










Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Clean UI 1.7.2Replaces default interface styles with cleaner versions to enhance readability. First release focuses primarily on replacing everything related to the default interface styles in the base game. Future releases will enhance individual styles and take care of minor tweaks. Content consists of only graphic assets to try and have the highest possible compatibility with future patches. EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Female |
Race | Higher |
Class | Arcane Blade |
Level / Exp | 25 / 72% |
Size | medium |
Lifes / Deaths | Killed by giant venus flytrap at level 2 on the 75th Pyre 122nd year of Ascendancy at 00:20 / 213Killed by Bill the Stone Troll at level 5 on the 77th Pyre 122nd year of Ascendancy at 21:19 Killed by skeleton warrior at level 7 on the 79th Pyre 122nd year of Ascendancy at 16:32 Killed by Eilinomira the sandworm at level 9 on the 4th Flare 122nd year of Ascendancy at 12:36 Killed by bunny at level 10 on the 4th Flare 122nd year of Ascendancy at 17:31 Killed by bunny at level 10 on the 4th Flare 122nd year of Ascendancy at 18:12 Killed by Silada the snow giant at level 10 on the 24th Dusk 122nd year of Ascendancy at 00:24 Killed by Yvebrevea the forest wight at level 10 on the 24th Dusk 122nd year of Ascendancy at 06:13 Killed by Yvebrevea the forest wight at level 10 on the 24th Dusk 122nd year of Ascendancy at 07:01 Killed by cold drake hatchling at level 10 on the 24th Dusk 122nd year of Ascendancy at 16:44 Killed by snow giant at level 10 on the 25th Dusk 122nd year of Ascendancy at 09:37 Killed by Yvonor the cold drake hatchling at level 11 on the 25th Dusk 122nd year of Ascendancy at 11:07 Killed by greater telugoroth at level 11 on the 26th Dusk 122nd year of Ascendancy at 10:52 Killed by snow giant boulder thrower at level 11 on the 27th Dusk 122nd year of Ascendancy at 04:49 Killed by snow giant boulder thrower at level 12 on the 27th Dusk 122nd year of Ascendancy at 10:07 Killed by fire drake hatchling at level 12 on the 27th Dusk 122nd year of Ascendancy at 12:32 Killed by Haucklle the human at level 13 on the 39th Dusk 122nd year of Ascendancy at 00:35 Killed by Glorylravena the yellow jelly at level 13 on the 41st Dusk 122nd year of Ascendancy at 03:43 Killed by Glorylravena the yellow jelly at level 13 on the 41st Dusk 122nd year of Ascendancy at 03:56 Killed by Emelubressra the sandworm at level 13 on the 41st Dusk 122nd year of Ascendancy at 08:45 Killed by sandworm destroyer at level 13 on the 41st Dusk 122nd year of Ascendancy at 17:19 Killed by sandworm destroyer at level 13 on the 41st Dusk 122nd year of Ascendancy at 19:04 Killed by gwelgoroth at level 14 on the 45th Dusk 122nd year of Ascendancy at 04:54 Killed by gwelgoroth at level 14 on the 45th Dusk 122nd year of Ascendancy at 05:11 Killed by Velita the giant brown ant at level 14 on the 46th Dusk 122nd year of Ascendancy at 23:30 Killed by worm that walks at level 15 on the 51st Dusk 122nd year of Ascendancy at 14:20 Killed by worm that walks at level 15 on the 51st Dusk 122nd year of Ascendancy at 14:29 Killed by worm that walks at level 15 on the 51st Dusk 122nd year of Ascendancy at 14:43 Killed by worm that walks at level 16 on the 51st Dusk 122nd year of Ascendancy at 15:32 Killed by worm that walks at level 16 on the 51st Dusk 122nd year of Ascendancy at 15:43 Killed by worm that walks at level 16 on the 51st Dusk 122nd year of Ascendancy at 17:46 Killed by worm that walks at level 16 on the 51st Dusk 122nd year of Ascendancy at 17:55 Killed by worm that walks at level 16 on the 51st Dusk 122nd year of Ascendancy at 18:04 Killed by worm that walks at level 16 on the 51st Dusk 122nd year of Ascendancy at 18:22 Killed by Laanbhar the Bringer of Doom at level 16 on the 52nd Dusk 122nd year of Ascendancy at 10:47 Killed by bunny at level 16 on the 52nd Dusk 122nd year of Ascendancy at 11:01 Killed by Laanbhar the Bringer of Doom at level 16 on the 52nd Dusk 122nd year of Ascendancy at 11:16 Killed by devourer at level 17 on the 54th Dusk 122nd year of Ascendancy at 15:04 Killed by devourer at level 18 on the 56th Dusk 122nd year of Ascendancy at 08:21 Killed by devourer at level 18 on the 56th Dusk 122nd year of Ascendancy at 08:31 Killed by Weirdling Beast at level 18 on the 57th Dusk 122nd year of Ascendancy at 13:09 Killed by Weirdling Beast at level 18 on the 57th Dusk 122nd year of Ascendancy at 14:01 Killed by Weirdling Beast at level 18 on the 57th Dusk 122nd year of Ascendancy at 14:21 Killed by Weirdling Beast at level 18 on the 57th Dusk 122nd year of Ascendancy at 19:49 Killed by Weirdling Beast at level 18 on the 57th Dusk 122nd year of Ascendancy at 20:45 Killed by Wicrin the Invoker at level 18 on the 59th Dusk 122nd year of Ascendancy at 16:29 Killed by Wicrin the Invoker at level 18 on the 59th Dusk 122nd year of Ascendancy at 16:40 Killed by Wicrin the Invoker at level 18 on the 59th Dusk 122nd year of Ascendancy at 16:48 Killed by Keilaggan the Invoker at level 18 on the 59th Dusk 122nd year of Ascendancy at 18:53 Killed by Olhuula the Bringer of Doom at level 18 on the 59th Dusk 122nd year of Ascendancy at 20:54 Killed by Olhuula the Bringer of Doom at level 18 on the 59th Dusk 122nd year of Ascendancy at 21:06 Killed by Olhuula the Bringer of Doom at level 18 on the 59th Dusk 122nd year of Ascendancy at 21:36 Killed by Olhuula the Bringer of Doom at level 18 on the 59th Dusk 122nd year of Ascendancy at 21:48 Killed by devourer at level 19 on the 60th Dusk 122nd year of Ascendancy at 01:19 Killed by storm drake hatchling at level 19 on the 60th Dusk 122nd year of Ascendancy at 03:34 Killed by orc archer at level 19 on the 60th Dusk 122nd year of Ascendancy at 12:26 Killed by Urkis, the High Tempest at level 19 on the 60th Dusk 122nd year of Ascendancy at 14:16 Killed by Urkis, the High Tempest at level 19 on the 60th Dusk 122nd year of Ascendancy at 14:25 Killed by Urkis, the High Tempest at level 19 on the 60th Dusk 122nd year of Ascendancy at 14:35 Killed by Urkis, the High Tempest at level 19 on the 60th Dusk 122nd year of Ascendancy at 15:42 Killed by Urkis, the High Tempest at level 19 on the 60th Dusk 122nd year of Ascendancy at 16:47 Killed by Urkis, the High Tempest at level 19 on the 60th Dusk 122nd year of Ascendancy at 16:56 Killed by Urkis, the High Tempest at level 19 on the 60th Dusk 122nd year of Ascendancy at 17:08 Killed by Urkis, the High Tempest at level 19 on the 60th Dusk 122nd year of Ascendancy at 21:27 Killed by Urkis, the High Tempest at level 19 on the 60th Dusk 122nd year of Ascendancy at 21:36 Killed by Urkis, the High Tempest at level 19 on the 60th Dusk 122nd year of Ascendancy at 22:25 Killed by Benbruni the halfling at level 19 on the 77th Dusk 122nd year of Ascendancy at 12:56 Killed by Benbruni the halfling at level 19 on the 77th Dusk 122nd year of Ascendancy at 13:09 Killed by Aksko the dwarf at level 19 on the 77th Dusk 122nd year of Ascendancy at 13:25 Killed by Arridol the human at level 19 on the 77th Dusk 122nd year of Ascendancy at 14:29 Killed by temporal stalker at level 19 on the 5th Haze 122nd year of Ascendancy at 00:18 Killed by Borfast the Broken at level 19 on the 5th Haze 122nd year of Ascendancy at 13:08 Killed by Borfast the Broken at level 19 on the 5th Haze 122nd year of Ascendancy at 16:53 Killed by Borfast the Broken at level 19 on the 5th Haze 122nd year of Ascendancy at 17:36 Killed by Borfast the Broken at level 19 on the 5th Haze 122nd year of Ascendancy at 20:10 Killed by Borfast the Broken at level 19 on the 5th Haze 122nd year of Ascendancy at 20:23 Killed by Borfast the Broken at level 19 on the 5th Haze 122nd year of Ascendancy at 23:17 Killed by skeleton magus at level 19 on the 5th Haze 122nd year of Ascendancy at 23:29 Killed by orc grand master assassin at level 19 on the 5th Haze 122nd year of Ascendancy at 23:39 Killed by temporal stalker at level 19 on the 6th Haze 122nd year of Ascendancy at 00:16 Killed by ghoul at level 19 on the 6th Haze 122nd year of Ascendancy at 00:51 Killed by Borfast the Broken at level 19 on the 6th Haze 122nd year of Ascendancy at 06:24 Killed by elven cultist at level 19 on the 8th Haze 122nd year of Ascendancy at 10:41 Killed by elven cultist at level 19 on the 8th Haze 122nd year of Ascendancy at 13:00 Killed by Silobeth the faeros at level 20 on the 8th Haze 122nd year of Ascendancy at 21:47 Killed by Grand Corruptor at level 20 on the 9th Haze 122nd year of Ascendancy at 05:30 Killed by Grand Corruptor at level 20 on the 9th Haze 122nd year of Ascendancy at 05:47 Killed by Grand Corruptor at level 20 on the 9th Haze 122nd year of Ascendancy at 06:06 Killed by faeros at level 20 on the 9th Haze 122nd year of Ascendancy at 06:19 Killed by Grand Corruptor at level 20 on the 9th Haze 122nd year of Ascendancy at 06:34 Killed by Shasshhiy'Kaish at level 20 on the 9th Haze 122nd year of Ascendancy at 07:56 Killed by Dobper the halfling at level 20 on the 17th Haze 122nd year of Ascendancy at 04:16 Killed by Anirama the thalore at level 20 on the 17th Haze 122nd year of Ascendancy at 05:31 Killed by Anirama the thalore at level 20 on the 17th Haze 122nd year of Ascendancy at 05:40 Killed by Anirama the thalore at level 20 on the 17th Haze 122nd year of Ascendancy at 05:52 Killed by Anirama the thalore at level 20 on the 17th Haze 122nd year of Ascendancy at 08:06 Killed by Anirama the thalore at level 20 on the 17th Haze 122nd year of Ascendancy at 08:15 Killed by Anirama the thalore at level 20 on the 17th Haze 122nd year of Ascendancy at 08:28 Killed by shadowblade at level 20 on the 28th Haze 122nd year of Ascendancy at 23:29 Killed by Assassin Lord at level 20 on the 28th Haze 122nd year of Ascendancy at 23:42 Killed by Assassin Lord at level 20 on the 28th Haze 122nd year of Ascendancy at 23:51 Killed by Assassin Lord at level 20 on the 29th Haze 122nd year of Ascendancy at 00:02 Killed by Assassin Lord at level 20 on the 29th Haze 122nd year of Ascendancy at 00:15 Killed by Assassin Lord at level 20 on the 29th Haze 122nd year of Ascendancy at 00:26 Killed by Layerin the rogue at level 20 on the 29th Haze 122nd year of Ascendancy at 03:20 Killed by Layerin the rogue at level 20 on the 29th Haze 122nd year of Ascendancy at 03:28 Killed by Layerin the rogue at level 20 on the 29th Haze 122nd year of Ascendancy at 04:56 Killed by Salynn the bandit at level 20 on the 29th Haze 122nd year of Ascendancy at 05:25 Killed by Salynn the bandit at level 20 on the 29th Haze 122nd year of Ascendancy at 05:38 Killed by wretchling at level 20 on the 40th Haze 122nd year of Ascendancy at 17:36 Killed by Vorelemira the Guardian at level 20 on the 40th Haze 122nd year of Ascendancy at 17:46 Killed by Vorelemira the Guardian at level 20 on the 40th Haze 122nd year of Ascendancy at 17:57 Killed by Vorelemira the Guardian at level 20 on the 40th Haze 122nd year of Ascendancy at 18:04 Killed by Vorelemira the Guardian at level 20 on the 40th Haze 122nd year of Ascendancy at 19:55 Killed by Vorelemira the Guardian at level 20 on the 40th Haze 122nd year of Ascendancy at 23:44 Killed by Vorelemira the Guardian at level 20 on the 40th Haze 122nd year of Ascendancy at 23:50 Killed by Vorelemira the Guardian at level 20 on the 41st Haze 122nd year of Ascendancy at 00:01 Killed by Vorelemira the Guardian at level 20 on the 41st Haze 122nd year of Ascendancy at 00:11 Killed by Vorelemira the Guardian at level 20 on the 41st Haze 122nd year of Ascendancy at 00:18 Killed by Vorelemira the Guardian at level 20 on the 41st Haze 122nd year of Ascendancy at 00:26 Killed by Vorelemira the Guardian at level 20 on the 41st Haze 122nd year of Ascendancy at 00:38 Killed by Vorelemira the Guardian at level 20 on the 41st Haze 122nd year of Ascendancy at 00:46 Killed by Ce'Nulethra the Guardian at level 20 on the 41st Haze 122nd year of Ascendancy at 04:24 Killed by Ce'Nulethra the Guardian at level 20 on the 41st Haze 122nd year of Ascendancy at 05:44 Killed by Ce'Nulethra the Guardian at level 20 on the 41st Haze 122nd year of Ascendancy at 09:24 Killed by Aeroyatira the Guardian at level 20 on the 42nd Haze 122nd year of Ascendancy at 10:54 Killed by Glorata the Guardian at level 21 on the 42nd Haze 122nd year of Ascendancy at 13:24 Killed by Adatha the Guardian at level 21 on the 42nd Haze 122nd year of Ascendancy at 20:44 Killed by Adatha the Guardian at level 21 on the 42nd Haze 122nd year of Ascendancy at 21:08 Killed by enthralled slave at level 21 on the 44th Haze 122nd year of Ascendancy at 01:03 Killed by enthralled slave at level 21 on the 44th Haze 122nd year of Ascendancy at 11:01 Killed by enthralled slave at level 21 on the 44th Haze 122nd year of Ascendancy at 14:06 Killed by Porulravea the slaver at level 21 on the 44th Haze 122nd year of Ascendancy at 15:47 Killed by Porulravea the slaver at level 21 on the 44th Haze 122nd year of Ascendancy at 15:54 Killed by enthralled slave at level 21 on the 44th Haze 122nd year of Ascendancy at 20:38 Killed by Arosema the slaver at level 21 on the 45th Haze 122nd year of Ascendancy at 01:03 Killed by slaver at level 21 on the 45th Haze 122nd year of Ascendancy at 03:32 Killed by Arosema the slaver at level 21 on the 45th Haze 122nd year of Ascendancy at 04:13 Killed by Blood Master at level 21 on the 45th Haze 122nd year of Ascendancy at 21:05 Killed by Blood Master at level 21 on the 45th Haze 122nd year of Ascendancy at 21:51 Killed by Blood Master at level 21 on the 45th Haze 122nd year of Ascendancy at 22:30 Killed by Blood Master at level 21 on the 46th Haze 122nd year of Ascendancy at 02:17 Killed by Ikobo the dwarf at level 21 on the 54th Haze 122nd year of Ascendancy at 18:47 Killed by dread at level 21 on the 1st Wintertide 123rd year of Ascendancy at 11:58 Killed by dreadmaster at level 21 on the 1st Wintertide 123rd year of Ascendancy at 14:36 Killed by dread at level 21 on the 1st Wintertide 123rd year of Ascendancy at 14:52 Killed by orc fighter at level 21 on the 1st Wintertide 123rd year of Ascendancy at 19:34 Killed by armoured skeleton warrior at level 21 on the 2nd Wintertide 123rd year of Ascendancy at 02:51 Killed by greater mummy at level 21 on the 2nd Wintertide 123rd year of Ascendancy at 07:40 Killed by greater mummy at level 21 on the 2nd Wintertide 123rd year of Ascendancy at 10:46 Killed by greater mummy at level 21 on the 2nd Wintertide 123rd year of Ascendancy at 13:24 Killed by greater mummy at level 21 on the 2nd Wintertide 123rd year of Ascendancy at 15:37 Killed by greater mummy at level 21 on the 2nd Wintertide 123rd year of Ascendancy at 15:46 Killed by armoured skeleton warrior at level 21 on the 2nd Wintertide 123rd year of Ascendancy at 19:51 Killed by orc elite berserker at level 22 on the 1st Allure 123rd year of Ascendancy at 02:32 Killed by rimebark at level 22 on the 1st Allure 123rd year of Ascendancy at 11:20 Killed by Hidabo the thalore at level 22 on the 14th Regrowth 123rd year of Ascendancy at 21:31 Killed by Eymalla the human at level 22 on the 15th Regrowth 123rd year of Ascendancy at 18:57 Killed by Drayleil the human at level 22 on the 80th Regrowth 123rd year of Ascendancy at 02:09 Killed by Drayleil the human at level 22 on the 80th Regrowth 123rd year of Ascendancy at 06:24 Killed by Shasshhiy'Kaish at level 22 on the 9th Pyre 123rd year of Ascendancy at 04:05 Killed by Grand Corruptor at level 22 on the 9th Pyre 123rd year of Ascendancy at 14:22 Killed by Grand Corruptor at level 22 on the 9th Pyre 123rd year of Ascendancy at 17:25 Killed by Protector Myssil at level 22 on the 9th Pyre 123rd year of Ascendancy at 22:20 Killed by minotaur at level 22 on the 10th Pyre 123rd year of Ascendancy at 01:31 Killed by skeleton assassin at level 23 on the 24th Pyre 123rd year of Ascendancy at 00:58 Killed by ghoul at level 23 on the 24th Pyre 123rd year of Ascendancy at 03:12 Killed by Subject Z at level 23 on the 25th Pyre 123rd year of Ascendancy at 14:59 Killed by Cullaieg the human at level 24 on the 29th Pyre 123rd year of Ascendancy at 08:16 Killed by Abibaeri the thalore at level 24 on the 29th Pyre 123rd year of Ascendancy at 11:54 Killed by Abibaeri the thalore at level 24 on the 29th Pyre 123rd year of Ascendancy at 15:27 Killed by Abibaeri the thalore at level 24 on the 29th Pyre 123rd year of Ascendancy at 18:55 Killed by Abibaeri the thalore at level 24 on the 30th Pyre 123rd year of Ascendancy at 00:03 Killed by ritch flamespitter at level 24 on the 30th Pyre 123rd year of Ascendancy at 03:47 Killed by Arlboan the dwarf at level 24 on the 37th Pyre 123rd year of Ascendancy at 15:57 Killed by Walcarci the halfling at level 24 on the 40th Pyre 123rd year of Ascendancy at 05:46 Killed by Walcarci the halfling at level 24 on the 40th Pyre 123rd year of Ascendancy at 10:21 Killed by Walcarci the halfling at level 24 on the 40th Pyre 123rd year of Ascendancy at 13:25 Killed by Aniradur the thalore at level 24 on the 40th Pyre 123rd year of Ascendancy at 18:45 Killed by Walcarci the halfling at level 24 on the 40th Pyre 123rd year of Ascendancy at 18:53 Killed by Slammi the halfling at level 24 on the 61st Pyre 123rd year of Ascendancy at 00:36 Killed by Benidal the thalore at level 24 on the 75th Pyre 123rd year of Ascendancy at 09:46 Killed by Glorumith the skeleton magus at level 24 on the 1st Flare 123rd year of Ascendancy at 03:38 Killed by Glorumith the skeleton magus at level 24 on the 1st Flare 123rd year of Ascendancy at 08:40 Killed by Islessra the skeleton warrior at level 24 on the 1st Flare 123rd year of Ascendancy at 14:54 Killed by Islessra the skeleton warrior at level 24 on the 1st Flare 123rd year of Ascendancy at 20:23 Killed by Ivolrassra the giant fire ant at level 24 on the 2nd Flare 123rd year of Ascendancy at 12:06 Killed by Ivolrassra the giant fire ant at level 24 on the 2nd Flare 123rd year of Ascendancy at 16:11 Killed by orc grand master assassin at level 24 on the 3rd Flare 123rd year of Ascendancy at 07:19 Killed by orc grand master assassin at level 24 on the 3rd Flare 123rd year of Ascendancy at 10:06 Killed by skeleton master archer at level 25 on the 4th Flare 123rd year of Ascendancy at 17:19 Killed by skeleton master archer at level 25 on the 4th Flare 123rd year of Ascendancy at 17:38 Killed by Emelodakira the skeleton archer at level 25 on the 5th Flare 123rd year of Ascendancy at 11:58 Killed by greater mummy at level 25 on the 5th Flare 123rd year of Ascendancy at 17:13 Killed by skeleton warrior at level 25 on the 6th Flare 123rd year of Ascendancy at 10:31 Killed by Eilinira the animated mummy wrappings at level 25 on the 7th Flare 123rd year of Ascendancy at 13:30 Killed by Greater Mummy Lord at level 25 on the 7th Flare 123rd year of Ascendancy at 16:15 Killed by Eilinira the animated mummy wrappings at level 25 on the 7th Flare 123rd year of Ascendancy at 19:16 Killed by Greater Mummy Lord at level 25 on the 7th Flare 123rd year of Ascendancy at 21:57 Killed by Greater Mummy Lord at level 25 on the 8th Flare 123rd year of Ascendancy at 02:42 Killed by Greater Mummy Lord at level 25 on the 8th Flare 123rd year of Ascendancy at 05:26 Killed by Greater Mummy Lord at level 25 on the 8th Flare 123rd year of Ascendancy at 07:43 Killed by Greater Mummy Lord at level 25 on the 8th Flare 123rd year of Ascendancy at 10:20 Killed by Greater Mummy Lord at level 25 on the 8th Flare 123rd year of Ascendancy at 12:46 Killed by Greater Mummy Lord at level 25 on the 8th Flare 123rd year of Ascendancy at 15:19 Killed by Greater Mummy Lord at level 25 on the 8th Flare 123rd year of Ascendancy at 18:09 Killed by Greater Mummy Lord at level 25 on the 8th Flare 123rd year of Ascendancy at 20:27 Killed by Greater Mummy Lord at level 25 on the 9th Flare 123rd year of Ascendancy at 04:33 Killed by elven cultist at level 25 on the 3rd Dusk 123rd year of Ascendancy at 19:44 Killed by elven guard at level 25 on the 4th Dusk 123rd year of Ascendancy at 04:17 Killed by Islebrewen the elven cultist at level 25 on the 4th Dusk 123rd year of Ascendancy at 06:25 Killed by Islebrewen the elven cultist at level 25 on the 4th Dusk 123rd year of Ascendancy at 10:07 Killed by Dumelan the dwarf at level 25 on the 17th Dusk 123rd year of Ascendancy at 05:35 |
Primary Stats
Strength | 32 (base 29) |
Dexterity | 20 (base 19) |
Constitution | 31 (base 28) |
Magic | 40 (base 26) |
Willpower | 48 (base 22) |
Cunning | 43 (base 23) |
Resources
Life | -165/632 |
Mana | 170/204 |
Stamina | 233/272 |
Vim | 176/196 |
Healing Factor | 1.2658714593978 |
Regeneration | 0.31646786484945 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -50% |
Spell | 0% |
Global | +80.788177339901% |
Vision
Sight | 11 |
Lite | 3 |
Infravision | 7 |
See Stealth | 42.25276604189 |
See Invisible | 42.25276604189 |
Offense: Mainhand
Damage | 36 |
Accuracy | 24 |
Crit Chance | 26% |
APR | 3 |
Speed | 1.00 |
Offense: Spell
Spellpower | 46 |
Crit Chance | 22% |
Speed | 1 |
Offense: Mind
Mindpower | 40 |
Crit Chance | 14% |
Speed | 1 |
Offense: Damage Bonus
Lightning | +12% |
Fire | +39% |
Darkness | +16% |
Cold | +6% |
Arcane | +4% |
Mind | +9% |
All | 0% |
Offense: Damage Penetration
Arcane | +25% |
Lightning | +7% |
Mind | +10% |
Darkness | +5% |
Defense: Base
Armour (hardiness) | 14 (30%) |
Defense | 30 |
Ranged Defense | 35 |
Fatigue | 8 |
Physical Save | 25 |
Spell Save | 37 |
Mental Save | 43 |
Defense: Resistances
Acid | + 10%( 70%) |
Arcane | + 15%( 70%) |
Cold | + 10%( 70%) |
All | + 3%( 70%) |
Darkness | + 40%( 70%) |
Light | + 15%( 70%) |
Temporal | + 13%( 70%) |
Mind | + 12%( 70%) |
Lightning | + 10%( 70%) |
Fire | + 44%( 70%) |
Nature | + 6%( 70%) |
Defense: Immunities
Stun Resistance | 45% |
Pinning Resistance | 50% |
Disarm Resistance | 0% |
Instadeath Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (5/5)
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 141 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 343 damage for 4 turns. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 267 life over 5 turns. Its effects scale with your Magic stat. |
Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 29 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 9 turns. While Heroism is active, you will only die when reaching -363 life. The duration and life will increase by 1% for every 1% life you have lost, to a maximum of 100% at 0 life or less (currently 726 life, 18 duration) If your life is below 0 when this effect wears off it will be set to 1. |
Class Talents
Spell / Air | 1.30 |
| 3/5 |
| 3/5 |
| 2/5 |
| 1/5 |
Spell / Enhancement | 1.30 |
| 2/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Technique / Magical combat | 1.30 |
| 3/5 |
| 3/5 |
| 2/5 |
| 0/5 |
Spell / Earth | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire | 1.30 |
| 5/5 |
| 3/5 |
| 2/5 |
| 0/5 |
Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat techniques | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 2/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Spell / Aegis | 1.00 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Technique / Combat training | 1.00 |
| 1/5 |
| 2/5 |
| 0/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Race / Higher | 1.00 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Effects
talent | Arcane Feed |
talent | Fiery Hands |
talent | Feather Wind |
talent | Shock Hands |
talent | Thunderstorm |
talent | Arcane Shield |
talent | Shielding |
detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
detrimental effect | The more you use infusions, the longer they will take to recharge (+3 cooldowns). Infusion Saturation |
detrimental effect | Reduces global action speed by 24% and all outgoing projectiles speed by 50%. Congeal Time |
beneficial effect | The target has been affected by space or time manipulations and is becoming more resistant to them (+16). Continuum Destabilization |
beneficial effect | Improves senses, allowing the detection of unseen things. Sensing |
detrimental effect | The target is stunned, reducing damage by 50%, putting 3 random talents on cooldown and reducing movement speed by 50%. While stunned talents cooldown twice as slow. Stunned |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lone alchemist (level 1 of Ruins of Kor'Pul)As a reward you improved talent Staff Mastery (+1 level(s)). | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Old Forest. Escort: lost defiler (level 2 of Old Forest)As a reward you improved talent Curse of Death (+1 level(s)). | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Trollmire. Escort: lost defiler (level 2 of Trollmire)As a reward you improved talent Curse of Death (+1 level(s)). | done |
You failed to protect the lost sun paladin from death by bunny. Escort: lost sun paladin (level 1 of Daikara) | failed |
You successfully escorted the repented thief to the recall portal on level 1 of Dreadfell. Escort: repented thief (level 1 of Dreadfell)As a reward you improved Cunning by +5. | done |
You failed to protect the worried loremaster from death by cold drake hatchling. Escort: worried loremaster (level 2 of Daikara) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * You've found the needed length of troll intestine. * You've found the needed ice wyrm tooth. * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | ![]() 2.0 T5 feet armor [Ego++] Master/Psionic While equipped: Stats +2 Str +4 Wil +3 Cun +3 Con ----- def ----- Armour +5 Phys.save +9 (+5 eff.) Spell.save +10 (+4 eff.) Mind.save +12 (+4 eff.) Rush: Puts all charms on 19 cooldown Level 2.0 Pwr.cost 19 out of 25/25. Range 7 Travel.spd instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. A pair of boots made of leather. |
Light source | ![]() 1.0 lite [Unique] Arcane While equipped: ---------- misc Light +3 Fearscape Shift: Level 2.0 Pwr.cost 19 out of 25/25. Range 5 Travel.spd instantaneous Is a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 70.29 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 70.29 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
On head | ![]() 4.0 T3 head armor [Unique] Arcane While equipped: Stats +6 Cun +6 Wil dps ---------- Dmg.mod +35% fire ----- def ----- Defense +13 (+6 eff.) Fatigue +4% Resists +35% fire Meteor Rain: Level 2.0 Pwr.cost 19 out of 42/50. Range 5 Travel.spd instantaneous Is a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 36.91 fire and 26.55 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
Tool | ![]() 2.0 T2 totem charm [Ego+] Nature Sting an enemy dealing 157 nature damage over 7 turns and reducing their healing by 50% Puts all charms on 17 cooldown Natural totems are made by powerful wilders to store nature power. |
On fingers | ![]() 0.1 T3 ring jewelry [Rare] Arcane While equipped: Stats +6 Wil +5 Mag dps ---------- Spell.pwr +7 (+2 eff.) Res.pen +25% arcane ----- def ----- Resists +3% nature Die.at -60.00 life Heal.mod +10% Stun/Frz- +20% Rings make your fingers look great! |
On fingers | ![]() 0.1 T2 ring jewelry [Unique] Psionic While equipped: Stats +6 Cun dps ---------- Dmg.mod +10% darkness ----- def ----- Defense +6 (+3 eff.) Fatigue -7% Mind.save +13 (+4 eff.) ---------- misc Max.stam +25.00 Cooldown Shadowstep -1 Shadowstep: Level 2.0 Pwr.cost 38 out of 50/50. Range 7 Travel.spd instantaneous Is a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
Around waist | ![]() 1.0 T3 belt armor [Unique] Arcane While equipped: dps ---------- Spell.crit +5% Spell.pwr +5 (+1 eff.) ---------- misc Vim/kill +4.00 Max.souls +3.00 Deal darkness damage equal to your 350% of your spellpower to a target, and, if it kills the target, restores 15% of max hp and all resources (except paradox and equilibrium). Uses 19 power out of 10/24 Rogroth's mouth happened to be about the same size as your waist. Interesting. |
In main hand | ![]() 3.0 T2 waraxe 1H weapon [Ego++] Arcane/Master Power 14.0 - 19.6 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +3 Crit +4.0% Atk.spd 100% On Hit: * Create an explosion dealing 79 lightning damage (1/turn) On Crit: * Wound the target dealing 170 physical damage across 5 turns and reducing healing by 50% While equipped: dps ---------- Phys.crit +6.0% Phys.pwr +5 (+2 eff.) Dmg.mod +7% lightning Res.pen +7% lightning One-handed war axes. |
On hands | ![]() 1.5 T2 hands armor Reqs Heavy armour training [Ego++] Arcane While equipped: Stats +9 Wil +8 Mag dps ---------- Spell.pwr +6 (+2 eff.) Melee+ 5 acid 3 fire 6 cold 6 arcane 4 lightning Dmg.mod +4% arcane ----- def ----- Armour +2 Fatigue +3% Resists +5% arcane Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
Main armor | ![]() 9.0 T4 light armor [Random Unique] Arcane/Psionic While equipped: dps ---------- Melee+ 7 darkness Ranged+ 6 darkness Dmg.mod +9% mind +6% darkness Res.pen +5% darkness ----- def ----- Armour +7 Defense +12 (+6 eff.) Fatigue +8% Resists +23% darkness +10% temporal +9% mind +7% arcane Spell.save +15 (+6 eff.) Mind.save +14 (+5 eff.) Def/telep +22 Res/telep +13% Dur/telep +18% Blink to a nearby random location (rad 7) Puts all charms on 19 cooldown A suit of armour made of leather. |
Cloak | ![]() 2.0 T3 cloak armor [Rare] Nature While equipped: dps ---------- Mind.crit +3% Mind.pwr +10 (+3 eff.) Dmg.mod +6% cold Res.pen +10% mind ----- def ----- Defense +2 (+1 eff.) Resists +7% acid +12% light +7% fire +7% lightning +7% cold ---------- misc Equi/ret +0.16 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() 0.1 T2 amulet jewelry [Unique] Arcane While equipped: dps ---------- Spell.pwr +5 (+1 eff.) ----- def ----- Resists +15% darkness Die.at -100.00 life Blind- +100% ---------- misc Infravis +6 Masteries +0.20 Corruption/Black-magic ShadowPwr +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
Inventory
![]() 0.1 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 25 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.1 T2 amulet jewelry [Unique] Nature While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+1 eff.) ----- def ----- Affinity +15% nature HP.reg +2.00 Enhances the effectiveness of Meditation by 20% Nature's Touch: Level 2.0 Pwr.cost 27 out of 35/35. Range melee/personal Travel.spd instantaneous Is a nature gift a mind power Description: Touch a target (or yourself) to infuse it with Nature, healing it for 225 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
![]() 0.1 T2 ring jewelry [Rare] Arcane While equipped: Stats +3 Cun +4 Mag dps ---------- Crit.mult +5.00% Spell.pwr +7 (+2 eff.) Acc +15 (+8 eff.) ----- def ----- Armour +8 Resists +6% acid +3% fire +6% darkness Mind.save +9 (+3 eff.) Rings make your fingers look great! |
![]() 0.1 T2 ring jewelry [Ego] Nature While equipped: dps ---------- Dmg.mod +11% lightning ----- def ----- Resists +22% lightning Rings make your fingers look great! |
![]() 3.0 T2 battleaxe 2H weapon [Unique] Nature Power 30.0 - 45.0 Physical Uses 120% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +15 Crit +5.0% Atk.spd 100% Melee+ +15 lightning +15 cold On Crit: * inflicts either shocked or wet, chosen at random While equipped: dps ---------- Dmg.mod +12% lightning +12% cold The blade glows faintly blue, and reflects a sky full of stormy clouds. |
![]() 3.0 T5 greatsword 2H weapon Reqs Str 35 [Unique] Arcane/Master Power 67.0 - 107.2 Physical Uses 115% Str, 20% Con Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +22 Crit +12.0% Atk.spd 100% On Hit: * releases a burst of light, dealing 23 light damage (based on Spellpower) in a radius 3 cone. While equipped: Stats +12 Str +6 Mag +7 Con ---------- misc Cooldown Sun Ray -1 Absorption Strike -1 Flash of the Blade -1 Masteries +0.20 Celestial/Sun +0.10 Celestial/Radiance +0.20 Celestial/Crusader Increases the damage of Sun Beam by 15%. Attack everything in a line out to range 4, dealing 100% weapon damage (as light), and healing for 50% of the damage dealt. Uses 23 power out of 30/30 This impressive looking sword features a golden engraving of a sun in its hilt. Etched into its blade are a series of runes claiming that only one who has mastered both their body and mind may wield this sword effectively. |
![]() 3.0 T4 longsword 1H weapon Reqs Str 35 [Random Unique] Arcane/Master Power 47.0 - 65.8 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +5 Crit +4.5% Atk.spd 100% On Crit: * Splash the target with acid dealing 132 damage over 5 turns and reducing armor and accuracy by 17 While equipped: Stats +3 Cun +2 Dex dps ---------- Dmg.mod +12% mind Acc +7 (+4 eff.) ----- def ----- Defense +8 (+4 eff.) Disarm- +42% Sharp, long, and deadly. |
![]() 5.0 T2 staff 2H weapon [Unique] Arcane Power 16.0 - 19.2 Arcane Uses 130% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +4 Atk.spd 100% Dmg.conv 50% blight While equipped: dps ---------- Spell.crit +4% Spell.pwr +14 (+4 eff.) Dmg.mod +18% arcane +18% blight ----- def ----- Resists +10% arcane +10% blight Affinity +20% arcane Create 2 living shards of crystal to serve you for 10 turns. Uses 35 power out of 45/45 This crystalline tree branch is remarkably rigid, and refracts light in myriad colors. Gazing at it entrances you, and you worry where its power may have come from. |
![]() 5.0 T1 staff 2H weapon [Unique] Arcane Power 10.0 - 12.0 Physical Uses 110% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Crit +1.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +8% Spell.pwr +7 (+2 eff.) Dmg.mod +10% acid +10% fire +10% darkness +10% blight ---------- misc See.Invis +2 Talents +1 Command Staff Masteries +0.10 Corruption/Bone Bone Spear: Level 3.0 Pwr.cost 5 out of 6/6. Range 10 Travel.spd instantaneous Is a spell Description: Conjures up a spear of bones, doing 66.14 physical damage to all targets in a line. Each target takes an additional 20% damage for each magical debuff they are afflicted with up to a max of 100% (132). The damage will increase with your Spellpower. Made from the bones of many creatures, this staff glows with power. You can feel its evil presence even from a distance. |
![]() 5.0 T3 staff 1H weapon [Random Unique] Nature/Master Power 20.0 - 24.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +1.0% proc dam (max 200%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: Stats +5 Con dps ---------- Phys.crit +7.0% Spell.crit +12% Crit.mult +12.00% Phys.pwr +8 (+3 eff.) Spell.pwr +18 (+6 eff.) Dmg.mod +20% arcane +9% cold Acc +8 (+4 eff.) ----- def ----- Resists +3% blight +9% fire +3% light +3% nature HP.reg +0.80 Heal.mod +17% ---------- misc Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
![]() 5.0 T5 staff 2H weapon Reqs Mag 48 [Ego+] Arcane/Master Power 30.0 - 36.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +6 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Spell.crit +15% Crit.mult +18.00% Spell.pwr +30 (+10 eff.) Dmg.mod +30% arcane ---------- misc Mana/turn +0.29 Talents +1 Command Staff Channel mana (increasing mana regeneration by 2000% for 5 turns) Puts all charms on 23 cooldown Staves designed for wielders of magic, by the greats of the art. |
![]() 3.0 T5 waraxe 1H weapon Reqs Str 48 [Rare] Nature Power 40.5 - 56.7 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +6 Crit +7.0% Atk.spd 100% On Crit.r2 +41 lightning +44 cold On Hit: * 10% chance to slow global speed by 53% While equipped: dps ---------- Mov.spd +45% Dmg.mod +15% lightning Res.pen +25% lightning +25% cold ----- def ----- Armour +6 Resists +18% blight +6% cold +5% arcane Disarm- +20% One-handed war axes. |
![]() 1.0 T3 belt armor [Rare] Psionic While equipped: dps ---------- Mind.crit +2% Crit.mult +15.00% Mind.pwr +15 (+5 eff.) Dmg.mod +6% mind ----- def ----- Resists +1% physical +3% mind +6% temporal Phys.save +10 (+5 eff.) A belt that goes around your waist. |
![]() 2.0 T2 cloak armor [Unique] Arcane While equipped: dps ---------- Spell.pwr +6 (+2 eff.) Dmg.mod +5% physical ----- def ----- Resists +5% physical ---------- misc Masteries +0.20 Chronomancy/Gravity +0.20 Spell/Stone +0.10 Chronomancy/Matter +0.20 Spell/Earth Stone Wall: Level 1.3 Pwr.cost 46 out of 60/60. Range melee/personal Travel.spd instantaneous Is a spell Description: Entomb yourself in a wall of stone for 5 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 45.74 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
![]() 3.0 T1 feet armor Reqs Heavy armour training [Rare] Nature While equipped: ----- def ----- Armour +3 Fatigue +2% Resists +9% acid +9% fire +3% nature +12% blight Spell.save +6 (+3 eff.) HP.reg +2.00 Heal.mod +11% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
![]() 2.0 T1 feet armor [Ego] Arcane/Master While equipped: dps ---------- Mov.spd +25% ----- def ----- Armour +1 Resists +6% cold +6% fire A pair of boots made of leather. |
![]() 2.0 T3 head armor [Rare] Master While equipped: Stats +7 Str +7 Dex +3 Cun dps ---------- Mind.pwr +10 (+3 eff.) Dmg.mod +6% light Res.pen +5% mind Melee Ret 4 blight ----- def ----- Armour +3 Fatigue +3% ---------- misc Max.psi +50.00 Skullcracker: Puts all charms on 16 cooldown Level 3.0 Pwr.cost 16 out of 20/20. Range melee/personal Travel.spd instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 51.3 Physical damage. If the attack hits, the target is confused (30% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A cap made of leather. |
![]() 9.0 T5 light armor [Unique] Nature/Disrupt While equipped: dps ---------- Mind.pwr +10 (+3 eff.) ----- def ----- Armour +10 Defense +10 (+5 eff.) Fatigue +20% Resists +20% lightning +20% temporal +20% light +20% fire +20% nature +20% acid +20% blight +20% cold +15% arcane +20% darkness Spell.save +20 (+8 eff.) This lightweight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it feels in your hands. |
![]() 0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 blue gem [Normal] While equipped: Defense +6 (+3 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+2 eff.) Item imbue powers: Defense +6 (+3 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 blue gem [Normal] While equipped: Defense +8 (+4 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+4 eff.) Mind.save +8 (+3 eff.) Item imbue powers: Defense +8 (+4 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+4 eff.) Mind.save +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 3.0 T1 digger tool [Ego] Master While equipped: Stats +1 Str ---------- misc Infravis +1 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 3.0 T5 digger tool [Ego] Master While equipped: Stats +3 Str ---------- misc Infravis +2 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T5 multi-hued gem [Unique] Arcane While equipped: Stats +5 Con Resists +20% arcane +20% blight (The created item can be activated to recover the Heart.) Latent Damage Type: Arcane Combine with a suit of body armor (makes a non enchanted armour into an artifact). Uses 1 power out of 1/1 This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
![]() 0.0 T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Con +5 Mag Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane On Spell Hit: 10% Eye Beam 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 Con +5 Mag Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
![]() 1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
![]() 0.0 T5 red gem [Normal] While equipped: Stun/Frz- +60% Item imbue powers: Stun/Frz- +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 153 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
![]() 2.0 T4 torque charm [Ego] Psionic Blast the opponent's mind dealing 164 mind damage and silencing them for 4 turns Puts all charms on 8 cooldown Torques are made by powerful psionics to store psionic powers. |
![]() 2.0 T5 torque charm [Rare] Psionic While equipped: Stats +5 Str dps ---------- Dmg.mod +9% fire Apr +3 Melee Ret 10 cold ----- def ----- Defense +25 (+11 eff.) Die.at -80.00 life ---------- misc Max.stam +30.00 Remove 1 confusion or silence effect and prevent the application of 4 detrimental mental effects for 5 turns Puts all charms on 19 cooldown 100% to heal for 110. Torques are made by powerful psionics to store psionic powers. |
![]() 0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 2.0 T3 wand charm [Unique] Arcane While equipped: dps ---------- Dmg.mod +10% light Melee Ret 18 light ----- def ----- Resists +12% darkness +12% light Spell.save +15 (+6 eff.) ---------- misc Light +2 Summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 29 light damage (based on your Magic and Strength) to your foes within radius 5 each turn. Uses 27 power out of 35/35 This gold-tipped wand shines with an unnatural sheen. |
![]() 2.0 T2 wand charm [Random Unique] Arcane While equipped: dps ---------- Dmg.mod +3% fire Melee Ret 6 acid ----- def ----- Resists +3% acid +9% fire Create a shield absorbing up to 319 damage on yourself and all friendly characters within 10 spaces for 4 turns Puts all charms on 14 cooldown 100% to reduce fatigue by 28% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
![]() 2.0 T2 wand charm [Rare] Arcane While equipped: Stats +4 Cun dps ---------- Mind.pwr +10 (+3 eff.) Dmg.mod +9% cold ---------- misc Equi/ret +0.04 Max.hate +6.00 Create a shield absorbing up to 248 damage on yourself and all friendly characters within 10 spaces for 4 turns Puts all charms on 16 cooldown Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
![]() 0.0 T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T5 white gem [Normal] While equipped: Defense +10 (+5 eff.) Phys.save +10 (+5 eff.) Spell.save +10 (+4 eff.) Mind.save +10 (+3 eff.) Item imbue powers: Defense +10 (+5 eff.) Phys.save +10 (+5 eff.) Spell.save +10 (+4 eff.) Mind.save +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T5 white gem [Normal] While equipped: Armour +5 Resists +5% all Item imbue powers: Armour +5 Resists +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By bunny the Higher Arcane Blade level 22
10th Pyre 123rd year of Ascendancy at 01:27 see stats
By bunny the Higher Arcane Blade level 16
52nd Dusk 122nd year of Ascendancy at 11:28 see stats
By bunny the Higher Arcane Blade level 19
74th Dusk 122nd year of Ascendancy at 00:11 see stats
By bunny the Higher Arcane Blade level 19
60th Dusk 122nd year of Ascendancy at 09:53 see stats
By bunny the Higher Arcane Blade level 10
4th Flare 122nd year of Ascendancy at 14:47 see stats
By bunny the Higher Arcane Blade level 20
8th Haze 122nd year of Ascendancy at 13:11 see stats
By bunny the Higher Arcane Blade level 22
9th Pyre 123rd year of Ascendancy at 08:36 see stats
By bunny the Higher Arcane Blade level 10
24th Dusk 122nd year of Ascendancy at 07:00 see stats
By bunny the Higher Arcane Blade level 21
46th Haze 122nd year of Ascendancy at 06:41 see stats
By bunny the Higher Arcane Blade level 15
49th Dusk 122nd year of Ascendancy at 15:04 see stats
By bunny the Higher Arcane Blade level 15
51st Dusk 122nd year of Ascendancy at 03:05 see stats
By bunny the Higher Arcane Blade level 21
44th Haze 122nd year of Ascendancy at 20:22 see stats
By bunny the Higher Arcane Blade level 17
54th Dusk 122nd year of Ascendancy at 14:14 see stats
Log
Bunny rushes out!
bunny performs a melee critical strike against Dumelan the dwarf!
Dumelan the dwarf shrugs off bunny's 'Deep Wound'!
Dumelan the dwarf is dazed!
bunny hits Dumelan the dwarf for 8 physical, 2 lightning, 3 darkness, 4 lightning, 9 fire, 2 acid, 3 cold, 3 arcane, 38 lightning (71 total damage).
Thunderstorm hits Ggekruf the halfling for 5 lightning damage.
Burning from Ggekruf the halfling hits bunny for (26 absorbed), 0 fire (0 total damage).
Dumelan the dwarf is not dazed anymore.
Burning from Ggekruf the halfling hits Dumelan the dwarf for 29 fire damage.
Dumelan the dwarf casts Demon Seed.
Dumelan the dwarf misses bunny.
Ggekruf the halfling casts Lightning.
Your shield crumbles under the damage!
The shield around bunny crumbles.
Ggekruf the halfling hits bunny for (140 absorbed), 46 lightning (46 total damage).
Talent Track is ready to use.
Talent Dig is ready to use.
Talent Phase Door is ready to use.
Talent Rush is ready to use.
Thunderstorm hits Dumelan the dwarf for 8 lightning damage.
Burning from Ggekruf the halfling hits bunny for 26 fire damage.
Bunny uses Track.
Burning from Ggekruf the halfling hits Dumelan the dwarf for 29 fire damage.
Dumelan the dwarf casts Grim Future.
Dumelan the dwarf hits bunny for 8 darkness damage.
Ggekruf the halfling casts Manathrust.
Ggekruf the halfling hits bunny for 167 arcane damage.
Bunny stops burning.
Thunderstorm hits Dumelan the dwarf for 4 lightning damage.
Burning from Ggekruf the halfling hits Dumelan the dwarf for 29 fire damage.