 122nd year of Ascendancy at 20:22 see stats
By demuria the Shalore Arcane Blade level 28
52nd Regrowth 123rd year of Ascendancy at 19:28 see stats
By demuria the Shalore Arcane Blade level 34
51st Haze 123rd year of Ascendancy at 03:09 see stats
By demuria the Shalore Arcane Blade level 34
48th Haze 123rd year of Ascendancy at 13:29 see stats
By demuria the Shalore Arcane Blade level 29
38th Pyre 123rd year of Ascendancy at 17:31 see stats
By demuria the Shalore Arcane Blade level 19
8th Haze 122nd year of Ascendancy at 07:58 see stats
By demuria the Shalore Arcane Blade level 35
79th Haze 123rd year of Ascendancy at 08:54 see stats
By demuria the Shalore Arcane Blade level 26
10th Regrowth 123rd year of Ascendancy at 03:45 see stats
By demuria the Shalore Arcane Blade level 30
39th Pyre 123rd year of Ascendancy at 10:45 see stats
By demuria the Shalore Arcane Blade level 27
20th Regrowth 123rd year of Ascendancy at 18:13 see stats
By demuria the Shalore Arcane Blade level 17
60th Dusk 122nd year of Ascendancy at 02:07 see stats
By demuria the Shalore Arcane Blade level 25
69th Haze 122nd year of Ascendancy at 17:46 see stats
By demuria the Shalore Arcane Blade level 29
38th Pyre 123rd year of Ascendancy at 07:56 see stats
By demuria the Shalore Arcane Blade level 17
52nd Dusk 122nd year of Ascendancy at 19:36 see stats
By demuria the Shalore Arcane Blade level 10
24th Dusk 122nd year of Ascendancy at 21:14 see stats
By demuria the Shalore Arcane Blade level 20
44th Haze 122nd year of Ascendancy at 09:47 see stats
By demuria the Shalore Arcane Blade level 30
39th Pyre 123rd year of Ascendancy at 00:27 see stats
By demuria the Shalore Arcane Blade level 18
74th Dusk 122nd year of Ascendancy at 01:21 see stats
By demuria the Shalore Arcane Blade level 26
73rd Haze 122nd year of Ascendancy at 15:08 see stats
By demuria the Shalore Arcane Blade level 29
38th Pyre 123rd year of Ascendancy at 05:29 see stats
By demuria the Shalore Arcane Blade level 33
44th Haze 123rd year of Ascendancy at 17:05 see stats
By demuria the Shalore Arcane Blade level 16
52nd Dusk 122nd year of Ascendancy at 02:55 see stats
By demuria the Shalore Arcane Blade level 12
30th Dusk 122nd year of Ascendancy at 07:50 see stats
By demuria the Shalore Arcane Blade level 17
52nd Dusk 122nd year of Ascendancy at 20:22 see stats
By demuria the Shalore Arcane Blade level 28
51st Regrowth 123rd year of Ascendancy at 15:36 see stats
By demuria the Shalore Arcane Blade level 19
38th Haze 122nd year of Ascendancy at 12:58 see stats
By demuria the Shalore Arcane Blade level 24
66th Haze 122nd year of Ascendancy at 04:06 see stats
By demuria the Shalore Arcane Blade level 19
38th Haze 122nd year of Ascendancy at 06:36 see stats
By demuria the Shalore Arcane Blade level 30
39th Pyre 123rd year of Ascendancy at 06:54 see stats
By demuria the Shalore Arcane Blade level 17
52nd Dusk 122nd year of Ascendancy at 12:19 see stats
By demuria the Shalore Arcane Blade level 22
53rd Haze 122nd year of Ascendancy at 09:08 see stats
Log
You collect a new ingredient: orc heart (1).
Demuria surges with icy power!
Elemental Surge deflects the projectile from Orc necromancer to the east!
Orc necromancer is not dazed anymore.
Orc necromancer deactivates Hiemal Shield.
The demonic soul releases a burst of fire around orc necromancer!
demuria deflects the projectile from Elylema the orc necromancer to the southwest!
Demonic Soul hits Orc necromancer for 68 fire damage.
Elemental Surge hits Orc corruptor for (439 to bones), 0 fire (0 total damage).
Elemental Surge hits Orc corruptor for (307 absorbed), 132 fire (132 total damage).
Elemental Surge hits Orc necromancer for (180 absorbed), 213 cold (213 total damage).
Elemental Surge hits Orc necromancer for (267 absorbed), 134 cold (134 total damage).
Elemental Surge hits Orc blood mage for 439 fire damage.
demuria hits Orc blood mage for 4 fire, 5 cold, 6 lightning, 4 arcane (20 total damage).
demuria hits Orc corruptor for 4 fire, 5 cold, 7 lightning, 5 arcane (22 total damage).
demuria hits Orc corruptor for (4 absorbed), 2 fire, (4 absorbed), 2 cold, (5 absorbed), 2 lightning, (4 absorbed), 2 arcane (7 total damage).
demuria hits Elylema the orc necromancer for (3 absorbed), 2 fire, (4 absorbed), 2 cold, (4 absorbed), 2 lightning, (3 absorbed), 2 arcane (7 total damage).
Elemental Surge killed Orc blood mage!
Orc corruptor roars triumphantly.
Orc corruptor receives 73 healing from Orc corruptor's Blood Grasp.
Orc corruptor's Blood Grasp hits demuria for 296 blight damage.
demuria the level 37 shalore arcane blade was debilitated by noxious blight before falling to death by an orc corruptor on level 1 of Rak'shor Pride.
A carrion worm mass bursts out of Demuria!
Demuria is free from the worm rot.
The furious lightning storm around demuria calms down and disappears.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Orc corruptor's Blood Grasp killed demuria!
Saving game...
Saving done.